Page 1 of 12 1 2 3 11 ... LastLast
Results 1 to 10 of 113

Thread: 4.17 Patch notes discussion

  1. #1
    Senior Member Prestigious GongsunYiru's Avatar
    Join Date
    Aug 2014
    Posts
    4,852
    30
    Level completed: 29%, Points required for next Level: 2,151
    Achievements:
    Repped! First Class Repped! Second Class Reputation Distributor Repped! Third Class Discussion Ender
    Awards:
    Guru
    Rep Power
    22

    4.17 Patch notes discussion

    PATCH NOTES 4.17
    THE ODYSSEY

    ____________________________________

    New Japanese God:
    Hachiman, Lord of the Eight Banners
    Hunter


    Passive: Master of Arms

    Hachiman grows stronger as he lands his blows – hitting enemies with Basic Attacks energizes Hachiman and grants him a stack of MP5. This effect stacks up to 8 times.

    • MP5 per Stack: 2 + .3 per Level
    • Duration: 8s

    Eagle Eye

    When Hachiman toggles on this ability, instead of Basic Attacking, he fires a series of arrows that do additional damage that falls off at long range. Each hit may trigger item effects for Basic Attacks and can critically hit.

    • Bonus Damage within 55 units: 10/15/20/20/25
    • Bonus Damage beyond 55 units: 0/5/10/10/15
    • Ammo: 3/3/3/4/4
    • Cost: 50/60/70/80/90
    • Cooldown: 14s

    Heavenly Banner

    Hachiman calls down sacred banners from heaven, damaging all enemies in range; granting himself Attack Speed; and leaving a banner which buffs his, and allied, Attack Speed while within range.

    • Bonus Attack Speed: 5/7.5/10/12.5/15%
    • Cost: 70/75/80/85/90
    • Cooldown: 13s

    Iaijutsu

    Hachiman dashes forward, damaging and passing through enemies. Upon reaching his destination, Hachiman swings his blade in a full circle, hitting all enemies in range. If hit by both attacks, enemy Gods are stunned.

    • Cost: 70/75/80/85/90
    • Cooldown: 18/18/17/17/16s

    Mounted Archery

    Hachiman leaps on his horse and charges forward. While mounted, he is immune to Crowd Control and can aim separately from the direction of his horse. He may fire to launch an arrow at every Enemy God within a cone.

    • Slow: 25/30/35/40/45%
    • Cost: 80/90/100/110/120
    • Cooldown: 90s

    ____________________________________

    Skins

    Wild Druid
    Artio
    Direct Purchase
    Dark Summoner
    Nu Wa
    Direct Purchase
    Void Piercer
    Ah Muzen Cab
    Exclusive Odyssey
    Storm Tech
    Chaac
    Exclusive Odyssey
    ____________________________________

    Odyssey 2018

    "This year’s Odyssey begins in 4.17, and we’re going to be releasing awesome Skins and more for the next eight patches! Journey with Athena and Ares as they cover the world in the wake of Zeus’s death, based on the SMITE comic universe. Once again players will be able to complete Odyssey Quests and gain Odyssey Levels to move them closer to obtaining the Tier 5 Ullr Skin as the ultimate Odyssey Reward! The items released in 4.17will be discounted until the next patch releases, so be sure to act quickly and save some Gems! For additional details, check out the Odyssey 2018 website and FAQ."

    Odyssey Points and Odyssey Levels

    • Gain Odyssey levels by earning Odyssey points through completing quests and/or buying Odyssey items.

    Collection Bonus

    • Players will get a free item every 3 Odyssey Levels as a bonus.
    • Collection bonus items can be earned by questing.

    Odyssey Quests

    • 7 quests will be released in every Odyssey patch.
    • Completing these 7 quests will reward you with 1 Odyssey Level.

    Odyssey Lore

    • As tradition, with every Odyssey also comes an epic story. This year, the lore will be based on the SMITE Comic Book universe.

    Odyssey Items

    • Void Piercer Ah Muzen Cab
    • Storm Tech Chaac
    • “U want Sum?” Thoth Avatar

    Bonus Items

    • Cutesy Avatar Chest Roll
    • Fire and Ice Loading Frame

    ____________________________________

    Brawler’s Beatstick

    "Brawler’s Beatstick and Divine Ruin are meant to be powerful items when healers are present. However, Brawler’s Beatstick became a popular pick – even in situations where there was very little or no healing. We are increasing its cost to bring it more inline with other anti-heal items."


    • Increased Cost from 2200 to 2350

    ____________________________________

    Bastet

    "Bastet’s cats can range from being incredibly potent to having no impact. Our main goal is to reduce this variance, especially in the late game. Bastet will now receive a stacking Physical Power buff when her cats are defeated by enemies, giving a nice bonus to her high-scaling abilities."

    Cat Call

    • Bastet will now gain a stacking Physical Power buff each time a cat is killed by an enemy or structure. This will not trigger when the cats naturally despawn. Stacks up to 3 times and lasts 9s. Stacking buff provides:
      7/9/11/13/15 Physical Power per stack.
      21/27/33/39/45 Physical Power total.


