Results 1 to 7 of 7

Thread: Odin Buff/Rework

  1. #1
    New Member Cupidhead AspireCharisma's Avatar
    Join Date
    Aug 2019
    Posts
    2
    1
    Level completed: 7%, Points required for next Level: 374
    Rep Power
    0

    Odin Buff/Rework

    Hello Hi-Rez,

    My name is Joseph, and I've been playing Smite since the beta of the game. I quickly learned which God was going to be my favorite, and I had been playing Odin ever since. I am proud to say that I am a 7 Star Diamond rank with Odin. As of the recent few patches, Odin had received a pretty bad nerf to his abilities, considering that his Ult is less effective than it was before, his Ult is fairly below average, considering that half the Gods can just use their escape ability to get out of the ring, or just buy the Relic that allows you and the whole team within range to walk through his rings, or the other half are just unaffected by it because they have higher attack speed and/or Damage/Defense than Odin, which trying to go toe to toe with one of these gods would cause him to still die. His Ult doesnt really protect Odin anymore, and the nerf he had recently received because of "Trapping an enemy in the ring so that the whole team can throw in their abilities seemed to be too powerful" is contradicting to the point that the other team can also throw abilities in his ring as well, so it doesn't really matter, all the ring is at this point is just a very light Crowd Control.

    I would also like to point out that Odins 1, 2, Combo, where he uses his bird bomb, Is a good damaging attack, but thats the only thing odin can use, to close in the distance to deal ANY damage, because his early game, he is too squishy to take any damage. He will die quickly. once he uses the bird bomb, he has no way to retreat, due to too many gods having CC abilities, and Status ailments, which will either slow his movement speed, attack speed, or completely disables his abilities altogether. Odin also doesnt have great clearing abilities for the minions, without using his Jump, which will again make him vulnerable to getting CC'd by the enemy team. I find myself dying way too often, just to deal some damage to the enemy.

    May I suggest a few options for making odin better. You can utilize all these changes, or just 1 or none, you are the developers of the game, and I respect your decisions, but please try to look at it in the shoes of someone who mains Odin, and really frustrated recently on how he plays. He has Been considered as one of the worst God's in the game for a while, and it should only be right to reevaluate him, specially because he is a original Character.



    1. Instead of making his Raven shout explode on command with his jump, Why not switch it to his 3rd ability, so he will still have a chance to at least escape with his jump and still be able to do great damage.

    2. Allow Odin to start off the match with more Defense And/or Mana, His Mana Depletes way too quickly, or allow his passive to Give Odin extra Mana or Health per stack along with the Attack Power

    3. Give his Raven Shout the abilitiy to lifesteal a certain percentage from the damage inflicted upon the enemy.

    4. For his 3rd ability, Gungnir's Might, instead of it just slowing the enemy down, allow it to also disable the enemies abilities as well during the duration

    5. Give his Ult something that gives him more of a advantage when he sets his ring down when facing off against the enemy, that's the whole point of a ultimate, its supposed to be his best ability, but it ends up being the worst Odin has, and I'd even say probably one of the worst ultimates in the game. Maybe consider Giving his ult bonus damage to all allied gods abilities? Or possibly give him Damage Mitigation of 50% of the damage that the other team throws into the ring? Or even possibly Lifesteal to all damage done onto the gods trapped inside the rings dealt by Odin only... His ult doesnt give him nearly enough protection as of currently.


    I feel like this is a good and fair analysis of the god, and I think the corrections would make him wonderful to play again, not just for me, but for so many others. Please send this to the correct department or team inorder to see this through. Let me know what you guys think too, that would be much appreciated.


    Sincerely,
    A.C.
    Last edited by AspireCharisma; 08-12-2019 at 03:09 AM.

  2. #2
    Junior Member Cupidhead Vlen_Flyheight's Avatar
    Join Date
    Apr 2019
    Posts
    18
    1
    Level completed: 82%, Points required for next Level: 75
    Achievements:
    3 months registered 250 Experience Points
    Rep Power
    0
    So 1 HiRez doesn't actually read the forum.
    2. Odin has been nerfed relatively recently for his influence in the competitive meta.
    3. No one is gonna read a wall of text on this forum.
    4. Not wise to post your actual name here.

