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Thread: God Concept: Belobog, The White God

  1. #1
    Member Follower SwirlixDen's Avatar
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    God Concept: Belobog, The White God

    Pantheon: Slavic
    Role: Guardian

    Passive: Bright Presence - Aura items that Belobog has have their effects increased by 33%.

    1: White Light - Passive: Allies that are immune to damage such as when they are untargetable have healing enabled but at 50% effectiveness if they are within 70 units of Belobog. Active: Belobog eminates a light about himself that heals allies over time and slows enemies while they are within the radius.
    Heal per tick: 11/14/17/20/23 (+7% magical power)
    Slow: 10%/15%/20%/25%/30%
    Effect Radius: 35 units
    Effect Duration: 3/3.5/4/4.5/5 seconds
    Mana: 70
    Cooldown: 10 seconds

    2: Orb of Light - Belobog becomes an orb of light. He can touch an ally god to envelop them in his holy light, giving them additional protections and increased movement speed for 6 seconds. Belobog reveals enemies within a radius around him while this ability is active and while enemies are eneveloped in his light. While Belobog remains an orb, Belobog gains increased mitigations and goes through player-made obstacles and enemies.
    Self Mitigations: 15%
    Ally Mitigations: 5/10/15/20/25% mitigations
    Ally Protections: 10/15/20/25/30 protections
    Ally Move Speed: 10/15/20/25/30%
    Reveal Radius: 25 units
    Orb Duration: 5/5.5/6/6.5/7 seconds
    Mana: 50/60/70/80/90
    Cooldown: 13.5 seconds

    3: Intense Light - Belobog instantaneously increases the intensity of light at a target location, doing damage, blinding, and stunning enemies hit.
    Damage: 40/120/200/280/360 (+30% magical power)
    Blind Duration: .6/.8/1/1.2/1.4 seconds
    Stun Duration: .6/.8/1/1.2/1.4 seconds
    Radius: 17.5 units
    Mana: 70/75/80/85/90
    Cooldown: 17/16/15/14/13 seconds

    4: Javelin of Light - Belobog concentrates intense light into a piercing spear and then throws it. If it hits an enemy, it does damage, stuns, and then bounces to another enemy, doing the same thing. If it hits an ally, it heals, gives CC immunity, and then bounces to another ally, doing the same thing. It cannot hit an enemy if it hits an ally first and vice versa.
    Damage: 100/200/300/400/500 (+50% magical power)
    Stun Duration: 1/1.5/2/2.5/3 seconds
    Heal: 100/200/300/400/500 (+50% magical power)
    CC Immunity Duration: 1/1.5/2/2.5/3 seconds
    Bounces: 3/3/4/4/5
    Mana: 130
    Cooldown: 100 seconds

    Diamonds: Bacchus, Bastet, Camazotz, Cupid, Sol

  2. #2
    Junior Member Senior Cupidhead Kyuss69172's Avatar
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    You kiddin' me i already made a Belobog concept !

    And perfect copy !

  3. #3
    Member Worshipper SmearyGore674's Avatar
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    Quote Originally Posted by Kyuss69172 View Post
    You kiddin' me i already made a Belobog concept !

    And perfect copy !
    Actually its not a copy and this kit is quite good. The only thing I would change SwirlixDen is I would nerf that passive a bit. 33% seems like quite a bit, I would go with maybe 15%? Other than that his kit is quite interesting and he would make for a excellent team fighter and guardian with this kit. Would love to see this kit in the game.
    "Yesterday is history, tomorrow is a mystery, but today is a gift, thats why they call it the present" -Master Oogway

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