    Hel

    "Ever since her rework in 4.1 Hel has been a high performing goddess at all levels of play. In recent patches players have been discovering this strength and utilizing her effectively, pushing her into first pick/first ban in many situations. We are making targeted adjustments to some of her utility but want to keep what has made her successful (such as her safer wave clear). Decay will now better fit the visual explosion FX (and limit Hel’s ability to splash damage into an enemy team) while Inspire will give a reduced amount of Movement Speed to allies.
    SMITE’s Lead Designer HirezAjax recently wrote an article highlighting Hel’s performance before and after her rework, while giving additional context for the overall goals of her rework. If you are looking to dive deeper into the ideas and stats behind this change we recommend giving it a read over at hirezajax.tumblr.com"


    Decay

    • Decreased explode radius from 15 to 12 units.
    • Updated targeting to better display this radius.

    Inspire

    • Decreased movement speed for allies from 25% to 10%.
    • Hel still receives the full 25% movement speed.

    Odin

    "In this patch we are adjusting three Warriors: Odin, Ravana, and Sun Wukong. These gods have been overperforming and have limited the diversity of picks within the Solo and Jungle roles. Odin and Ravana were specifically looked at for their strong performance in the Jungle role. All three of these warriors are getting reduced Movement Speed which will impact their ability to play Jungle and will slow down their rotations. They are also receiving specific targeted adjustments to their overall power.
    Path to Valhalla allows Odin to gain a large burst of speed and power, even if he is not involved in a fight at that moment. This combined with his high burst potential from an undamaged bird bomb allows him to quickly turn fights. We are reducing the Movement Speed given from Path to Valhalla to limit his ability to rotate to and escape from fights and we are bringing down the absolute top-end damage of Raven Shout to limit how much he can swing a fight in his favor."


    General

    • Decreased Base Movement Speed from 375 to 370.

    Path to Valhalla

    • Decreased Movement Speed per stack from 8% to 4%.

    Raven Shout

    • Decreased Full Shield Bonus Damage from 25% to 15%.

    Ravana

    "In addition the movement speed adjustment that Odin and Sun Wukong are also receiving, Ravana is taking some direct nerfs to his ultimate. Mystic Rush was allowing Ravana to dive enemies heavily in the early game and made early attempts to trade with him very difficult. We are reducing the Damage Mitigation buff in the early game to better allow for players to handle Ravana dives, and we are increasing the cooldown to give more room to trade with Ravana while the ability is on cooldown."

    General

    • Decreased Base Movement Speed from 375 to 370

    Mystic Rush

    • Decreased Damage Mitigation buff from 40% to 20/25/30/35/40%
    • Increased cooldown from 90/85/80/75/70 to 110/105/100/95/90

    Sol

    Stellar Burst

    • Added a new targeter to Stellar Burst to show where it will fire and when it will stop at a target.

    Sun Wukong

    "Sun Wukong’s strength comes from his ability to harass and trade often with little fear of retaliation, especially with a tanky cooldown reduction item like Breastplate of Valor. Magic Cudgel and Master’s Will are both seeing Cooldown increases which will limit Sun Wukong’s ability to constantly pressure his opponents. Sun Wukong will now need to be more careful of when to use these abilities during a fight."

    General

    • Decreased Base Movement Speed from 375 to 370.

    The Magic Cudgel

    • Increased cooldown from 10s to 12s.

    Master’s Will

    • Increased cooldown from 10s to 12s.

    Zeus

    "Zeus has struggled to compete with other Mages that fill a similar role. We are increasing his base movement speed to help him position himself in teamfights, and rotate to skirmishes that develop."

    General

    • Increased Base Movement Speed from 355 to 360

    ____________________________________
    ____________________________________
    ____________________________________

    Pre- patch notes spoils:


  2. #2
    Senior Member Honoured RamenFrog's Avatar
    Join Date
    Sep 2015
    Location
    No.jpeg
    Posts
    773
    7
    Level completed: 43%, Points required for next Level: 515
    Achievements:
    Full Profile! 1000 Experience Points Repped! Second Class Veteran
    Rep Power
    6
    The Nu Wa skin is probably https://www.reddit.com/r/Smite/comme...released_skin/

    Which is associated with Twitch Prime. In other words, gotta hit the double digits with exclusive skins.

