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Thread: ANOTHER COG IN THE MACHINE - Preliminary Patch Notes - 3/10

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    Community Manager Senior Cupidhead HiRezMartini's Avatar
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    ANOTHER COG IN THE MACHINE - Preliminary Patch Notes - 3/10

    ANOTHER COG IN THE MACHINE

    New God Skins

    Ravenous Bakasura
    Valkyrie Freya
    COG Scylla
    Madame Blade Serqet
    Hou Yi Golden/Legendary/Diamond

    New Voice Packs

    Madame Blade Serqet

    New Ward Skins and Player Icons

    Spring Ward Skin

    Emotes

    Thanatos Wave and Clap.

    God Rotation

    Ao Kuang
    Bacchus
    Osiris
    Cupid
    Bastet

    Updated Cards

    Standard Zhong Kui
    Time Lord Chronos

    UI

    The Notifications page has been reworked.
    The Profile page has been reworked.
    Changed the COMPETITIVE tab to LEAGUE.
    Added new colorblind options in User Interface (Protanope, Deuteranope, and Trianope).
    Security question pop up has been updated with new art.
    Match Rating pop up has been updated with new art.
    Added duo queueing information to League descriptions.
    Addressed crashing from opening the T-screen.
    Fixed not being able to select gods if having an Emote purchase dialog open while transitioning into match lobby.
    Fixed a case where pop ups and purchase dialogs would slowly load in while in match lobby.
    Fixed HOME button appearing behind the in queue timer when the party leader puts you in queue.
    Fixed Friend Request not showing properly when logging in.
    Fixed God Building Skills showing the wrong mana cost and showing cooldown instead.
    Fixed a typo in Bellona’s lore that read “Ballona”.
    Fixed typo “Views” in the Social tooltip.
    Fixed some in match prompts not properly scaling when changing window sizes.
    Fixed missing icons for new god bundles.
    Fixed the friends list player icon moving up and not opening loadouts.
    Fixed the queue timer showing over the Home button at end of match lobby for party members.
    Fixed Recently Played list not showing which Gods they played.
    Fixed mouse over for friends not displaying in match time correctly.
    Fixed names showing up incorrectly when inviting players that are already in a match.
    Fixed the missing scroll bar the first time opening the lore tab.
    Fixed not seeing login screen elements if you disconnect from the server at the end of match lobby.
    Fixed Recently Played tooltips showing pending friend request data.
    Fixed Player tooltips showing ‘undefined’ when not properly handling data.
    Fixed Key Bindings menu showing missing data for Abilities 1-4.
    Fixed some cases of incorrect number of available emotes being displayed.
    Fixed the queued label persisting into match lobby.
    Fixed rare cases where players sometimes would not show on the scoreboard.

    Chat

    Removed the bubbling up of new messages to the top.
    Added timestamps to Party tab.
    When you select to a message a player, the input field will be auto focused.
    Fixed chat remaining open if you return to lobby from practice a game.

    Skin Tiers

    This patch we are starting to implement a new pricing structure for skins. This structure applies to non-exclusive skins.
    Tier 1 Skins: 100 Gems or 9500 Favor. Color Change or “Recolor” version of the base model.
    Tier 2 Skins: 250 Gems. Minor model changes and upgrades. Uses the gods original theme and voice pack. Example: Valkyrie Freya
    Tier 3 Skin: 400 Gems. New theme and model changes. May have minor special FX, minor animation changes, and often has a custom voice pack. Example: Blind Vengeance Nemesis.
    Tier 4 Skin: 600 Gems. New theme, model changes, major animation changes, new special FX, and always has a custom voice pack. Example: HeBro He Bo, Elite Agent Apollo.
    Tier 5 Skin: Special limited edition skins, like Archon Thanatos.

    Gameplay

    Fixed being able to block Fire Giant melee attacks with player deployables.
    Gold Fury and Fire Giant: When respawning are now hittable at exactly 5 minutes from their death.

