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Thread: After new patch SMITE CRASHING.

  1. #1
    Junior Member Cupidhead ZKingOdin's Avatar
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    Angry After new patch SMITE CRASHING.

    I just finished my first match since the NEW PATCH.

    So I after done waiting it asked if I want to join of course I click join/yes.
    Then when the 20 second counter starts all sudden MY GAME CRASHES & does not respond.

    Only in EARLY beta did I ever have issues of the game client crashing.

    I have not since!

    But now my game crashed, I got yet another deserter status even tho I CLICKED RIGHT BACK IN TO LOG IN.
    GUESS WHAT????
    I can't join a game for 30 minutes.....

    back to zero/0 goodwill & I have to wait for something that is patch related.

    I work full time, and have a family. So of course now I get to play I will not risk it thank you HI-REZ.

    PLEASE FIX THIS ISSUE THANK YOU.

    CRASHING during the 20 second count down.

  2. #2
    Junior Member Cupidhead Counterbob's Avatar
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    Same problem here ive even uninstalled adn re installed and the game alwasy crashes during the countdown 10 times at least and counting

  3. #3
    HiRez Staff Worshipper HiRezKabir's Avatar
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    If available, can you guys post your launch.log and .dmp files at the time of the crash?

    Documents/My Games/Smite/BattleGame/Logs

  4. #4
    New Member Cupidhead ThePAINGUIN13's Avatar
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    You know, that is somewhat what my game is doing. Except I get into the match lobby but I when I choose my god, the game crashes. They start to say their name then the screen goes black and I get a crash this has happened A LOT

  5. #5
    New Member Cupidhead DethsRemains's Avatar
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    the same thing happens to me this is the third time and the second today.. i waitsed the first 30 to get back and have the same thing happen and be blocked out for 45 minites

  6. #6
    New Member Cupidhead Felix33's Avatar
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    Email

    Can i get your email to sent u log file

  7. #7
    New Member Cupidhead Felix33's Avatar
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    [0000.83] Log: Async Log file open, 01/19/15 09:26:04
    [0000.84] Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
    [0000.84] Log: ... running in INSTALLED mode
    [0000.84] DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini
    [0000.84] Init: Version: 10897
    [0000.84] Init: Epic Internal: 0
    [0000.84] Init: Compiled (32-bit): Jan 13 2015 19:04:52
    [0000.84] Init: Changelist: 1532151
    [0000.84] Init: Command line: -PGUID=3d2b09ab-db50-4225-9630-df9ea07edb4b -host= -host2 -seekfreeloading -pid=017 -LANGUAGE=ENG -cnmg=72207220522723278324732173288424942664217527 -cnmg2=72217225522323248322732873298428942864222524 2620 -HiCommand -HEXX=25F81B35
    [0000.84] Init: Base directory: C:\Program Files\Hi-Rez Studios\HiRezGames\smite\binaries\Win32\
    [0000.91] Init: Computer: HOMEPC
    [0000.91] Init: User: Aca
    [0000.91] Init: CPU Page size=4096, Processors=2
    [0000.91] Init: High frequency timer resolution =3.579545 MHz
    [0000.91] Init: Memory total: Physical=2.6GB (2GB approx) Pagefile=4.5GB Virtual=2.0GB
    [0001.55] DevOnline: Initializing MCTS
    [0001.56] Init: Presizing for 60000 objects not considered by GC, pre-allocating 0 bytes.
    [0001.56] Init: Object subsystem initialized
    [0001.56] Log: Overriding lang INT w/ command-line option of ENG
    [0001.56] Warning: Warning, Unknown language extension ENG. Defaulting to INT
    [0001.72] Log: TgAIBehaviorTreeManager :: Loading behavior trees
    [0001.80] Log: TgAIBehaviorTreeManager :: Successfully loaded behavior trees
    [0002.04] Log: ShadowPatch Couldn't find previous patch Json file: C:\Documents and Settings\Aca\My Documents\My Games\Smite\BattleGame\Config\LocalShadow.json
    [0002.04] Log: ShadowPatch: No updates required.
    [0002.05] Log: SystemSettings based on: SystemSettings
    [0002.05] Log: SystemSettings based on: SystemSettings
    [0002.05] Log: SystemSettings based on: SystemSettings
    [0002.05] Log: SystemSettings based on: SystemSettings
    [0002.06] Log: SystemSettings based on: SystemSettings
    [0002.09] Log: Shader platform (RHI): PC-D3D-SM3
    [0002.27] Log: PhysX GPU Support: DISABLED
    [0031.59] Log: Skipping adding Package OnlineSubsystemMcts to NetPackages
    [0033.70] Log: 111923 objects as part of root set at end of initial load.
    [0033.70] Log: 0 out of 0 bytes used by permanent object pool.
    [0033.70] Log: Initializing Engine...
    [0034.85] ScriptWarning: Script call stack:
    Function Engine.GameViewportClient:Init

