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Thread: Aphrodite way too weak.

  1. #21
    New Member Cupidhead iGhettoDinosaurs's Avatar
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    [QUOTE=Relanah;930371]36 free prots is still 36 free prots.

    That's basically a free T2 robe item. Worth ~1500g.

    For free.

    By doing nothing except existing in a teamfight (Since it's 70 unit radius meaning longer range than basic attacks which are 55 units)



    It’s still nothing special. Aphrodite hardly has a passive. If they wanted a good passive for her, allow her to gain power and healing for it. Her passive requires 9 people to be smushed together for full potential, but it’s nothing good.

    Aphrodite definitely needs some tweaks, because her tankiness potential was shutdown with the healing nerf she received. She has to build all power for a good heal.

  2. #22
    The Mad Hatter Prestigious Relanah's Avatar
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    Quote Originally Posted by iGhettoDinosaurs View Post
    It’s still nothing special. Aphrodite hardly has a passive. If they wanted a good passive for her, allow her to gain power and healing for it. Her passive requires 9 people to be smushed together for full potential, but it’s nothing good.
    It's a free 36 prots for existing in a teamfight.

    You want mediocre passive's? Go look at the likes of The Morrigan who's passive is "Has an attack chain"

    Or Hou Yi's "Can't be crit more than once per second"

    These are pretty lame and fairly low impact (Though The Morrigan's AoE basic is nice, having it as her lone passive feels just so odd when literally every other god in the game that has attack chains also has an actual passive. Including Isis who's attack chain is mentioned in her passive)
    Aphrodite definitely needs some tweaks, because her tankiness potential was shutdown with the healing nerf she received. She has to build all power for a good heal.
    Ironically, the healing nerf didn't actually do anything to many Aphrodite players. Since they were already building full tank at the time and the nerf only reduced the scaling on her heal, not her base numbers.

    It was more, that hard counters became relevant that really shut down her tankiness. Most notably Ah Puch getting anti-heal on his huge AoE ultimate as well as having one of the few tools to actually dominate an Aphro in lane.
    Preferred Gods:
    Aphrodite, Awilix, BAEllona, Da Ji, Discordia, Fenrir, Janus, Jing Bae, Nike, Nox, Skadi, Sol and The Morrigan.

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  3. #23
    Senior Member Honoured SquireAngel's Avatar
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    I think that Aphro is less in need of buffs, so much as bruiser magic items need to exist a bit more. As it sits, healers need to build power in general to heal and significant amount, but they're prime targets for burst and lack mobility. With such a tank heavy meta combined with burst mages, healers really rall into a hard spot. Sobek in particular is a nightmare, as he has dive potential, can pluck you, or should those fail, anti heal. Other gods like bacchus and Cu chu have similar abilities to thwart healers. Tank heavy rosters also means that it's almost never going to be a match with out pestilence, a large issue for healers as well.

    To that degree, the healer meta in general kind of dropped hardest after the warlocks staff nerf to the HP, which is part of my reasoning on bruiser items. The only real mage we saw able to run around bruiser wise was Zhong, and that was only after his passive update. This shows a heavy reliance on those protections because there just isnt itemization for a bruiser path. A further hint at this is Hades. Hades has a decent kit, and pretty strong cc at that, yet no one really uses him. This is partially due to his closer range and need to be in closer proximity, just like zhong. Unlike Zhong tho, hades does not have innate tankiness, and without a good build path, just cant really win without struggling.

  4. #24
    The Mad Hatter Prestigious Relanah's Avatar
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    Quote Originally Posted by SquireAngel View Post
    To that degree, the healer meta in general kind of dropped hardest after the warlocks staff nerf to the HP, which is part of my reasoning on bruiser items. The only real mage we saw able to run around bruiser wise was Zhong, and that was only after his passive update. This shows a heavy reliance on those protections because there just isnt itemization for a bruiser path. A further hint at this is Hades. Hades has a decent kit, and pretty strong cc at that, yet no one really uses him. This is partially due to his closer range and need to be in closer proximity, just like zhong. Unlike Zhong tho, hades does not have innate tankiness, and without a good build path, just cant really win without struggling.
    We also see Chang'e and Baron as Bruiser/Tanky mages in the solo lane.

