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Thread: buff jing wei

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    Junior Member Cupidhead hokabi's Avatar
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    buff jing wei

    today i wanna talk about jing wei and why she need some buffs. she literaly can´t win in a one vs one whit the common adc picks . even when she supose to be a hunter whit a lot o mobility. she needs to use two abilities to do what others hunter can do with only one. she have a terrible clear, other hunters have better abilities to buff their bassic atacks and and her ultimate is a joke.

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    Senior Member Chosen ZetoPL's Avatar
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    her ultimate is a joke.
    LMAO, easy escape from almost any gank.
    This feeling when your team is far behind and you have no prospects for late game but for some reason players still doesnt want to surrender - MOBA Cancer.

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    No one wants to see that monster on top again, im glad hirez let her rest for noe cause she was one of the most disgusting op gods we ever had in smite

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    Junior Member Cupidhead hokabi's Avatar
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    because is not like you see a rama or an apollo, medusa, hou yi, or a cupid in every single of the conquest match. the "not op hunters"

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    Ocean Princess Prestigious Lyralis's Avatar
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    Her ult is actually really good.

    The moment you press it you become completely untargetable. Aka immune to everything except DoTs.


    Skill Level: Fell into the Potato bucket again.
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    IGN: Šcylla

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    The Mad Hatter Chosen Relanah's Avatar
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    Quote Originally Posted by Lyralis View Post
    The moment you press it you become completely untargetable. Aka immune to everything except DoTs.
    Nah, it has a short delay.

    You immediately become CC immune, but it's not until about 1 second later that you become untargetable.

    Source: I main Jing Bae and can't count how many times I've died trying to ult (Feels like an eternity to become untargetable when you're super out of position creating space)

    Edit:

    On Topic:

    Git gud.

    No seriously, that's about it.

    She can box other Hunters because she can always win sustain battles. Other Hunters have to rely on Bumbas, Potions or Death's Toll. Jing Wei? She can go ham as she likes and then just back to base without much issue. Just don't try and 1v1 when the enemy Hunter has their steroid up (Unless you go super ham with 1>3 and try and kill them with your double steroid of Attack Speed + Power)

    She is mobile. Her 3 alone does what other Hunters mobility skills do. Using it with her 1 just makes it do more than other Hunters mobility skills by giving it more range (Also, faster movement speed buff)

    Her clear... Is admittedly not great. But it's not the worst. Her 1 nukes down archers pretty early and she can cleave with her 2 (Pretty much its only use until late game). I mean, it's not Xbal bad.

    Her ult is fine. It's not the greatest ult in the world (It is just a tribute) but it's good for some things and okay at others. Like, it's one of the best ults for escaping, since it's relatively fast to activate, moves you forwards a bit AND then gives you a swoop at the end. The damage on it is okay too if you can land it.

    She doesn't really need buffs. Not since her last changes where she got the buffs she kind of needed (Though, I have mentioned I'd personally be a fan of moving her steroids around a bit. Whacking the AS on to Agility and moving the Power over to Explosive Bolts. Keeping Persistent Gust as a damaging/controlling/set up ability and making her other 2 skills be the damage boosters. Of course, with power on EB it also means it's not totally useless before you get crit built either)
    Last edited by Relanah; 10-10-2017 at 03:35 PM.
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    Amaterasu, Aphrodite, BAEllona, Da Ji, Hel, Jing Wei, Nike, Nox, Osiris, Scylla, Skadi, Sol and The Morrigan.

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    Junior Member Cupidhead hokabi's Avatar
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    Quote Originally Posted by Relanah View Post
    Git gud.

    She is mobile. Her 3 alone does what other Hunters mobility skills do. Using it with her 1 just makes it do more than other Hunters mobility skills by giving it more range (Also, faster movement speed buff)

    Her clear... Is admittedly not great. But it's not the worst. Her 1 nukes down archers pretty early and she can cleave with her 2 (Pretty much its only use until late game).
    she is mobile he says, she is good late game he says. her 3 alone is pretty good. but why i disagree?. oh i remember because they are other hunters like medusa that literally have abilities that surpass because have multiple side effects. for example let's see the first ability of medusa.

    Viper Shot
    Key Bind: 1

    Medusa shoots out 3 vipers in rapid succession that poisons the targets hit dealing damage over time.