    Misc
    Fixed an issue where twitch streaming minutes were not being recorded with in game streamer.
    Fixed some missing end of match lobby assets for Bakasura, Hel, and Odin.
    Fixed sound fx persisting if server goes down while at end of match lobby.
    Fixed some texture quality issues when World Detail is set to Maximum then Minimum.
    Fixed invisible towers sometimes occurring when rewinding in spectator.
    Fixed some assets in Arena appearing black while spectating.

    Items

    Bluestone Pendant
    Reduced mana regeneration 4% to 3% of missing mana per second.
    Reinforced Shoes
    Fixed description cutoff for word “Reduction”.
    Watcher’s Gift
    “Watcher’s Gift was not competing as much with other starting options for Guardians, so along with including jungle camps in the passive, additional MP5 helps this item keep our tanky friends healthy.”
    Jungle camps now trigger Watcher’s Gift’s passive.
    Now provides an additional +5 MP5.

    Gods - Balance/Updates/Fixes

    Ah Muzen Cab
    Hives
    Fixed targeting brackets not working on the hives.

    Ao Kuang
    General
    Golden/Legendary/Diamond skins now properly using correct skin at the end of match lobby.

    Anhur
    “Anhur’s clear reduction entering into Season 2 was a bit heavy-handed, and thus we have reverted the change and we will continue to evaluate him moving forward.”
    General
    Various visual improvements
    Added missing footsteps on Diamond skin.
    Basic Attack - Made hit fx smaller.
    Obelisk - Reduced sand radius opacity
    Desert Fury - Reduced opacity on the hit fx.
    Impale
    No longer reduces damage by 50% after the first target hit.

    Awilix
    General
    Fixed Suku sometimes becoming invisible.
    Base health increased from 450 to 475.
    Health per Level increased from 75 to 77.
    Moonlight Charge
    Damage increased from 70/110/150/190/230 to 90/130/170/210/250.
    Suku
    Fixed typo in description for “Penalty”.
    Fixed Awilix landing hit fx radius that was showing larger than the actual damage.
    Gravity Surge
    No longer showing Crowd Control immune Gods as targets.

    Bakasura
    General
    Fixed untextured assets at end of match lobby.

    Bacchus
    “Bacchus’ early game presence has struggled versus other Guardians with his inability to maintain Drunk-o-Meter in the laning phase along with him being knocked up during his Belch of the Gods. Adding a higher starting Drunk-o-Meter gain along with adding knockback immunity to his Belch puts him in line with other early game Guardians. Time to party!”
    Chug
    Drunk-O-Meter gained increased from 22/28/34/40/46% to 33/35/37/39/41%.
    Belch of the Gods
    Bacchus is now knockup immune while channeling this ability.

    Bellona
    “Bellona had a very strong launch, and we’re making adjustments to address how difficult the Goddess of War was to take down. In addition to a reduction in protections and healing, we took a bit of the spring out of her step.”
    Master of War
    Movement Speed reduced from 6% per stack to 3% per stack.
    Protections reduced from 5 per stack to 4 per stack.
    Duration reduced from 5s to 4s.
    Bludgeon
    Basic Attacks using Hammer now do 33% lifesteal instead of 100%.
    Scourge
    Healing reduced from 30/50/70/90/110 to 30/40/50/60/70.

    Cabrakan
    “Part quality of life, part balance, this change should help Cabrakan rage a little less.”
    Seismic Crush
    Cabrakan is no longer affected by the basic attack movement penalty while making basic attacks with this ability active.

    Fenrir
    General
    Fixed wrong persistent mouth fx in the lobby for Frostfang skin.
    Fixed missing hit fx for basic attacks for Frostfang skin.

    Hel
    General
    Fixed untextured assets at end of match lobby.

