View Poll Results: Do you think Walls are CC?

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Thread: Do you think Walls are CC?

  1. #21
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    Root is a hard cc?
    Disarm, attackspeed reduction and slows are soft cc

  2. #22
    Junior Member Senior Cupidhead Tree45PeecN1's Avatar
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    Quote Originally Posted by Glorfindal View Post
    Root is a hard cc?
    Disarm, attackspeed reduction and slows are soft cc
    Apparently its soft. Silence is hard?

  3. #23
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    Doesnt make sence, it has the attribute of a hard cc no matter what they say.
    It prevent any kind of movment except dash and leaps
    Compared to slow, and intoxicate who doesnt prevent movment, but rather makes it harder

  4. #24
    A Tragic Product of Swedish Advertising Demigod SirKeksalot's Avatar
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    Quote Originally Posted by Glorfindal View Post
    I knew someone would point this out
    The cc comes from abilites and basic and is something players in mobas and other game can use to effect the game
    Walking in front of someone isnt cc ans its not even a funny joke
    But it has the same effect as a wall. If walls are CC, so is bodyblocking. Neither is a status effect, and by definition, CC must be a status effect. Ignoring the definition of a term makes definitions pointless.
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    Senior Member Chosen zecleria's Avatar
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    Quote Originally Posted by SirKeksalot View Post
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  6. #26
    Senior Member Prestigious GongsunYiru's Avatar
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    Looking at the definition, Odin has high crowd control in his pros and he only has a slow as CC in the strict sense.

    Conclusion: Slows are the best CC in the game.

  7. #27
    Ocean Princess Prestigious Lyralis's Avatar
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    Quote Originally Posted by Tree45PeecN1 View Post
    On topic deployables should be considered neither hard nor soft cc but a deployable cc. They do have their own counter relic.

    Off topic i didnt relize root was a soft, i thought slow was the only soft cc. Is silence hard? I always wondered if magis would stop silence.
    Slow, Root, and Cripple are all soft.

    Magis doesn't proc on them. Actually it procs on Roots but not Cripples. I think. Actually I have no idea nvm.

    Quote Originally Posted by GongsunYiru View Post
    Looking at the definition, Odin has high crowd control in his pros and he only has a slow as CC in the strict sense.

    Conclusion: Slows are the best CC in the game.
    His ring would count as CC but not if walls aren't CC


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  8. #28
    Member Worshipper Caitniss's Avatar
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    I think walls should be considered soft CC because like slows, they change your movement, but you still have control over your character. The main difference between hard and soft CC is how much control you have.

  9. #29
    Senior Member Honoured Zellun's Avatar
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    When ymir gives you a wall to look at it is guarenteed that you will not be walking in s straight line to him anymore. You will go around the wall (which is him forcing you to change your movement pattern). Walls and borders are implemented in the game to CONTROL where the players are allowed to go. Same as body blocking it is you using a natural ability to control the players movement and direction. Odin is labeled as high crowd control when all he has is 1 slow. Hmmmm. Maybe his ultimate can be considered as CC. Sense yes, forcing a player to stand in a small circle for a giving amount of time is a dirrect restriction on said players movement. And can very well be a status effect. Said player being inside that circle is labeled neutral against the outside world. Same logic applys to roots. You are controlling the players movement for said amount of time. So I mean are walls CC? Why the fuck not?

  10. #30
    Ocean Princess Prestigious Lyralis's Avatar
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    Loki's Decoy is CC because it bodyblocks running enemies.

    No really. I stopped a Freya in her tracks with my Decoy today bodyblocking her last in-range shot and saving my ally.


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