    Ability Type: Buff
    Damage: 10 / 15 / 20 / 25 / 30 (+10% of your Physical Power) every 0.5s for 1.5s per charge
    Max Damage: 90 / 135 / 180 / 225 / 270 (+90% of your Physical Power)
    Attack Speed Increase: 40 / 50 / 60 / 70 / 80%
    Cost: 50 / 55 / 60 / 65 / 70
    Cooldown: 10s

    and now lets see the second ability of jing wei

    Explosive Bolts
    Key Bind: 2

    Jing Wei loads her crossbow with explosive bolts that augment her next 3 Basic Attacks. These attacks are wider, have increased critical chance, and deal area of effect damage.

    Ability Type: Buff
    Crit Chance: 0 / 5 / 10 / 15 / 20%
    Radius: 8
    Cost: 50
    Cooldown: 14s

    seriously. that scale horribly. in a game where you need seventy percent of critical chance to make four critical shots every ten shots. and take a look at the "inferior" escape of medusa

    Lacerate
    Key Bind: 3

    Medusa quickly slithers forward grabbing and slashing the first enemy god she encounters. The slash leaves the enemy god reeling in pain, reducing their healing for a short time.

    Ability Type: Dash
    Damage: 80 / 130 / 180 / 230 / 280 (+80% of your Physical Power)
    Healing Reduction: 50% for 3s
    Range: 55
    Cost: 70
    Cooldown: 15s

    jing wei need to use two abilities with higher cooldown and with a bigger mana cost to do almost the same thing. you know the overpower jing wei . the god that nobody choose because she is to easy and better than all the other ones. because they don´t wanna have a clearly high advantage

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    Senior Member Chosen KAKLAW's Avatar
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    having a crit steorid isn't that good when most hunter crit bulds hit for 75% crit chance. the cleave is nice though
    I guess having 100% crit is nice but other gods steroids and basic enchanting stuff match of beat it

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    The Mad Hatter Chosen Relanah's Avatar
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    Quote Originally Posted by hokabi View Post
    but why i disagree?. oh i remember because they are other hunters like medusa that literally have abilities that surpass because have multiple side effects.
    So does Jing Wei, you just happen to neglect that. Heck you don't even post the stats on Agility because it'd show you the multitude of things it does.

    Here's a breakdown of Medusa and Jing Wei:

    Medusa:

    Viper Shot: Medusa shoots out 3 vipers in rapid succession that poison the targets hit dealing damage over time.
    Damage: 10/15/20/25/30 (+10% of your physical power) every 0.5s for 1.5s per charge
    Attack Speed Increase: 40/50/60/70/80%
    Cooldown: 10 seconds

    Acid Spray: Medusa hurls back and spits out acid that damages the first enemy hit and sprays out acid in a cone behind them. Acid Spray will explode on statues Medusa has created.
    Damage: 90/135/180/225/270 (+70% of your physical power)
    Cooldown: 14 seconds
    OMG does so many things, it does damage and... that's it....

    Lacerate: Medusa quickly slithers forward rooting and slashing the first enemy god she encounters. The slash leaves the enemy god reeling in pain, reducing their healing for a short time.
    Damage: 80/130/180/230/280 (+80% of your physical power)
    Healing Reduction: 50% for 3s
    Range: 55
    Cooldown: 15 seconds

    Petrify:Medusa removes her mask revealing her true face, delivering a powerful blast from her horrifying Gorgon gaze. Enemies take damage and are stunned if they are looking at Medusa. Enemies not looking at Medusa take 75% damage and are slowed. Enemy gods that are killed during Medusa's gaze will turn to a stone statue and remain behind as a reminder to others.
    Damage: 300/400/500/600/700 (+100% of your physical power)
    Stun Duration: 2s
    Movement Speed Slow: 20/25/30/35/40%
    Slow Duration: 3s

    Jing Wei:

    Persistent Gust: Jing Wei creates a gust of wind that damages enemies and knocks up enemy gods when summoned. The gust persists for 6s and continues to knock up and deal additional damage to enemies every 1s.


