Note: I made this almost a year ago and stopped working on it, sometime after. I may continue working on this concept, if people like the idea. This is an exact copy of the last revision I made, at August last year.
General Concept:
Supremacy is a 5v5 game mode taking elements form Domination and Conquest, in an Arena like map. This mode can be played in different playstyles that may suit both fans of Dominion and Arena. The goal is to take all of the souls that enemy team has, which is best achieved by gaining map control.
TL;DR Gameplay Explanation:
Supremacy has 2 lanes splitting the map into 3 "jungle" sections. The lanes are much more open then those in Conquest. On each lane there are 3 Obelisks that work in a similar way to the Sand Guardians in Domination. Next to each Obelisk there is a Sentry helping the team controlling the Obelisk. Each team also has 1 Guardian per lane that works in a similar way to the phoenixes. Between both lanes for each team there is an altar. Altars could be used for storing souls, gaining back health and mana, and for stealing souls from the enemy Soul Forge. Speaking of that, at both ends of each lane there is the Soul Forge, a large structure storing the souls. If allied minions step into the soul forge, the enemy team loses souls. Once the soul count reaches 0, the team loses.
Map Layout:
Map coloring, symbols and effects done by mojobechi.