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Thread: Tyr change stance

  1. #11
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    Quote Originally Posted by SirKeksalot View Post
    Having that freedom would be a HUGE change, though. His kit isn't geared around having that much flexibility with his escapes, and being able to go into offensive stance without missing out on his heal if he hasn't used it yet would take away a lot of the in-hand weakness he has to play around. Additionally, if he changes stance based on whether he currently needs to go ham or play it safe, he currently can't change his mind immediately after; if he doesn't have to commit, that's another thing to overtune him.
    I'll admit that it makes him a lot more flexible, and therefore easier to play. In the hands of a Tyr master this would only be a slight buff, but to most players a massive one. Look at our other warriors and stance switchers though, he currently doesn't match up with them well. He'd certainly be strong but i don't think it'd be too much.

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    Member Worshipper SquireAngel's Avatar
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    Also also, those gods all have their stance swap as their ult. Tyr has his in a basic skill and still has buffs from it like ullr. The CD is balanced in exchange having an actual ult.

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    Quote Originally Posted by SquireAngel View Post
    Also also, those gods all have their stance swap as their ult. Tyr has his in a basic skill and still has buffs from it like ullr. The CD is balanced in exchange having an actual ult.
    I'd say they are balanced regardless, those gods have 6 abilites and a stance switch buff, Tyr has 4 abilities a stance switch buff and a long CD ult.

  4. #14
    A Tragic Product of Swedish Advertising Demigod SirKeksalot's Avatar
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    Quote Originally Posted by damienmc90 View Post
    I'll admit that it makes him a lot more flexible, and therefore easier to play. In the hands of a Tyr master this would only be a slight buff, but to most players a massive one. Look at our other warriors and stance switchers though, he currently doesn't match up with them well. He'd certainly be strong but i don't think it'd be too much.
    It would absolutely be too much. Tyr's a hard god, and he should stay that way. He's not underpowered at all, nor has he been at any point in recent history.
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    Quote Originally Posted by Wildstreak View Post
    Maybe the problem lies in build being used on him, keep seeing Tyrs rocking in Pro and Minor League hands.
    Tyr has 40% win rate with only 3 picks at the SPL.

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    Member Worshipper Wildstreak's Avatar
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    Quote Originally Posted by KAKLAW View Post
    Tyr has 40% win rate with only 3 picks at the SPL.
    3?
    I have recorded 5 picks in SPL.
    1 NA SPL Week 1
    1 NA SPL Week 2
    3 NA SPL Week 3
    Then there is Minors, may not be Pros but still 12 Picks SML.

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    Senior Member Prestigious Outso187's Avatar
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    He gets 50 power and 50 prots from his stance change and resets cooldowns every time used. And you can get it to 6secs cooldown. It's fine as it is.

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    Quote Originally Posted by Outso187 View Post
    He gets 50 power and 50 prots from his stance change and resets cooldowns every time used. And you can get it to 6secs cooldown. It's fine as it is.
    If you have it down to 6 seconds it means you have 40% CDR, in which case Fearless has a 9 second cooldown. Since you need to switxh stances twice to reset cooldowns, that's 9 seconds vs 12 seconds.

    Saying it resets cooldowns so it is worth it is not factual. Saying the 50 power/defence makes it need the cooldown is also wrong.

    Hel gets 60 power while in her dark stance, and shares half of it with her allies. She gets 30 defenses while in light stance, and again shares half of it with allies. She also attunes to her stances, gaining 20% increased healing in light stance and 20% increased damage in dark stance.

  9. #19
    Senior Member Prestigious Outso187's Avatar
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    Quote Originally Posted by damienmc90 View Post
    If you have it down to 6 seconds it means you have 40% CDR, in which case Fearless has a 9 second cooldown. Since you need to switxh stances twice to reset cooldowns, that's 9 seconds vs 12 seconds.

    Saying it resets cooldowns so it is worth it is not factual. Saying the 50 power/defence makes it need the cooldown is also wrong.

    Hel gets 60 power while in her dark stance, and shares half of it with her allies. She gets 30 defenses while in light stance, and again shares half of it with allies. She also attunes to her stances, gaining 20% increased healing in light stance and 20% increased damage in dark stance.
    What do you mean "switch twice to reset"? You use your 1+2, switch stance, 1+2, after 6secs switch stance, 1+2. So you can use the abilities three times in less than 10secs.

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    Quote Originally Posted by Outso187 View Post
    What do you mean "switch twice to reset"? You use your 1+2, switch stance, 1+2, after 6secs switch stance, 1+2. So you can use the abilities three times in less than 10secs.
    I'll give an example.

    You are in guard stance and switch to assault stance. You immediately use Fearless and Power Cleave.

    After Change Stance 6 second cooldown is finished you change back into guard stance, you still need to wait ANOTHER 6 seconds to change into assault stance to reset the cooldown. Except as already stated, their cooldowns would have already been done by then anyway if the stances had separate cooldowns.

    Change Stance changes the effects of the abilities (like how it changes them for Hel) so it isn't really appropriate to say it resets cooldowns so it is balanced. This would only be appropriate if the difference in cooldown times were more significant.

    If change stance isn't already on cooldown and you are in the assault stance, you can use it to reset fearless and save what 1-2 seconds on the cooldown?(1-2 seconds for fearless/power cleave animation+6 seconds change stance cooldown off of fearless 9 second cooldown). This isn't even consistent since it requires change stance to not already be on cooldown and for you to be in the proper stance.

    Throughout the course of a game, or even 1 fight, you may be expected to use change stance often. So it will not be helping reduce the cooldown on Fearless, and will in fact only be INCREASING the cooldown on Power Cleave(guard stance)

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