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Thread: Hi-Rez - wtf!?

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    New Member Cupidhead ComatoseDiver's Avatar
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    Lightbulb Hi-Rez - wtf!?

    What a F is going on - why all new gods is not even near balanced?! I'm not talking about high scaling but about they spell multiple features like stun/damage/dot combo and giving class specific spells to different classes like modified Ares ult to Da Ji with added 100% immunity while chaining... or assasin ult like Thanatos to a F*CKing warrior!?!?!?!? and that not it, even better - you made him ranged!?!?! Now we have low cooldown ranged warrior with double dodge-attack(ranged), stun-attack(ranged), long 6s heal-deffence buff and a fcking (ranged!)Ult who can execute at 30%(better than thanas ult till late game and its MULTIPLE(you can execute all enamy team not only one low player!!)!!!).. most of new gods get multiple skill effects like Root/Damage/DamageOverTime combinated while MR.Balance(Agni) skill 1. - almost do no dmg but ignites 1s(no dmg) stun.. Second ability - to hit enamy you must be closer than "warrior?!" Achiles!! Skill Nr.3. is escape ability with only dot dmg which must be under enamy feets to deal dmg(which is hard to do without charging through enamys).. so to deal dmg without ult even agni needs to be closer to enamys than achiles!!! that is fcking crazy! wheres balance?!?!!
    P.S. speaking about agni - no need to OP meteors better made his 1 to ignite with some dmg...

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    Id like to comment too, but is so fking tired of hirez bullshit that i dont have any more energy

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    Member Worshipper Saerireth's Avatar
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    This is how it is for every game, not just smite. Release they're strong, you can't prevent that from happening unless you make them intentionally nerfed and near unplayable.

    And please. Achilles OP?

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    Member Follower MArBuSe's Avatar
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    Quote Originally Posted by ComatoseDiver View Post
    What a F is going on - why all new gods is not even near balanced?! I'm not talking about high scaling but about they spell multiple features like stun/damage/dot combo and giving class specific spells to different classes like modified Ares ult to Da Ji with added 100% immunity while chaining... or assasin ult like Thanatos to a F*CKing warrior!?!?!?!? and that not it, even better - you made him ranged!?!?! Now we have low cooldown ranged warrior with double dodge-attack(ranged), stun-attack(ranged), long 6s heal-deffence buff and a fcking (ranged!)Ult who can execute at 30%(better than thanas ult till late game and its MULTIPLE(you can execute all enamy team not only one low player!!)!!!).. most of new gods get multiple skill effects like Root/Damage/DamageOverTime combinated while MR.Balance(Agni) skill 1. - almost do no dmg but ignites 1s(no dmg) stun.. Second ability - to hit enamy you must be closer than "warrior?!" Achiles!! Skill Nr.3. is escape ability with only dot dmg which must be under enamy feets to deal dmg(which is hard to do without charging through enamys).. so to deal dmg without ult even agni needs to be closer to enamys than achiles!!! that is fcking crazy! wheres balance?!?!!
    P.S. speaking about agni - no need to OP meteors better made his 1 to ignite with some dmg...
    well achilles is not op ... its pretty easy to juke his stun in melee , i think if they increase cast time on his 1 it will be enough , and hes execute is not fun, but still easy to juke ... and about da ji ... da ji isn't that strong , i will assume u are just new to game ...

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    Senior Member Infamous Outso187's Avatar
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    You can block Achilles execute, his stun is extremely short range. And his SPL record is 3-9 or something atm. As a solo laner he has great lane pressure but his presence is lacking on teamfights. As a jungler he has good ganks cause he can burst if he blinks in, but yet again doesn't bring that much to teamfights.

    And why are you comparing mid lane mage with ranged mass cc to a solo/jungler warrior?

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