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Thread: Ammut, Soul Consumer - SMITE God/Goddess Idea

  1. #1
    Senior Member Honoured redmist456's Avatar
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    Ammut, Soul Consumer - SMITE God/Goddess Idea

    Name: Ammut
    Title: Soul Consumer
    Pantheon: Egyptian
    Type: Physical, Melee
    Roles: Assassin
    Pros: High Single Target Damage, Medium Sustain
    Cons: Low Crowd Control



    Lore: (need help)

    ABILITIES
    PASSIVE: Maat's Judgement
    From time to time, Maat deems a random enemy unworthy and marks them for Ammut. The feather of Maat appears over an enemy (be it minion or god). This mark lasts for 5 seconds. Ammut deals bonus damage and life steals from the marked enemy.
    Ability: Mark
    Affects: Enemies
    Damage: +60 bonus damage
    Life Steal: 35% of damage done
    Mark Reset: 5 seconds

    Vault
    Ammut lunges at a targeted area, dealing damage to all enemies in the area. If a marked enemy is within the area, he takes bleed damage and the mark is consumed.
    Ability: Ground
    Affects: Enemies
    Damage: 50/60/70/80/90 (+50% of your physical power)
    Bleed Damage: +5/10/15/20/25 damage per second (Time: 3 seconds)
    Cost: 45/55/65/75/85
    Cooldown: 16/15/15.5/14/13 seconds

    Hunt
    Ammut uses her extreme senses to detect nearby enemy gods within a certain distance. Exposed gods have their armour weaknesses revealed. Ammut's basic attack have an 80% critical hit for the next 3 seconds.
    Ability: Sight/Buff
    Affects: Enemies
    Damage: Critical Strike Damage
    Distance Revealed: 50 units
    Cost: 60/70/80/90/100
    Cooldown: 30/28/26/24/22s

    Frenzy
    Ammut goes into a frenzy, having an increased Attack Speed and Movement Speed. All her basic attacks also deal bleed damage. Enemies that are marked and are hit by Ammut's basic attacks during frenzy are slowed.
    Ability: Melee Target
    Affects: Enemy
    Bleed Damage: +7/13/19/25/31 damage per second (Time: 1.5 second)
    Duration: 5s
    Slow Duration: 4s
    Slow Move speed by: 25% of MS
    Increase Move speed by: 30% of MS
    Increase Attack Speed by: 30% of AS
    Cost: 65/75/85/95/105
    Cooldown: 20/18/16/14/12s

    Guilty Heart
    Ammut rushes in at the enemy god, snatching their soul, then keeps going in a distance. Enemy god hit is then teleported to where Ammut is. If enemy hit was a marked enemy, Ammut consumes their soul, healing her for a percentage of damage done. The god will then be teleported to Ammut's location.
    Ability: Line
    Target: Enemy God
    Damage: 200/225/245/265/285 on Snatch
    Damage (if marked - consuming): [damage from snatch] +100/125/150/175/200
    Heal: 75% of total damage done
    Cost: 130/150/170/190/210
    Cooldown: 60s

    Suggestions/comments? I forgot about the Egyptian pantheon....Shame on me....But, here he is. Ammut. Part Croc. Part Lion. Part Hippo. Weird. Also, didn't know she was female....Huh... The stuff you learn through research
    __________________________________________________ __________________________________________________ ______
    Other Gods:
    God Concepts and Skin Concepts - by Redmist456
    Last edited by redmist456; 06-25-2015 at 12:22 AM.

  2. #2
    Member Follower SwirlixDen's Avatar
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    I already made an Ammut suggestion. Here is the link http://forums.smitegame.com/showthre...ggestion-Ammut

  3. #3
    Senior Member Honoured redmist456's Avatar
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    Quote Originally Posted by SwirlixDen View Post
    I already made an Ammut suggestion. Here is the link http://forums.smitegame.com/showthre...ggestion-Ammut
    Wow, we have very similar kits. Its fun to see how we view the same god in a same light. Great minds think alike i guess. Awesome idea by the way.

  4. #4
    Senior Member Honoured redmist456's Avatar
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    Bumping this post up. Any of you guys that see this bump post should see the link above to check out the other Ammut concept. If you don't like my kit, perhaps you'll like his/hers. (it's actually more awesome than mine. trust me).

    Link: Other Ammut Suggestion

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