    Hades issue is that his ult is so easily countered. It doesn't have the super succ like Baron, he can't move with it like Baron, he doesn't get free 50% damage reduction like Baron, it doesn't stun a single target like Baron and it doesn't do massive burst like Baron...

    Beads, Heavenly Wings, EVERY mobility skill will get you out of Hades ult. Not so with Baron's.

    So, it's not really a lack of bruiser items, nor really an issue with anti-healing being too strong to counter sustain in kits.

    It's more just down to certain kits being just, lacklustre or lane matchups being very polar.

    Like, Chang'e, Baron and Zhonger don't need to use their heals to clear the wave. They help, but aren't completely necessary. So Ah Puch doesn't take a massive dump on them in lane. Unlike with Hades and Aphro.

    Chang'e, Baron and Zhonger can easily poke at enemies in the solo lane with their ranged damage that can be easily confirmed. Unlike with Hades and Aphro (Hades only has close range damage and is having a hard enough time trying to get the perfect wave positioning to actually utilize it anyway. Aphro's birbs can be dodged by moving at some point within the 12 years it takes for them to actually land)

    Hades might be pickable if his Devour Souls had a larger radius so it wasn't such a pain to try and glomp the entire minion wave with it. He'd be definitely pickable if his ult was a bit better on its own.
    Preferred Gods:
    Aphrodite, Awilix, BAEllona, Da Ji, Discordia, Fenrir, Janus, Jing Bae, Nike, Nox, Skadi, Sol and The Morrigan.

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  5. #25
    Senior Member Honoured VlentisFlyheightis's Avatar
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    Quote Originally Posted by Relanah View Post
    We also see Chang'e and Baron as Bruiser/Tanky mages in the solo lane.

    Hades issue is that his ult is so easily countered. It doesn't have the super succ like Baron, he can't move with it like Baron, he doesn't get free 50% damage reduction like Baron, it doesn't stun a single target like Baron and it doesn't do massive burst like Baron...

    Beads, Heavenly Wings, EVERY mobility skill will get you out of Hades ult. Not so with Baron's.

    So, it's not really a lack of bruiser items, nor really an issue with anti-healing being too strong to counter sustain in kits.

    It's more just down to certain kits being just, lacklustre or lane matchups being very polar.

    Like, Chang'e, Baron and Zhonger don't need to use their heals to clear the wave. They help, but aren't completely necessary. So Ah Puch doesn't take a massive dump on them in lane. Unlike with Hades and Aphro.

    Chang'e, Baron and Zhonger can easily poke at enemies in the solo lane with their ranged damage that can be easily confirmed. Unlike with Hades and Aphro (Hades only has close range damage and is having a hard enough time trying to get the perfect wave positioning to actually utilize it anyway. Aphro's birbs can be dodged by moving at some point within the 12 years it takes for them to actually land)

    Hades might be pickable if his Devour Souls had a larger radius so it wasn't such a pain to try and glomp the entire minion wave with it. He'd be definitely pickable if his ult was a bit better on its own.
    been saying for a Loooong time Hades ult should cripple, based on Poseidon whirlpool logic. I already take beads against Hades might as well make it the legit counter option. His kit still SCREAMS i'm a guardian, they really need to revert him, the fact i have to sacrifice a slot for a mask to play him properly is stupid (especially since it was nerfed to reduce healing too, which i get because other healers abused it)
    Ares stole Aphrodite from Hephaestus
    Ares killed Poseidon's son for rape and was aquited for murder
    Ares is both the Father AND Grandfather of the Amazons. Feel free to "EWWW"
    Ares turned a guard that failed to anounce Helios into a rooster
    Ares supported Trojans. Ares has a ton of kids

  6. #26
    Senior Member Chosen KAKLAW's Avatar
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    [QUOTE=iGhettoDinosaurs;931841]
    Quote Originally Posted by Relanah View Post
    36 free prots is still 36 free prots.

