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Thread: Nike 2 with 18 seconds cooldown is a joke

  1. #11
    Senior Member Chosen KAKLAW's Avatar
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    Quote Originally Posted by Chiagirl View Post
    Release Nike was OP, after a round or two of nerfs she was fine, but they kept nerfing her into the ground so now we have this shell of a character you see today. I'm told the reason for the repeated nerfs was that her passive made her team too strong at higher levels of play, leading to Nike having an absurd winrate.
    Her winrate is because the few people that do play her LOVE her and the fact that many people can't end a game worth a shit and people are too overaggressive so 10 kills happens way earlier then normal. Thus Hirez balances Nike around the idiots who can't adapt to her.

    The excessive nerfs done at Febuary 1st/14th 2017 patches hurt her hard
    Last edited by KAKLAW; 06-03-2019 at 01:13 AM.

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    Senior Member Honoured Saerireth's Avatar
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    Quote Originally Posted by KAKLAW View Post
    -Ah Puch's 2 it still does something when cast. On top of that it does damage by itself so not like Nike.
    -Agni's 1 is actually good though it has multiple uses asides from the stun and it also ticks for damage to it can apply stuff on hit. It can leech camps very easily while you run ahead, also makes his 1-4 easier since a passive boosted 2+1 kills the wave pretty well if he can't dash safely for that wave.
    -Zeus's 3 dets all charges which he can apply in so many ways (he can apply it without using any ability) and it's GLOBAL. If he could only detonate charges under extremely restrictive conditions then yeah it would make sense but his 3 is very lenient.
    -Nox's abilties can still do stuff even if standalone they are lousy.


    So yeah Ah Puch's 2 does ass damage alone but it still functions. Nike's 2 does nothing by itself and it's interactions are limited to making her other abilities actually decent. It also gives Hp5 but a scaling amount on an ability that is levelled 2nd or maybe 3rd at which that point hp5 falls off.
    If Nike's 2 truly "did nothing by itself", then you'd have substance in what you're saying. It's meant to enhance an ability. It's an ability that makes her unique in that people have to strategize what ability they're going to enhance and to make quick decisions in the middle of a teamfight. It's perfectly fine.

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    Nike is a joke though

    Her 1 is so slow and can be interrupted by half the solo characters u meet. Its is a bad version of Guans spin, as his do more dmg early and late and he shreds more protection and it interacts with his passive. Both are fairly slow abilities and her is a bit longer but also requires you to aim.
    Her 2 is even more of a joke and everyone knows it. Achillies 2 do way more usefull things. Among other things does Achilles 2 give players the option to decide how this ability will work depending on how they build him. If they go damage he will heal and deal more damage, if the goes tank he will get tankier.
    Nikes 2 is also frustrating cause you sometimes use it and then the situation change and you dont wanna waste it on your leap. And most of all due to its stupid high cooldown using it the way you want never works. Often you find yourself in a situation where you just used it to clear the wave and then the enemy team rotates on you. Now you get really frustrated cause you wished it could be up for your ultimate or leap instead. This ability is never up when you need it and its more a problem for the nike player than for the enemy.
    Worst of all is her leap, from release everyone felt like her leap should be as fast normaly, as it is after using her 2

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    Senior Member Chosen RockerBaby's Avatar
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    Every time I face nike I'm surprised how much dmg her 1 does, and how much and long her ult slows.

    that said to make her more appealing to play (I never play her). Maybe nerf her passive and make her kit more rewarding?
    Rocking the boat

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    Yes and Yes

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    Senior Member Chosen KAKLAW's Avatar
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    Quote Originally Posted by RockerBaby View Post
    Every time I face nike I'm surprised how much dmg her 1 does, and how much and long her ult slows.

    that said to make her more appealing to play (I never play her). Maybe nerf her passive and make her kit more rewarding?
    The slow needs to last long because other wise Chaac's aoe slow outright trumps her slow in terms of frequent utility. At least hers is a debuff that is disjointed BUT her slow comes out as pulse that has a cast time (it isn't instant) that you can avoid or outrun if you are at the edge and her slow is replicable by HA.
    Last edited by KAKLAW; 06-07-2019 at 01:36 AM.

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    Senior Member Chosen KAKLAW's Avatar
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    Quote Originally Posted by Saerireth View Post
    If Nike's 2 truly "did nothing by itself", then you'd have substance in what you're saying. It's meant to enhance an ability. It's an ability that makes her unique in that people have to strategize what ability they're going to enhance and to make quick decisions in the middle of a teamfight. It's perfectly fine.
    Her base abilities are extremely garbage, her 1 disarms but is on a 2 second channe minimum and can be stopped to prevent the disarm. Her 1 also protections shreds but her can;t can BARELY abuse it! Only when she boosts it up is her 1 able to use the extra damage but only for 1 fucking hit. Her 3 is slow as fuck to land and can't really be used in solo when trading blows and in teamfights it's limited. Thus you require you team to set up your only hard cc if you want to use your 1 or 4 in combat. Boosting her 1 makes her hit a teesny bit harder (your allies can use it at least), your boosted 4 makes her last longer but boosted 3 makes a shitty skill less shit at the cost of fucking over your other abilities. It's also 18 seconds long so missing it hurts a lot.
    Last edited by KAKLAW; 06-07-2019 at 02:02 AM.

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