    Hou Yi
    Mark of the Golden Crow
    Fixed the tooltip incorrectly stating +15% instead of +25% penetration.
    Dive Bomb
    Fixed Hou Yi getting debuffed when gliding over Janus Portal.

    Kumbhakarna
    Mighty Yawn
    Radius increased from 20 to 25.
    Tooltip incorrectly stating a radius of 25 is now correct.

    Neith
    World Weaver
    Fixed projectile from being blocked by Isis Circle of Protection.

    Nox
    “With these changes we are continuing in the direction of improving Nox’s control, while also fixing some of the difficulty she had with the previous changes to Night Terror.”
    Nightfall Raven
    Silence duration increased from 1/1.25/1.5/1.75/2s to 2s at all ranks
    Night Terror
    Nox is now CC Immune while casting this ability.
    Improved the visual FX for this ability.

    Odin
    “Odin has had some difficulties transitioning into the latter stages of the game, and this patch we are increasing his scaling to help compensate for that.”
    General
    Fixed untextured assets at end of match lobby.
    Lunge
    Physical Power scaling increased from 60% to 70%.
    Raven Shout
    Physical Power scaling increased from 50% to 60%.
    Ring of Spears
    Fixed the spears causing resistance when friendlies move past.

    Rama
    Astral Strike
    Added new sound and fx for when Rama picks up the dropped arrows.

    Scylla
    Fixed the dogs from appearing underneath the pedestal when using “Special” for Daisy Despair.

    Sun Wukong
    Somersault Cloud
    Fixed not being able to cast when up against a wall.
    Fixed not dealing damage to jungle camps when landing.

    Thanatos
    Fixed description cutoff at Progression.

    Xbalanque
    “Xbalanque has been dominating Season 2, and we’re adjusting his base Attack Speed to help compensate for how well he’s adapted.”
    Base attack speed reduced from 1 to 0.95.

  2. #2
    Junior Member Senior Cupidhead IgnitionSwitch's Avatar
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    So were going to see a lot of tier 2 skins in the next few patches?

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    Senior Member Prestigious GongsunYiru's Avatar
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    Those are neat skins.

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    Senior Member Infamous Outso187's Avatar
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    So Cabrakan gets a buff...but it's not on tremors? I mean, something, like a knockup immunity for that would've been nice, I see Bacchus getting one.

  5. #5
    Member Follower Lorzhov's Avatar
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    Is COG Scylla going to be Chest Exclusive? That's too bad if it is.
    Also can we see the skins? Would love to see it before I decide to bleed my wallet or not
    Never Expect a Win when playing on Patch Day ~ Lorzhov 2015

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    Senior Member Chosen Killgunner10's Avatar
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    Quote Originally Posted by Lorzhov View Post
    Is COG Scylla going to be Chest Exclusive? That's too bad if it is.
    Also can we see the skins? Would love to see it before I decide to bleed my wallet or not
    According to the stream patch notes it's not a chest exclusive.
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    Junior Member Cupidhead HuxenBolt's Avatar
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    In these Patch notes they have to specific on the release..

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    Member Worshipper Aramey's Avatar
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    Quote Originally Posted by Lorzhov View Post
    Is COG Scylla going to be Chest Exclusive? That's too bad if it is.
    Also can we see the skins? Would love to see it before I decide to bleed my wallet or not
    I saw Bart buying this skin for 400 gems on stream. Same for Madame Serqet.
    You're the cat's pajamas

  9. #9
    Junior Member Cupidhead HuxenBolt's Avatar
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    Quote Originally Posted by Aramey View Post
    I saw Bart buying this skin for 400 gems on stream. Same for Madame Serqet.
    You know if the Baka or Freya isn't a exclusive either?
    I'm just here to speak the truth, don't hate me for it.

  10. #10
    Member Worshipper Aramey's Avatar
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    They're the Tier 2 skins - recolor + some details added. They should be worth 250 gems, thou it was 300 on stream
    You're the cat's pajamas

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