    If Jing Wei walks onto the area she is knocked into the air and gains an attack speed buff for 7s.
    Initial Damage: 90/140/190/240/290 (+90% of your physical power)
    Damage Per Tick: 10/20/30/40/50 (+5% of your physical power)
    Attack Speed Buff: 20/25/30/35/40%
    Cooldown: 14 seconds

    Explosive Bolts: Jing Wei loads her crossbow with explosive bolts that augment her next 3 Basic Attacks. These attacks are wider, have increased critical chance, and deal area of effect damage.
    Crit Chance: 0/5/10/15/20%
    Radius: 8
    Cooldown: 14 seconds

    Agility: Jing Wei dashes straight forward. She may use this ability while knocked into the air for a longer range dash. She also gains a 4s increase to Physical Damage and Movement Speed upon using Agility. The effect of this buff is increased if Agility is used from the air.
    Power: 10/15/20/25/30
    Air Power: 20/25/30/35/40
    Movement Speed: 20%
    Air Movement Speed: 30%
    Range: 35
    Air Dash Range: 55
    Cooldown: 18/18/17/17/16 seconds

    Air Strike: Jing Wei channels briefly before taking to the sky. She then flies forward and upward while covering the area below her in explosions that damage all enemies in the area. After her attack she hovers for up to 2s before landing at a ground target location.
    Damage: 220/310/400/490/580 (+100% of your physical power)
    Cooldown: 90 seconds
    (N.B. The area is 30 wide and 70 long.
    The landing range while hovering is 55.)

    So now that's out of the way, shall we compare the number of things each ability does?

    Viper Strike - DoT effect and AS steroid. 2 things.
    Acid Spray - Damage. 1 thing.
    Lacerate - Dash, Damage, Heal Debuff. 3 things.
    Petrify - Damage + Stun or Slow. 2-3 things depending on how you interpret it.

    Persistent Gust - Damage, DoT, Knock Up, AS Steroid. 4 things.
    Explosive Bolts - Crit Chance, Projectile Size, Splash Damage. 3 things.
    Agility - Dash, Power steroid, Movement Speed boost, can be used while knocked up, bonuses to everything when used while knocked up. 5 things (4 if you decide to discount the increased effect while knocked up as a thing it does)
    Air Strike - Damage, untargetable, movement, secondary movement. 4 things.

    Well, damn, you sure showed me how few things Jing Wei's kit does compared to Medusa and not at all showed a lack of understanding of Jing Wei's kit...
    Preferred Gods:
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    We need more kawaii skins!

  10. #10
    Junior Member Cupidhead hokabi's Avatar
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    Quote Originally Posted by Relanah View Post
    you just happen to neglect that. Heck you don't even post the stats on Agility because it'd show you the multitude of things it does.


    Well, damn, you sure showed me how few things Jing Wei's kit does compared to Medusa and not at all showed a lack of understanding of Jing Wei's kit...
    are seriously going to use that as an excuse. if you check the numbers that you put, you can see that if jing wei use her first and third ability she only gains 40% attack speed and 40 extra attack power. while medusa in only her first ability whit lower cooldown has 30 (+10% of her physical power) power incress and 80% of extra attack speed.

    yep, that sound like a perfect argument. and just for fun lets take a look to the last abilities.

    Petrify:Medusa removes her mask revealing her true face, delivering a powerful blast from her horrifying Gorgon gaze. Enemies take damage and are stunned if they are looking at Medusa. Enemies not looking at Medusa take 75% damage and are slowed. Enemy gods that are killed during Medusa's gaze will turn to a stone statue and remain behind as a reminder to others.
    Damage: 300/400/500/600/700 (+100% of your physical power)
    Stun Duration: 2s
    Movement Speed Slow: 20/25/30/35/40%
    Slow Duration: 3s


    Air Strike: Jing Wei channels briefly before taking to the sky. She then flies forward and upward while covering the area below her in explosions that damage all enemies in the area. After her attack she hovers for up to 2s before landing at a ground target location.
    Damage: 220/310/400/490/580 (+100% of your physical power)
    Cooldown: 90 seconds
    (N.B. The area is 30 wide and 70 long.
    The landing range while hovering is 55.)

    I must check my calculations because i think that 700 was higher than 580. and having and 75% extra damage if they don´t look directly to medusa it is definitely not and extra effect. Wow. i was so wrong I can't believe it
    Last edited by hokabi; 10-11-2017 at 10:23 AM.

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