Up until relatively recently (2 UI updates ago around the time ULLR was released) I was getting reasonably good teammates with equally skilled enemis. Fair and fun matches, some I would win some I would lose, but the in the end battles had a nice flow to them and were enjoyable.
In the last few weeks (After those UI updates) I've been getting absolute moronic twats unable of grasping the concept of the w button for teammates, while the enemy team must have godam world champtions, because the result is my team always ends getting curbstomped with 80 to 1 kills with the result being my loss to win radio to be completely fucked up because of the morons I get for teammates.
I will admit that I am not perfect and that I do my mistakes, but the majority of the times I end up getting the most contribution to the objective and kills or in the top 2 with the rest of the team having an average k/d of 2-8
What the hell happened? Did hirez thought having balanced matchmaking that pitted players of equal skill was too reasonable for a videogame company?
P.S. I'm not blaming the UI its just the closest thing to a time reference I can give.