    That's basically a free T2 robe item. Worth ~1500g.

    For free.

    By doing nothing except existing in a teamfight (Since it's 70 unit radius meaning longer range than basic attacks which are 55 units)



    It’s still nothing special. Aphrodite hardly has a passive. If they wanted a good passive for her, allow her to gain power and healing for it. Her passive requires 9 people to be smushed together for full potential, but it’s nothing good.

    Aphrodite definitely needs some tweaks, because her tankiness potential was shutdown with the healing nerf she received. She has to build all power for a good heal.
    It's not a reliable 36 protections. it comes and goes and in many games modes that aren't constant teamfights she doesn't have much gods to work with it. Also the heal nerfs wasnt the real reason. she was picked a bit then people remembered her counter picks, she became a bigger burden for teams to do team comps around and the needs of the solo lane changed.
    Last edited by KAKLAW; 12-01-2018 at 01:42 AM.

  7. #27
    Senior Member Chosen KAKLAW's Avatar
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    Quote Originally Posted by Relanah View Post
    It's a free 36 prots for existing in a teamfight.

    You want mediocre passive's? Go look at the likes of The Morrigan who's passive is "Has an attack chain"

    Or Hou Yi's "Can't be crit more than once per second"

    These are pretty lame and fairly low impact (Though The Morrigan's AoE basic is nice, having it as her lone passive feels just so odd when literally every other god in the game that has attack chains also has an actual passive. Including Isis who's attack chain is mentioned in her passive)

    It was more, that hard counters became relevant that really shut down her tankiness. Most notably Ah Puch getting anti-heal on his huge AoE ultimate as well as having one of the few tools to actually dominate an Aphro in lane.

    Morrigans passive does additional damage, dots for 9% of max foe hp and cleaves. Hou Yi basically helps him box VERY well vs other cit gods. This must be stated you will not have 36 prots at all time! Ah Puch always wrecked Aphrodite and MANY MANY gods can dominate Aphro in lane quite easy.
    Last edited by KAKLAW; 12-01-2018 at 01:46 AM.

  8. #28
    The Mad Hatter Prestigious Relanah's Avatar
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    Quote Originally Posted by KAKLAW View Post
    It's not a reliable 36 protections.
    It is at times when having protections is very impactful.

    I.e. Teamfights.


    in many games modes that aren't constant teamfights she doesn't have much gods to work with it.
    No-one gives a shit about balance in Joust/Duel.

    Every other game mode has consistent teamfights with 8-10 people in them (The mode where it's 4v4 is Siege and no-one gives a shit about balance there either)

    she was picked a bit then people remembered her counter picks
    More like they buffed the one god that can actually destroy her in lane. Who is now a high priority pick in competitive...
    MANY MANY gods can dominate Aphro in lane quite easy.
    Care to name some?

    Aphro is hard to dominate in lane because she has sustain (So can't be poked out), safe wave clear (So can't be pressured by aggressive picks pushing into her tower constantly), can't really be ganked ('cause try killing an Aphro who has ult up and has built some prots...) and well, given that the meta is more about Guardians in the solo lane, Aphro has free reign to play safe and passive and just wait to get her farm.

    It's really just that Ah Puch completely and totally destroys her that shut her out of the meta. That and people started favouring the more impactful AoE teamfight ults that Guardians in the solo lane bring (Stuff like Tera/Cerb/Geb) with of course it being quite easy to play Guardians in the solo lane these days because no-one can pressure them since they can just AFK under tower with Guardian's Blessing.
    Preferred Gods:
    Aphrodite, Awilix, BAEllona, Da Ji, Discordia, Fenrir, Janus, Jing Bae, Nike, Nox, Skadi, Sol and The Morrigan.

    We need more kawaii skins!

  9. #29
    Senior Member Honoured SquireAngel's Avatar
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    Quote Originally Posted by Relanah View Post
    We also see Chang'e and Baron as Bruiser/Tanky mages in the solo lane.

    Hades issue is that his ult is so easily countered. It doesn't have the super succ like Baron, he can't move with it like Baron, he doesn't get free 50% damage reduction like Baron, it doesn't stun a single target like Baron and it doesn't do massive burst like Baron...

