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Thread: Sol Love

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    New Member Cupidhead CBeckUSMC's Avatar
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    Sol Love

    I really feel like Sol could use some love. I don't feel her kit is competitive at all in the current meta.

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    The Mad Hatter Chosen Relanah's Avatar
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    I just wish her passive didn't suck.

    Specifically, the 100% heat bonus basic attack damage.

    That 20% bonus damage sounds good, but it only affects base damage. I.e. The 34 (+1.45 per level).

    Meaning that at its peak at level 20 you get a grand total of 12 damage on your basic attacks.

    That's right, irregardless of how much power you have, it only affects the 34-63 damage you have from leveling up...

    I so wish that it provided extra contribution from scaling instead so would actually be worth something, heck it doesn't even need to be 35% more benefit from scaling like Chronos gets from his 2, I'd settle for a meagre 10% as even that would be worth more than the current bonus...

    Outside of that, her 1 and 3 might be a little lame, but as long as she can delete someone with her 2 > ult combo she'll see play every now and then and won't be changed...
    Preferred Gods:
    Aphrodite, Awilix, BAEllona, Da Ji, Hel, Janus, Jing Wei, Nike, Nox, Serqet, Skadi, Sol and The Morrigan.

    We need more kawaii skins!

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    Super Moderator Godlike RainbowSplat's Avatar
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    Sol still does fine she can be played in ADC or Mid and her 3 still does 7 things on a normal ability
    *Disclaimer: I am a volunteer moderator. I work on best judgement and do not speak on behalf of Hi-Rez Studios.*

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    Senior Member Honoured Wildstreak's Avatar
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    Only issue I have with Sol is her Ult, either you have to be skilled at predicting movements or need a CC using ally to pin people down.

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    Senior Member Chosen BakaCircle9's Avatar
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    Sol's real problem is a fact, that Hi-Rez have no idea what she is. her original design had a drawback for every her strong side, numbers was the problem back then.

    so, her passive gives a lot, but takes time to get it online and also can fade in any moment, if you don't pay attention.
    her 1 heals you and charge passive, in exchange, it's nearly useless for damage.
    her 2 deals nice damage, uses basic attack mechanic(so you can still throw it during silince), procs in-hand procs(used to). in exchange it stacks on minions, can't be canceled, doesn't do anything to player made objects, and have basic attack penatly in it(used to).
    her 3 gives speed buff, movement penalty immunity, immunity to slow, haste(used to), cleance roots(used to), deal damage, stun(used to), give invincibility for 3 sec. in exchange that fire trail is easy to avoid, so you can't use it to deal damage, only if your enemy makes mistake. immunity have a fixed time before it pops up and you can't do anything about it. you can't be healed and get any kind of hp restoration during immunity phase. you can't attack, use relics and potions during immunity, literaly can only move during it. so enemies can just wait till immunity end and still kill you after.
    her ult... well, before it get damage buff(the only her real buff) it was realy bad ult. right now it deal good damage, but good luck with landing it. honestly, there are about 10 or so ults that deal higher damage and a way easier to land at the same time, so her ult is still kinda bad(another damage buff, may be? you tell me)

    so, her kit was like we have "-" for every "+".

    but they just deleted things from her kit one after another, positive things, nobody worked about drawbacks... the only drawback they removed was basic attack penalty in her 2, and even this was a year after her 2 become normal ability, not stim as it used to be.

    so, in the end we got same kit with several positive effects gone, but with negative effects, that were made to compensate those removed positive effects. and also nerfed numbers.
    Last edited by BakaCircle9; 07-20-2018 at 05:42 AM.
    TOP 3 most stupid things i've ever see in this forum:
    she can do 1000 dmg at level 3 by just her 2-and passive
    her 3 should be more like medusa moving backwards movement penalty reduced only by 50%
    Her ult now is her 2 but with lower damage but same cooldown!
    my YouTube channel

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    The Mad Hatter Chosen Relanah's Avatar
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    Quote Originally Posted by BakaCircle9 View Post
    so, in the end we got same kit with several positive effects gone, but with negative effects, that were made to compensate those removed positive effects. and also nerfed numbers.
    Better buff Chronos again...

    No but really... Her kit at the moment is so weird.

    Her passive gives bonus power (Good), attack speed (Okay I guess), "Basic attack damage" (As mentioned above, the mechanics of this particular "Bonus" are bass ackwards af)

    Her 1 gives a heal (But based on percentage of missing health so its kind of lame for no real reason...), fills your passive (Pretty much 99% of the reason to use the skill) and deals damage (Except not really because it's just not going to hit anything except maybe a minion wave if for some reason your 2 and basics aren't enough to clear...)

    Her 2 is her only good ability. It does solid damage and the slow is nifty (If not the most impactful due to its short duration).

