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Thread: December 12, 2014 - Bug Reporting

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    Game Designer Follower HiRezDrybear's Avatar
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    December 12, 2014 - Bug Reporting

    Please place any bugs you've discovered here.

    To fix the missing scene at login screen (black background), you will need to delete your BattleGame.ini found here:

    Documents\MyGame\SmitePTS\BattleGame\Config
    Last edited by HiRezKabir; 12-12-2014 at 09:37 PM.

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    New Member Cupidhead SolKaIra's Avatar
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    Awilix's passive and ult damage steroids are giving 40% and 100 power despite the tooltip saying 30% and 60 power
    I'm not sure if this is because your still your making those changes or if it's a bug

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    Junior Member Cupidhead JAGPredator's Avatar
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    Using Awilix's two while the enemy has their back to the phoenix will send Awilix flying into the air. This happened to me in a practice joust where the phoenix was down. Not sure if this can happen in other places.

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    New Member Cupidhead Wankyudo's Avatar
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    I had the same issue as JAGPredator with flying into the air although mine happened in the jungle at buffs. Also with Nox she takes NO damage when her shield is up and above 2 candles lit. Not sure if you wanted it to where it was 12/16% of the 10% left after she uses her one or this was intentional but, I definitely feel this needs fixed.

  5. #5
    Junior Member Senior Cupidhead Provoke's Avatar
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    Certain skills are getting pulled by Awilix's ult, that I don't think should be. Scylla and Hades, while in game considered "leaps", have always been known as "modified teleports". Being pulled straight out of the ground as either of those gods makes no sense whatsoever, and are indirect nerfs. I would like to either see a change in interaction with Awilix, by considering them as teleports, or a change in animations to not have them go underground, cause going underground is in no way a "leap".

    Edit: Fenrir can get pulled during all parts of Brutalize, if Awilix is moving during it. If she is moving, Fenrir does a series of short teleports between each hit. Each one of these he can be pulled during, if she times it right.

    Edit2: Chaac's teleport is also considered a "leap", but in all my efforts we failed to have to icon appear for Awilix stating he was even pull-able. Let alone be able to pull, considering how fast a teleport it is.
    Last edited by Provoke; 12-13-2014 at 12:03 AM.

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    New Member Cupidhead VROOM99's Avatar
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    Using 2 with an opponent with their back to the tower will put Awilix in the tower http://gyazo.com/15e96bfc3377e78c34e49b74520d1d25

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    Junior Member Senior Cupidhead Provoke's Avatar
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    Another thing, Awilix's ult seems line of sight based, though it does not mention that anywhere. This means that the moment they cross into the wall threshold or past that (even Ymir walls) prevent her ult from pulling anyone. If this is the correct interaction, then the tooltip needs to mention this. Oh, and if Awilix dies right as she is jumping from Suko, when she re spawns she is glitched visually on the cat, despite being able to use abilities and AAs.

    Edit: Cabrakan's ult also blocks the line of sight, and prevents pulling.
    Last edited by Provoke; 12-12-2014 at 11:06 PM.

  8. #8
    Junior Member Senior Cupidhead Provoke's Avatar
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    One more thing, when Awilix dies, it seems her cats body stays longer than hers, by a good margin.

  9. #9
    Junior Member Senior Cupidhead Provoke's Avatar
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    ANOTHER THING! Awilix's 3 does not knock up from behind if the target just FINISHED a jump, as in the cosmetic jump, not the in game leap. As in just landed after.Still works fine during the jump. Tested with Ymir, trying more.

    Edit: Worked with Cabrakan as well, so I'm assuming it's all gods.
    Last edited by Provoke; 12-12-2014 at 11:37 PM.

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    New Member Cupidhead DefiantMars's Avatar
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    I believe Nox's Shadow Barrier is not functioning properly. When activated I was taking Zero damage. In fact it prompted me that I was "Immune". Additionally, the shield was not going away upon being hit by a spell and would remain active for the full 2 seconds. Enemy gods, structures, Gold Fury and Fire Giant, nothing does damage for the duration.

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