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Thread: Preliminary Patch Notes - Hou Yi January 8, 2015

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    Preliminary Patch Notes - Hou Yi January 8, 2015

    New God: Hou Yi

    • Hou Yi

      • Suntouched - Passive

        • After taking a critical hit, Hou Yi can’t be critically hit again for 3s.

      • Ricochet

        • Hou Yi draws back his bow for a powerful shot that deals 70/110/150/190/230 +60% of his Physical Power as damage. After firing, if this arrow bounces off of a wall it gains +70 units distance and +50% bonus damage per bounce up to a maximum of 2 bounces. This arrow will stun for 1s if the target has Mark of the Golden Crow. Cost: 60/65/70/75/80. Cooldown: 14s.

      • Mark of the Golden Crow

        • Hou Yi marks an enemy with Mark of the Golden Crow. Marked enemies take extra damage for every 10% of their missing health from Hou Yi’s abilities and basic attacks. At rank 3, marked enemies are visible to Hou Yi on the minimap including stealthed gods. At rank 5, Hou Yi gains +15% penetration against the marked enemy god. Cost: 50. Cooldown: 18s.

      • Divebomb

        • Hou Yi launches into the air, holding his bow above his head as he glides forward. After a short time Hou Yi quickly dives to the ground dealing 70/110/150/190/230 +30% of his physical power as damage to any enemies in the immediate area. If the target has Mark of the Golden Crow they are knocked back. Cost: 70/75/80/85/90. Cooldown: 15s.

      • Sunbreaker

        • Hou Yi shoots nine arrows into the sky, striking one sun with each arrow. The nine suns come crashing down one by one, dealing 80/90/100/110/120 +25% of his physical damage in a target area every 0.5s for 4.5s. A target with Mark of the Golden Crow will have their movement speed slowed by 20% for .25s on every hit.


    New God Skins

    • Solstice Hel
    • Lucky Baby Fuwa Cupid
    • Sunbreaker Hou Yi (Not available in PTS)
    • Golden/Legendary/Diamond Nox


    New Voice Packs

    • Hou Yi
    • Solstice Hel
    • Lucky Baby Fuwa Cupid


    New Ward Skins and Player Icons

    • Chinese Firecracker Ward
    • Lunar New Year Icon


    New God Rotation

    • Chang’e
    • Athena
    • Chaac
    • Ullr
    • Nemesis


    Updated Cards

    • Loverboy Cupid
    • Forest Nymph Cupid
    • Bright Moon Change
    • Guan Fu Guan Yu
    • Standard Ra
    • Divine Protector Vamana


    New Emotes:

    • Agni Furious
    • Fenrir Wave & Clap
    • Freya Clap
    • Hercules Wave & Clap
    • Hou Yi Wave & Clap
    • Kukulkan Wave & Clap
    • NuWa Wave
    • Odin Wave & Clap
    • Poseidon Wave & Clap
    • Rama Wave & Clap
    • Sun Wukong Wave & Clap
    • Serqet Dance
    • Tyr Wave & Clap
    • Ullr Wave & Clap
    • Vamana Clap
    • Ymir Clap
    • Zeus Clap
    • Zhong Kui Wave & Clap


    Chests

    • New Spring Festival Chest


    Misc

    • Show Mana Usage option has been added to the User Interface. Enabling will show mana cost per ability on the HUD.
    • The Scoreboard has been updated with new art, and changes to the way stats are previewed.
    • Basic Tutorial has had a few updates for clarity.
    • Time stamps have been added to chat tabs.
    • If you mute a player, emotes (i.e. laugh, taunt, etc) will also be muted.
    • Fixed the spectate timeline failing to refactor after 45 minutes.
    • Fixed an issue with buff camps sometimes not animating after attacking.
    • Fixed a minor issue where Queue Type filter in god history would show blank.
    • Fixed a god filter display issue after selecting emotes.
    • Fixed some misc text errors for the ‘Gold and Items’ help tip.
    • Game Tips at the match loading screen now change transition every 10s.
    • Minor fix for queue names not displaying in match history.
    • Removed the landing panel slider on the home page.
    • Updated the Panama flag.
    • Removed VGS flood protection for solo practice matches (except for Conquest Practice).
    • Eula font has been updated. Boom.
    • Removed dimming effect when HUD editor is open.
    • Added labels to the HUD editor grid.
    • Fixed an issue with mini-map reveal tech not updating properly in certain rare conditions.
    • Fixed the Fury camp respawn timers briefly showing full, immediately after defeating the camp. Silly Fury.


    • We’ve made several performance improvements to character models when playing on low graphical settings. This change degrades visual quality in order to improve performance.