    Her 3 does many things, but still often feels like it just doesn't do enough.

    Aegis on a delay is nice but most of the time that delay is enough for you to die before it occurs (There are some niche cases where it can be useful such as popping before a Ne Zha ult to get immunity mid-way through) and if you have the capacity to pre-empt then you're generally going to be fine without it (Unless you're really far out of position), it also hampers offensive use of the skill because mid-combo you'll have it pop up and interrupt you (Even if you insta-cancel, it still can interrupt your attacks)

    Movement speed and slow immunity is nice, though it always feels odd when it wears out after you get the Aegis effect.

    The damage is again, negligible since it will only hit idiots. It also doesn't do a whole lot to deter people chasing you (Unless you have Gem of Iso)

    Finally her Ult. It can deal a lot of damage, but can often be finnicky to land consistently. It's very much a single target ult, which is sort of odd for a mage which is usually defined by a big teamfight ult (It's one of the downsides to running hunter mids, losing that AoE damage ult)

    But yeah... All in all, many of her skills are lame, despite them "Doing" a lot of things (On paper) but in practice, she'll be "Viable" almost irregardless because she can be carried by her 2 and ult combo which can shred objectives or delete a person in a teamfight.
    Preferred Gods:
    Aphrodite, Awilix, BAEllona, Da Ji, Hel, Janus, Jing Wei, Nike, Nox, Serqet, Skadi, Sol and The Morrigan.

    We need more kawaii skins!

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    Senior Member Chosen BakaCircle9's Avatar
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    honestly, her kit would be great, if we could use it right. her passive boosts her aa, but what the point of it without any reliable cc? even Chronos and Freya, who hits much harder with aa, have some hard cc to lock their targets down and give them a window to land some aa, but not Sol. her 1 is good for passive up and healing, but again, it only usefull for sustain, passive up isn't great, since her aa doesn't do that much right here and right now. it only usefull when you need to make yuor opponent leave his lane. her 3 used to be nice tool for chasing, used to be, before Hi-Rez completely lost the clue what that haste was made for. that haste have a point, since without having some good cc to make enemy god unable to escape, like other mages do, she could chase enemy god when he retreat and beat all the shit out of him while chasing him. so it was like Chronos and Freya lock you down and you are dead in a few seconds, Sol deal some damage and when you decide to retreat she will chase you to death. and they just removed it, so her main way to kill gods was ruined. i mean, we can still delete ppl with her 2+ult, but its clear, that it isn't the thing she was made for.
    TOP 3 most stupid things i've ever see in this forum:
    she can do 1000 dmg at level 3 by just her 2-and passive
    her 3 should be more like medusa moving backwards movement penalty reduced only by 50%
    Her ult now is her 2 but with lower damage but same cooldown!
    my YouTube channel

  8. #8
    The Mad Hatter Chosen Relanah's Avatar
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    Quote Originally Posted by BakaCircle9 View Post
    her passive boosts her aa, but what the point of it without any reliable cc? even Chronos and Freya, who hits much harder with aa, have some hard cc to lock their targets down and give them a window to land some aa, but not Sol.
    Freya doesn't have any hard CC to help land basics (Her 3 prevents targets getting damaged) and when she's full mongo steroid damaging she doesn't get the soft CC of the slow from her 2. Instead she just does a butt ton of damage and just kills people in like 2 seconds with a ton of attack speed (From items) and huge scaling on her basics (Along with a nice chunk of base damage)

    Chronos is the one who can reliably land basics, but less due to his CC (Which just lets him land his standard ability mage level damage skills) but more because his steroid also gives him 25-45% movement speed so he basically outruns his targets even without Fatalis (Or at least, keeps up with them long enough to chunk them down with his practically 0 second CD 1 and his 35% better scaling basics) and given he gets his speed up for a full 7 seconds (Compared to Sol getting only 3 seconds with which to capitalize on her speed boost) it gives him a lot to work with.

    Which highlights that Sol's kit "Doing many things" means jack of all trades, master of none style abilities. Like, Disparate, for a defensive skill, you want it to have a short duration as possible so you get into that invulnerable state before you get exploded. But in terms of trying to capitalize on the speed boost (To land basics, traverse the map or run away from danger) you want it to last as long as possible.