    Beads, Heavenly Wings, EVERY mobility skill will get you out of Hades ult. Not so with Baron's.

    So, it's not really a lack of bruiser items, nor really an issue with anti-healing being too strong to counter sustain in kits.

    It's more just down to certain kits being just, lacklustre or lane matchups being very polar.

    Like, Chang'e, Baron and Zhonger don't need to use their heals to clear the wave. They help, but aren't completely necessary. So Ah Puch doesn't take a massive dump on them in lane. Unlike with Hades and Aphro.

    Chang'e, Baron and Zhonger can easily poke at enemies in the solo lane with their ranged damage that can be easily confirmed. Unlike with Hades and Aphro (Hades only has close range damage and is having a hard enough time trying to get the perfect wave positioning to actually utilize it anyway. Aphro's birbs can be dodged by moving at some point within the 12 years it takes for them to actually land)

    Hades might be pickable if his Devour Souls had a larger radius so it wasn't such a pain to try and glomp the entire minion wave with it. He'd be definitely pickable if his ult was a bit better on its own.
    I will admit my hades example has holes in it, but Change and Baron aren't quite I the same situation as Aphro. Barons healing, while slightly conditional, is still decent and can effect many target, and his bloated utility means, even without the healing, he'd still be a decent solo laner to a degree. Change is incredibly safe in her laning with her passive and 2, and can spread lotus crown late game for siegeing and her ult can be very good as well.

    Aphro is low utility, as she is meant to burst at close range or poke/heal at midrange, but she cant afford power with the burst meta.

  10. #30
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    Quote Originally Posted by Relanah View Post
    We also see Chang'e and Baron as Bruiser/Tanky mages in the solo lane.

    Hades issue is that his ult is so easily countered. It doesn't have the super succ like Baron, he can't move with it like Baron, he doesn't get free 50% damage reduction like Baron, it doesn't stun a single target like Baron and it doesn't do massive burst like Baron...SUPER FALSE

    Beads, Heavenly Wings, EVERY mobility skill will get you out of Hades ult. Not so with Baron's.FALSE

    So, it's not really a lack of bruiser items, nor really an issue with anti-healing being too strong to counter sustain in kits.

    It's more just down to certain kits being just, lacklustre or lane matchups being very polar.

    Like, Chang'e, Baron and Zhonger don't need to use their heals to clear the wave. They help, but aren't completely necessary. So Ah Puch doesn't take a massive dump on them in lane. Unlike with Hades and Aphro.

    Chang'e, Baron and Zhonger can easily poke at enemies in the solo lane with their ranged damage that can be easily confirmed. Unlike with Hades and Aphro (Hades only has close range damage and is having a hard enough time trying to get the perfect wave positioning to actually utilize it anyway. Aphro's birbs can be dodged by moving at some point within the 12 years it takes for them to actually land)

    Hades might be pickable if his Devour Souls had a larger radius so it wasn't such a pain to try and glomp the entire minion wave with it. He'd be definitely pickable if his ult was a bit better on its own.FALSE
    WHAAAT ?

    hades has 90%dmg reduce during ult if blight is [on]__ nèèèèh
    only noobs get their ult escaped , real gozus are placing the silence prior ulting = eeh no you cant escape , and only noobs are rushing enemies without being sure they have already used their counter skill .if i can do it in assault with 5 players you should be able to do so in conquest 1v2 , or go get a brain.

    pffff dont say you cant clear a minion wave in one shot ^^ dont say that !! it prooves you are a big noob , tss' just rush the archers minions and melee will gather on you and BOOM super heal , pfff relanah you cant think on your own you suxx .
    and if you dont like hades ult , find it too weak , you probably (99.99% chances) are a big noob in addition of saying pure bullshits here

    baron ult can be escaped _ same as hades cerber _ you perhaps confuse with ares or daji ult which requieres beads

    when it is not written in the book relanah knows cheese (no copy/paste poor baby)
    Last edited by FRONTdeQUICHE; 12-04-2018 at 08:39 AM.

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