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Thread: Surtr, The Fires of Ragnarok

  1. #1
    Member Follower lordofsumples's Avatar
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    Surtr, The Fires of Ragnarok

    SURTR, THE FIRES OF RAGNAROK


    Surtr is the norse Jotunn of fire, and will battle Freyr in Ragnarok and destroy the world with his flames. In SMITE, he is a warrior with lots of CC chaining capabilities, and grouping enemies up for his devestating ultimate. He is depicted as such:


    (as it says in the corner, this is made by Sam Burley, and not me. Because I'm not Sam Burley.)

    Difficulty: Average
    Attack progression: 1.5x/1x/1x damage and speed

    Passive - Fiery Rampage

    When Surtr goes below 75% health, he becomes enraged, granting him a health shield equal to a percentage of his max health and power for a duration. While he is enraged, he also deals damage to nearby enemies every second. He can only become enraged every 30 seconds.

    Enraged duration: 8 seconds
    Shield: 10% of Surtr's max health +1% per level
    Power: 10 + 5 per level
    Damage: 15 +5 per level (+15% of physical power) per second

    Ability 1 - Magma Blade

    Surtr strikes down with his blade in a line in front of him, dealing damage. If he is enraged, he instead will strike upward, knocking up enemies hit and deal extra damage.

    Mana cost: 50/55/60/65/70
    Damage: 70/130/190/250/310 (50% of physical power)
    Enraged extra damage: 30/45/60/75/90 (20% of physical power)
    Cooldown: 13 seconds

    Ability 2 - Grasp of Fire

    Surtr sends fiery hands forward, dealing damage to enemies it passes through and stopping at a chosen point. He can reactivate this ability to pull the hands back, dealing damage to the first enemy god hit and pulling them back to Surtr. They become stunned for a short duration when they arrive.

    Mana cost: 70
    Forward damage: 40/80/120/160/200 (65% of physical power)
    Pull damage: 30/60/90/120/150 (60% of physical power)
    Stun duration: .5 seconds
    Cooldown: 21/20/19/18/17 seconds

    Ability 3 - Fiery Tremors

    Passively, whenever Surtr applies a CC effect to an enemy god, he gains protections for a duration. This can stack up to 3 times. Actively, Surtr slams the ground, dealing damage in a cone in front of him and pushing enemies to the center of the cone, stunning them briefly when they reach the center.

    Passive protections: 4/5/6/7/8 per stack
    Mana cost: 70
    Damage: 40/70/100/130/160 (70% of physical power)
    Stun duration: .5 seconds
    Cooldown: 17 seconds

    Ultimate - Smoldering Wrath

    After a 1 second delay, Surtr releases the fires of Muspellheim in a large, wide cone for a duration, dealing damage per half second to enemies inside. He can move slowly while using this ability.

    Mana cost: 80
    Duration: 5 seconds
    Damage: 40/55/70/85/100 (70% of physical power) per half second
    Movement slow: 80%
    Cooldown: 110/105/100/95/90 seconds

    Hope you enjoy the concept!
    ~LordOfSumples
    Last edited by lordofsumples; 01-12-2018 at 10:33 PM.
    Crabs are the best animal.

    If you say otherwise, then you are a fool.

  2. #2
    Senior Member Prestigious GongsunYiru's Avatar
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    The threshold (below 90% health) to activate a health shield seems high, as you want him to be fighting someone and get damaged enough that you will get a bonus during the fight. Poke him, and it becomes active in an inopportune moment and *poof* gone after a while.

  3. #3
    Member Follower lordofsumples's Avatar
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    Yeah, I just didnt want it to be too unaccessable. I'll take the threshold down a bit.
    Crabs are the best animal.

    If you say otherwise, then you are a fool.

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