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Thread: Ares ultimate rework

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    New Member Cupidhead iConspire's Avatar
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    Ares ultimate rework

    I think Ares ultimate should get reworked. The duration to pull enemies in just takes way too long, most of the time he gets blown up before it even goes off.

    I have a suggestion to propose.

    1. Duration of ultimate dramatically decreased and pulls all enemies in but no stun after pull.
    2. If enemies are chained through his first ability while the ultimate is used, stun is then applied to those targets after pull since they are shackled.

    Thoughts?

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    Senior Member Prestigious EpicWinnar's Avatar
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    So....it sounds like you want to make beads/aegis completely useless against it.

    While I may be biased, being an Ares X player (and shameless arena huer), I can see this making him busted in other modes as well.
    "I lost to it, so it must be broken" - Every complaint thread ever.

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    New Member Cupidhead iConspire's Avatar
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    Not it wouldn't be instantaneous, but reduced duration. Players would need enough time to beads.

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    Senior Member Infamous Outso187's Avatar
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    I find Ares ult completely balanced. If you don't wanna get pulled, you blow up Ares but then you have used a lot of cds for that.

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    Senior Member Honoured Wildstreak's Avatar
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    Quote Originally Posted by iConspire View Post
    I think Ares ultimate should get reworked. The duration to pull enemies in just takes way too long, most of the time he gets blown up before it even goes off.

    I have a suggestion to propose.

    1. Duration of ultimate dramatically decreased and pulls all enemies in but no stun after pull.
    2. If enemies are chained through his first ability while the ultimate is used, stun is then applied to those targets after pull since they are shackled.

    Thoughts?
    No.
    You still do all that damage and put whoever you get in one spot to have allied damage dumped on them, big advantage.

    Only change I could agree with now would be allow him to cancel the Ultimate at any time.

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