  3. #3
    Senior Member Chosen RockerBaby's Avatar
    Join Date
    Sep 2015
    Location
    Creation
    Posts
    2,143
    10
    Level completed: 96%, Points required for next Level: 48
    Achievements:
    Repped! Third Class Full Profile! 5000 Experience Points Veteran
    Rep Power
    6
    Odin is a very odd God in smite. He has tons of AoE dmg and an ult that stops some things. But its pretty much all he has. It makes him a less then optimal warrior. Most warriors are playmakers, Odin isn't, he is the one that goes in after the playmaker (you want them to be on retreat and used their jump etc when ulting). He should be seen as a warrior, assassin hybrid that might help to play him better. Full tank odin I think is a bit meh, he wants some power, cdr and pen items and some tank so that he hurts a lot but still doesn't die instantly. Odin really needs 1 or 2 other Gods on team (with good cc) to tie it all together. If you run a standard comp I would replace the assass with Odin, in such a comp he does fine. If u have Odin as the warrior you want an assass that can bring lots of CC and also build hybrid well (no pure dmg seth or similar) think thor, fenrir, arachne, serq, and a stable guardian with good cc like kumba. You can also go for heavy cc mage/hunter. But if you have smth like a rama, seth, odin, geb, anubis. You have almost only dmg on team and it just doesn't work well. While in such a comp as I listed you can put in a herc, tyr, erlang instead of Odin or smth with good cc and the comp just might work. Odin is a weird niche pick but can be cancer with shield along with a healer and a team that easily sets up his dmg.
    Last edited by RockerBaby; 08-08-2019 at 04:15 PM.
    Rocking the boat

  4. #4
    New Member Cupidhead Fortniteistrash's Avatar
    Join Date
    Nov 2018
    Posts
    4
    1
    Level completed: 29%, Points required for next Level: 357
    Achievements:
    3 months registered 500 Experience Points
    Rep Power
    0
    It would be cool if they made it so you can't dash out of his ult, only use the relic for it. Perhaps that would make him way too OP, but as it stands his ult is an absolute joke. I bet less than 1/5 times Odin actually traps someone in his ult.

  5. #5
    New Member Cupidhead AspireCharisma's Avatar
    Join Date
    Aug 2019
    Posts
    2
    1
    Level completed: 7%, Points required for next Level: 374
    Rep Power
    0
    For 2, there's been times where they touch up on a god a few times back to back, they can with Odin too
    For 3, that's opinionated, some may actually be interested in it

  6. #6
    Senior Member Chosen RockerBaby's Avatar
    Join Date
    Sep 2015
    Location
    Creation
    Posts
    2,143
    10
    Level completed: 96%, Points required for next Level: 48
    Achievements:
    Repped! Third Class Full Profile! 5000 Experience Points Veteran
    Rep Power
    6
    Old Odin ult was OP with the AS reduction. But I think removing the AS reduction was a bit much, decreasing it with 50% would be better.
    Rocking the boat

  7. #7
    Senior Member Honoured Wildstreak's Avatar
    Join Date
    Sep 2017
    Posts
    709
    6
    Level completed: 90%, Points required for next Level: 90
    Achievements:
    Repped! Third Class 1000 Experience Points Tagger Second Class 1 year registered
    Rep Power
    2
    If it were not for the comment on playing since Beta, I would think this was one of 'those' threads.

    1 - The Ult still combos well with other Ults and even by itself it still forces at least one or more enemies to use up a relic slot just to counter it plus that Relic has a 150 sec CD while Odin's Ring is 75.
    The Ult has other uses besides trapping and killing, just players are too fixiated on their personal stats.

    2 - Bird Bombing is not the only use of his 1 and 2, my personal favorite move is Jump in then Shield or Shield after walking/Blinking in the Jump out. Really, Bird Bombing is only useful for the achievement and you get nothing but bragging rights for that.

    3 - Of course Odin will die quick in some situations, he is the lowest health Warrior in game probably due to that Shield and its many uses.

    Odin is considered bad because of the larger problems in Smite players avoid discussing and SHOULD talk about.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •