My second day here and i've already come up with 3 god concepts. There's just one problem, they were all greek (being greek myself and having studied greek mythology since i was 3 years old, i have a LOT of material for new concepts). So i decided to move to my next favourite mythology: the norse mythology. Despite having studied it for less than 5 years, this mythology captivated me from the first time, however the fact that i didn't have many incentives nor enough subjects to study where i live, most of my knowledge on this topic comes from self-initiated research through various means. Anyway, here's my new norse god concept
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FAFNIR: THE GREEDY DRAGON
Pantheon: Norse
Type: Melee, Physical
Class: Warrior
PASSIVE ABILITY (1ST OPTION): TREASURE HOLDER
Fafnir is the greediest of beings. Each basic attack grants him a stack (Max. 10 stacks). For every stack he gains +5% gold from god and minion kills (Jungle monsters, Gold Fury and Fire Giant excluded). The stacks dissappear after 5s.
PASSIVE ABILITY (2ND OPTION): VENOM FANGS
Fafnir's fangs drip with venom. If Fafnir hits the same target 5 times with his basic attack, they are poisoned and take 50 damage every 1s for 5s.
1ST ABILITY: POISONOUS BREATH
Type: Cone
Fafnir uses his poison breath damaging and poisoning all enemies in front of him. Poison deals damage every 1s
Damage: 60/ 80/ 120/ 170/ 230 (+60% of you physical power)
Poison Damage Per Tick: 25/ 50/ 80/ 120/ 140
Poison Duration: 4s
2ND ABILITY: DRAGON BASH
Type: Leap
Fafnir takes off and lands forcefully on the target 1s later, dealing damage to all enemies within a 20m radius and knocking them back. Fafnir is immune to CC until he lands
Damage: 100/ 150/ 210/ 260/ 330 (+80% of your physical power)
3RD ABILITY: TAIL SWING
Type: Line, Buff
Fafnir uses his tail to stike all enemies in a line in front of him, silencing any god he hits. Fafnir keeps using his tail as basic attack 10s after this skill is casted.
Damage: 70/ 110/ 150/ 190/ 230 (+50% of your physical power)
Silence Duration: 4s
Additional Basic Attack Damage: +20/ +30/ +40/ +50/ +60
ULTIMATE ABILITY: BLOOD PIT
Type: Ground Target
Fafnir uses his own blood and fills a pit with it, at a ground location. All enemies within 25m radius of that location are slowed by a significant amount, take heavy damage every 0.3s for 3s and become poisoned.
Damage Per Tick: 120/ 140/ 160/ 180/ 200 (+60% of your physical power)
Poison Damage Per Tick: 50/ 70/ 90/ 110/ 130
Slow Debuff: 60%
Health Cost: 20% of your Max. Health
Notes: i suggest that on the beggining of every game, the player can choose one of the available passives.
I try to match traits from each of my new concepts with their corresponding lores, which some times can be difficult. Most of the abilities i suggest, correspond to a trait from the god's story.
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