  3. #3
    Member Follower Raxistaicho's Avatar
    Join Date
    Jan 2016
    Posts
    215
    4
    Level completed: 73%, Points required for next Level: 192
    Achievements:
    1000 Experience Points 1 year registered Repped! Second Class
    Rep Power
    6
    Eh, I'm not terribly into an evil Nu Wa skin :/

  4. #4
    Super Moderator Godlike RainbowSplat's Avatar
    Join Date
    Aug 2014
    Location
    Somewhere lost in Time
    Posts
    18,567
    33
    Level completed: 73%, Points required for next Level: 933
    Achievements:
    Tagger Second Class Reputation Distributor Repped! First Class Repped! Second Class Full Profile!
    Awards:
    Discussion Ender
    Rep Power
    50
    No Freya nerfs lmao so she still gonna stay as perm banned in Ranked also good thing they nerfed Hel she was pretty OP in Ranked but after this nerf i wont need to ban her anymore
    *Disclaimer: I am a volunteer moderator. I work on best judgement and do not speak on behalf of Hi-Rez Studios.*

  5. #5
    Senior Member Prestigious GongsunYiru's Avatar
    Join Date
    Aug 2014
    Posts
    4,852
    30
    Level completed: 29%, Points required for next Level: 2,151
    Achievements:
    Repped! First Class Repped! Second Class Reputation Distributor Repped! Third Class Discussion Ender
    Awards:
    Guru
    Rep Power
    22
    LMAO fucking Hinduman

    "You can do a Nox cosplay and take your clothes off, and have a Nuwa cosplay underneath" (loose paraphrase)

  6. #6
    Member Follower Raxistaicho's Avatar
    Join Date
    Jan 2016
    Posts
    215
    4
    Level completed: 73%, Points required for next Level: 192
    Achievements:
    1000 Experience Points 1 year registered Repped! Second Class
    Rep Power
    6
    Well my money is safe.

    I'd rather just play Old Wa if I wanted to be Nu Wa but vicious.

  7. #7
    Senior Member Prestigious GongsunYiru's Avatar
    Join Date
    Aug 2014
    Posts
    4,852
    30
    Level completed: 29%, Points required for next Level: 2,151
    Achievements:
    Repped! First Class Repped! Second Class Reputation Distributor Repped! Third Class Discussion Ender
    Awards:
    Guru
    Rep Power
    22
    Right... The new Japanese god uses Chinese symbolism (bagua), only this time it's less on the down low than usual.


  8. #8
    Senior Member Infamous PapaRodin's Avatar
    Join Date
    Jun 2014
    Location
    Germany
    Posts
    8,352
    27
    Level completed: 69%, Points required for next Level: 543
    Achievements:
    Repped! Third Class Repped! First Class Party Person Tagger Third Class Full Profile!
    Rep Power
    22
    Kinda disappointing set of patch notes to me tbh.

    Skins are meh for the most part, especially the NotSoNudeWa-Skin feels like a fairly bland let down.
    Odyssey starts with nothing of particular interest for me, both in terms of skins and completion rewards so far. Also, them not mentioning Odyssey Chests worries me.

    God changes were for the most part....just there but then not really. Liking the changes to Hel though. Great nerfes.

    Hachiman is for the most part a fairly bland hunter. His only interesting feature is that he has some cool targeting mechanics on his abilities.
    Papa Rodins Words of Wisdom
    An Index Page for threads created by me for you.

    Last Update: Let's fix this God: Nu Wa!

  9. #9
    Senior Member Chosen zitagirl's Avatar
    Join Date
    Oct 2014
    Location
    On the Plains of the Carpathian Basin (Hungary)
    Posts
    1,325
    11
    Level completed: 64%, Points required for next Level: 405
    Achievements:
    Full Profile! Repped! First Class 5000 Experience Points Veteran
    Rep Power
    10
    Can we talk about how Nu WQa exclusive skin curse has been brken? She finally gets a direct-purchasable skin! and it's not even bad! Praise the gods!
    Genie of the Forum!

    Half human though and free, so I only have semi-phenomenal, nearly cosmic power, but still magical nonetheless

    Nu Wa and Medusa (or as I call them, snake ladies) are love and life <3

  10. #10
    Senior Member Honoured amelixo's Avatar
    Join Date
    Jul 2015
    Location
    On my sugar daddy's lap
    Posts
    595
    7
    Level completed: 2%, Points required for next Level: 883
    Achievements:
    1000 Experience Points Repped! Second Class Veteran
    Rep Power
    6
    Well Hachiman is definitely a disappointment.

    For the most part his abilities are pretty uninspired and don't really bring anything new to the table. His passive I needn't even mention, but I'll just say that when fishman was building up to it and talking about his sword (katana?) I was getting excited for something relating to an interaction between his 2 weapons. His 1 is just completely boring and I can imagine will just be really frustrating to deal with. His 2 may have a unique targeter, but like... does the targeter even matter? Just a boring ability really. His 3 could be interesting if it did more/ had some form of an interaction with his weaponry/ his basic attacks. His ult is kind of interesting... I suppose.

    But Just overall none of his kit really seems to tie in well together. It's the same complaint I had with cernunnos and da ji (to name just 2). It just seems like a bunch of abilities complied together. But there's no overall concept. Nothing within his kit plays off of anything. They could've made his 2 somehow interact with his 1 &/or his other abilities. Maybe shooting his flag with his 1 could cause some sort of an aoe effect. Perhaps using his 1 could also potentially also make his katana flaming and thus he could use one of the 3/4 attacks for a buffed effect on his 3. It's just yet another disappointment.
    Last edited by amelixo; 09-06-2017 at 04:18 PM.

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •