Either revert the nerfs to pen and buffs to defensive items, or scale down base damages while increasing power scaling to compensate to ensure that good damage can ONLY be done if it's built for. Currently, guardians and warriors are doing too well on offense and defense combined to be in a fair spot compared to characters that only go offense or only go defense. There is no reason to pick a squishy character if their damage output is not comparatively more effective than some overly bulky frontliner waltzing up to someone and smacking them once or twice for 80% of their HP.