    Similar thing with her Radiance. You wanna pop the skill immediately, so you get your max passive and kick out the damage right away. However, the healing is percentage of missing health which means in order to get an actually worthwhile heal, you need to pop it later when you're low life (Also, annoying, before other sources of healing such as other players popping med or using your own pots)


    her 1 is good for passive up and healing, but again, it only usefull for sustain, passive up isn't great, since her aa oesn't do that much right here and right now.
    Passive up is great, it gives you a bunch of power so you can slam hard with your 2 and poly proc before dropping your ult to erase a target and then go back to kind of lacking kill secure until your ult comes back up (Since you can no longer aggressively chase with your 3 and try and land some cheeky basics to secure kills) - The plus side with S5 is the new Rod of Tahuti gives her a bit more oomph against low health targets which can help a lot (Unfortunately, next patch messes with Soul Reaver and thus ability builds capacity to burst people down without her ult given Sol's not particularly effective at proccing the new SR unless people are dummies and walk into her 1/3)
    Preferred Gods:
    Aphrodite, Awilix, BAEllona, Da Ji, Hel, Janus, Jing Wei, Nike, Nox, Serqet, Skadi, Sol and The Morrigan.

    We need more kawaii skins!

  9. #9
    Senior Member Chosen BakaCircle9's Avatar
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    Quote Originally Posted by Relanah View Post
    Freya doesn't have any hard CC to help land basics (Her 3 prevents targets getting damaged) and when she's full mongo steroid damaging she doesn't get the soft CC of the slow from her 2. Instead she just does a butt ton of damage and just kills people in like 2 seconds with a ton of attack speed (From items) and huge scaling on her basics (Along with a nice chunk of base damage)
    actually, Banish gives you enough time to:
    1) come closer
    2) pop up your steroids
    3) hit target at least once betwin the moment, when thatrget touch the greound and the moment, when target is able to move again.

    also banish can stop enemy from retreat. like enemy going to run near his tower, you banish him, come closer, pop up your steroids and make his ass fly to mars.

    in other hand, Sol can't do any of this. she can't even stop them from run away without her ult. that's why that haste have a poin, used to at least.

    Quote Originally Posted by Relanah View Post
    Which highlights that Sol's kit "Doing many things" means jack of all trades, master of none style abilities. Like, Disparate, for a defensive skill, you want it to have a short duration as possible so you get into that invulnerable state before you get exploded. But in terms of trying to capitalize on the speed boost (To land basics, traverse the map or run away from danger) you want it to last as long as possible.
    not realy. back then when she had a haste in it, 3 sec was enough to confirm a kill in most cases, at least in those, when eney didn't use a blink or sprint after his own movement abilitis. and it was a good defencive skill, since you could run away and attack in same time and after that become immune to damage. of course it has downsides, like every defencive ability, but it was realy usefull. but after they delete a haste... yes, now her 3 is like this - gives a lot, but doesn't give enough.

    Quote Originally Posted by Relanah View Post
    Similar thing with her Radiance. You wanna pop the skill immediately, so you get your max passive and kick out the damage right away. However, the healing is percentage of missing health which means in order to get an actually worthwhile heal, you need to pop it later when you're low life (Also, annoying, before other sources of healing such as other players popping med or using your own pots)
    not the same. her 1 was allways like this, while her 3 was realy good ability, before they deleted stun and haste. her 1 allways makes you to choose betwin selfheal and passive up.

    Quote Originally Posted by Relanah View Post
    Passive up is great, it gives you a bunch of power so you can slam hard with your 2 and poly proc before dropping your ult to erase a target and then go back to kind of lacking kill secure until your ult comes back up (Since you can no longer aggressively chase with your 3 and try and land some cheeky basics to secure kills)
    and this is exactly why passive up isn't that good now. you can now only confirm a kill when your ult is up. at least with haste you could finish your targets with aa when they retreat, all you can do now is watch they run away.

    Quote Originally Posted by Relanah View Post
    The plus side with S5 is the new Rod of Tahuti gives her a bit more oomph against low health targets which can help a lot
    are you serious? before S5 tahuti used to give that 25% of power ALL THE TIME. and no, that 50 raw power means nothing. late game with ~500-600 power tahuti used to give about 150 bonus power, all the time.

    Quote Originally Posted by Relanah View Post
    (Unfortunately, next patch messes with Soul Reaver and thus ability builds capacity to burst people down without her ult given Sol's not particularly effective at proccing the new SR unless people are dummies and walk into her 1/3)
    well, now SR is one of "items i can freely swap for any lifesteal item". honestly i thought Soul Gem will be great item for her. well, at least at it's release stat, when you could stack it with aa... but they changed it because of fkn Freya who can stack and proc it rapidly due to her brokenass kit.
    TOP 3 most stupid things i've ever see in this forum:
    she can do 1000 dmg at level 3 by just her 2-and passive
    her 3 should be more like medusa moving backwards movement penalty reduced only by 50%
    Her ult now is her 2 but with lower damage but same cooldown!
    my YouTube channel

  10. #10
    Junior Member Senior Cupidhead Some1Guy's Avatar
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    Freya's 3 is pretty funny vs odin when he jumps in on a ally, i lift him back up.
    When he lands again his invulnerability is over and hes looking around like what.

    It's really funny cause odin's thing is jump in and then drop his cage.
    I can ussually lift him right back up before he can do it.

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