    TgGameViewportClient Transient.TgGameEngine_0:TgGameViewportClient_0
    Function Engine.GameViewportClient:Init:0025
    [0034.85] ScriptWarning: Assertion failed, line 672
    TgGameViewportClient Transient.TgGameEngine_0:TgGameViewportClient_0
    Function Engine.GameViewportClient:Init:0025
    [0034.88] Warning: Warning, Failed to load 'SwfMovie None.Logos': Failed to find object 'SwfMovie None.Logos'
    [0034.88] Warning: Warning, Failed to load 'SwfMovie None.Logos': Failed to find object 'SwfMovie None.Logos'
    [0034.88] Log: GFx attempted to load missing object [Logos]
    [0034.88] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
    [0034.88] Warning: Warning, Failed to find object 'Class None.'
    [0034.88] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
    [0034.88] Warning: Warning, Failed to find object 'Class None.'
    [0034.88] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
    [0034.88] Warning: Warning, Failed to find object 'Class None.'
    [0034.88] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
    [0034.88] Warning: Warning, Failed to find object 'Class None.'
    [0034.91] DevNet: Browse: lobbymap?Name=Player?Team=255?DefaultCharacter=TgG ame.TgCharacter
    [0034.95] Log: LoadMap: lobbymap?Name=Player?Team=255?DefaultCharacter=TgG ame.TgCharacter
    [0035.55] Log: Map Game ID = 0
    [0035.55] Log: Map Instance ID = 111655999
    [0035.58] Log: Performance: Critical section Lock/Unlock 38 nsec
    [0035.79] Log: Performance: appCycles 2068 nsec
    [0035.99] Log: Performance: memCopy per KB 962 nsec
    [0036.13] Log: Performance: memZero per KB 534 nsec
    [0036.14] Log: Performance: appInterlockedIncrement 18 nsec
    [0036.15] Log: Performance: GetTickCount 5 nsec
    [0036.15] Log: Game class is 'TgGameLaunch'
    [0036.18] TgSLO: Async Load: GodSkins_Portraits_and_Icons
    [0036.18] Log: Flushing async loaders.
    [0036.41] TgSLO: Finish Load: GodSkins_Portraits_and_Icons
    [0036.41] Log: Flushed async loaders.
    [0036.55] Log: Primary PhysX scene will be in software.
    [0036.55] Log: Creating Primary PhysX Scene.
    [0036.55] Log: *** WARNING - PATHS MAY NOT BE VALID ***
    [0036.55] Log: Bringing World lobbymap.TheWorld up for play (0) at 2015.01.19-09.26.40
    [0037.14] Log: Bringing up level for play took: 0.717568
    [0054.01] Warning: Warning, Failed to load 'Font None.ArialUnicode': Failed to find object 'Font None.ArialUnicode'
    [0054.02] Warning: Warning, Failed to load 'Font None.ArialUnicode': Failed to find object 'Font None.ArialUnicode'
    [0056.06] Log: ########### Finished loading level: 21.107134 seconds
    [0056.07] Log: Flushing async loaders.
    [0058.40] Log: Flushed async loaders.
    [0058.40] Log: Initializing Engine Completed
    [0058.40] Log: >>>>>>>>>>>>>> Initial startup: 58.40s <<<<<<<<<<<<<<<
    [0058.40] Log: Browser user data directory is C:\Documents and Settings\All Users\Application Data\Hi-Rez Studios\BrowserCache\Battle
    [0058.57] Log: WebFactory created
    [0061.29] Warning: Warning, Failed to load 'Font None.': Failed to find object 'Font None.'
    [1615.45] Log: Closing by request
    [1615.45] Log: appRequestExit(0)
    [1615.49] Log: TgAIBehaviorTreeManager :: De-allocating 46 behavior trees
    [1618.45] Exit: Preparing to exit.
    [1619.50] Exit: Game engine shut down
    [1620.33] Exit: Windows client shut down
    [1620.38] Exit: XAudio2 Device shut down.
    [1621.06] Exit: Object subsystem successfully closed.
    [1621.15] Log: Shutting down FaceFX...
    [1621.15] Log: FaceFX shutdown.
    [1621.40] Exit: Exiting.


    HELP MEEE

  8. #8
    FACEIT Prestigious Kaostic's Avatar
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    Felix, please submit this in a support ticket (link can be found in my signature) and don't necro old posts for new issues. Closed.
    Community Coordinator for FACEIT | @Kaostic

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