    Gods - Balance/Updates/Fixes

    • Anhur

      • Shifting Sands

        • Bonus damage is no longer removed from targets immune to the slow effect.

    • Ao Kuang

      • King of the Eastern Seas

        • Fixed passive not consuming energy from using this ability.
        • Updated tooltip to reflect that he replenishes his passive meter after landing from Dragon form.

    • Awilix

      • Awilix gets a number of fixes in this patch, as well as some dramatic improvements to Moonlight Charge.
      • Summon Suku

        • Fixed the strafe movement penalty not applying to Suku while jumping.

      • Feather Step

        • Fixed where this ability would become available after using certain active items.
        • Fixed the area of effect ground targeter incorrectly showing after using an ability.

      • Moonlight Charge

        • Increased Suku run speed by 50%.
        • Fixed an issue where Suku was not filling up the entire targeting area, causing him to miss targets he should have hit.
        • Suku will now knock up enemies hit from the side, as well as from the back.
        • Fixed an issue where this ability wasn’t properly caching the players aim direction, creating a delay in where Suku charged versus where the player was aiming.

      • Gravity Surge

        • Fixed not being able to pull Chaac while dashing with Torrent.
        • Fixed the ability not going on cooldown if immediately interrupted.

    • Bakasura

      • Reguitate

        • Fixed rank 4 applying a 60% slow instead of 30%.

    • Chang’e

      • Moonlight Waltz

        • Fixed being able to cancel ability and not take cooldown or mana cost. This ability can no longer be cancelled.

    • Kumbhakarna

      • General

        • Fixed getting stuck on collision after being executed by Ao Kuang.

      • Sleepy

        • Fixed missing buff tooltip.

    • Nox

      • Night Terrors

        • Updated tooltip to clearly state that cooldown reduction doesn’t apply to this ability.
        • Updated tooltip to clearly state what the bonus damage is, and when tethered targets use abilities.
        • Updated tooltip from Ground Target to Line Attack.

    • Ra

      • Celestial Beam

        • The ground targeter now extends behind Ra to be more visually accurate with the existing damaging area.

    • Thanatos

      • Scent of Death

        • Fixed the bonus speed not applying when facing an executable target.

      • Hovering Death

        • Fixed the default skin playing Archon voice over on execution.
        • Fixed basic attack animations not properly syncing after landing.

    • Thor

      • Anvil of Dawn

        • Fixed an interaction issue with Serqet’s Last Breath that would cause his basic attacks to use Anvil of Dawn instead. Whoa.

    • Tyr

      • Fearless

        • Fixed being able to cancel early and not taking cooldown or mana costs.

    • Ymir

      • General

        • Updated the Obsidian Shard icon.

    • Zhong Kui

      • Expose Evil

        • Fixed crowd control immunity removing the card and damage over time.
    Last edited by HiRezKabir; 01-08-2015 at 10:22 PM.

  2. #2
    Senior Member Prestigious GongsunYiru's Avatar
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    That's quite a very interesting kit. I can't wait for the reveal.

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    Wow I never knew about that Thor bug. Would've been fun to exploit.
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    Senior Member Infamous PapaRodin's Avatar
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    Irritated by Hou Yis Mark ability. Does it last forever? Do you only get benefit from skilling it ever other skill point or will the bonus damage scale with every point? Because I certainly don't enjoy the thought of having a Skill that needs two worthless skill points spend into it before you get the full benefit.

    That asside, he sounds strong. A single target stun, a lot of passive damage increases from his 2, decent mobility and an Ultimate that I have to see in action first give him a lot of damage, which is what a hunter needs, and the passive simply makes his boxing abilities with other hunters that much better.

    Great to see that Awilix 3 won't be useless anymore. Seeing how I love her body and soul, I am looking foreward to getting to play her a lot more in the future.

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    Wait, was Moonlit Waltz cancelleable (does that word exist?)?

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    Senior Member Chosen Killgunner10's Avatar
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    it looks like Awillx is getting a buff. Maybe I will finally get her mastered.
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    i can sense wich god loki wont like...
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    Senior Member Chosen Killgunner10's Avatar
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    Quote Originally Posted by RainbowSplat View Post
    i can sense wich god loki wont like...
    But burst. It's not too bad if his 2 has a time limit.
    Ao Kuang is love, Ao Kuang is life.

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    So seeing on the stream, the 2 gives a bonus 1/2/3/4/5% extra damage for every 10%. Debuff duration is apparently around 15 seconds.

    His ultimate is basicly a Zeus Ultimate, but instead of making it rain lightning, you make it rain suns.

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