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Thread: Poisoned Star Price Drop

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    New Member Minion COMBO-BREAKER-96's Avatar
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    Poisoned Star Price Drop

    I noticed that Poisoned Star has the same price than Rage, with Rage being much more potent. It literally eliminates the chance to even think about building Poisoned Star.

    Rage gives 30 Physical Power (Poisoned Star gives 20), 35% Crit Chance when fully stacked (Poisoned Star gives only 15%).

    The only additional stats Poisoned Star has are the 15% attack speed and the passive (which is good but not great), but still, it doesn't justify the excessive cost.

    Please reduce the price for Poisoned Star or increase Rage's a bit.

    Poisoned Star should be the perfect choice if you're looking for a cheap and modest source of crit.

    The cost I think would be right for the item is 2200 Gold, or 2700 for Rage.

    Hope you keep an eye on this an apply it in future patches.
    Last edited by COMBO-BREAKER-96; 07-13-2017 at 12:36 AM.

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    Member Worshipper Chang Ughhhh's Avatar
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    A 200g price drop is probably justified

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    Senior Member Infamous Enigmatisty's Avatar
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    Or we can just buff the item back to what it was before hunters rode the cuckjuggling train and made HR nerf it?
    I'm pretty much playing whoever I feel confident in these days.

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    Member Worshipper NervousCrysis's Avatar
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    I'm in an agreement with you. Poisoned Star is now a very 'meh' item. An item giving such a pretty poor amount of power and less crit chance than any other crit item should be cheaper or at least provide a little higher atk speed percentage; 15% is not crazy for the price. Furthermore, I think Wind Demon should see a little price decrease as well. Its passive is strong but the cost is a little expensive for its base stats that, while being pretty solid, aren't completely worthy.
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    Member Worshipper MAADUECE's Avatar
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    noone is really building crit that much atm so does it really matter but yeah it needs to have at least 30 power at a minimum to stay at 2400 id say they have to take something off
    5 % off ethier attack speed or crit chance so it would have to 15 % atk speed and 10 % crit
    or 10% atk speed and 15% crit

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    Senior Member Chosen GameVeteranAzure's Avatar
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    Quote Originally Posted by MAADUECE View Post
    noone is really building crit that much atm so does it really matter but yeah it needs to have at least 30 power at a minimum to stay at 2400 id say they have to take something off
    5 % off ethier attack speed or crit chance so it would have to 15 % atk speed and 10 % crit
    or 10% atk speed and 15% crit
    taking anything off the item would make it LESS appealing not more.

    i'm not in 100% complete agreement that it needs to be tweaked by to the way it originally was before it got nerfed to high heaven, because that might make it broken and thus in need of a nerf again (and thus possibly ending up right back to how it is now). A price drop and maybe some slight buffs is the better option.

    since people are crying out for Frostbound to be removed from Hunters and Atalanta's Bow is...well new and an unknown, that leaves Poisoned Star as the only option for Hunters to get a slight edge up on enemy Gods. But given how it is now, they are much better off buying Deathbringer and then Rage/Malice
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    Senior Member Chosen JustRun175's Avatar
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    Poison star was and still is underrated as an item. When Hi rez gave attack speed it became a necessity just like wind demon. they nerfed wind demon well over the patches but poison star's nerfs were a bit overdone imo.

    Even with that said this item lets you crit, double dmg without db 15% chance, 15% attack speed and 20 power stats wise underwhelming but the passive is a game changer: reducing dmg and slowing targets crit by 20%?! That's the difference that wins games
    On the correct god with enough crit chance this item is a must it does so much in a teamfight. Damage reduction is not to overlooked EVER.

    Imo, poison star needs 5% more crit chance and attack speed then hunter players could apply the very impactful passive more often making it feel better.
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    Senior Member Chosen GameVeteranAzure's Avatar
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    Quote Originally Posted by JustRun175 View Post

    Imo, poison star needs 5% more crit chance and attack speed then hunter players could apply the very impactful passive more often making it feel better.
    this would also be acceptable, give it some buffs to allot for it's price, because as it sits, for its price...those stats aren't worth it.

    so Hi-Rez, you figure out what will work best.

    A Price drop on it to dignify the stats

    or

    A Stat buff to dignify the price
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    Member Worshipper MAADUECE's Avatar
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    Quote Originally Posted by GameVeteranAzure View Post
    taking anything off the item would make it LESS appealing not more.

    i'm not in 100% complete agreement that it needs to be tweaked by to the way it originally was before it got nerfed to high heaven, because that might make it broken and thus in need of a nerf again (and thus possibly ending up right back to how it is now). A price drop and maybe some slight buffs is the better option.

    since people are crying out for Frostbound to be removed from Hunters and Atalanta's Bow is...well new and an unknown, that leaves Poisoned Star as the only option for Hunters to get a slight edge up on enemy Gods. But given how it is now, they are much better off buying Deathbringer and then Rage/Malice
    my sugestion its gaining 10 power even if you drop the price i dont think it will get picked when you have better options with more power so imo you have to raise the power to 30 at least you can push up the price to match it or you you lose something to keep the price the same
    i couldnt see them adding 10 power without any other adjustment s

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    Senior Member Chosen GameVeteranAzure's Avatar
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    Quote Originally Posted by MAADUECE View Post
    my sugestion its gaining 10 power even if you drop the price i dont think it will get picked when you have better options with more power so imo you have to raise the power to 30 at least you can push up the price to match it or you you lose something to keep the price the same
    i couldnt see them adding 10 power without any other adjustment s
    generally this is how it would work.

    Item Price remains the same = Buff the item a little so it has stats that work with the price. Tweak as needed.

    Item Price gets dropped = Keep the stats and see if it becomes more popular. Tweak as needed.

    By keeping the price the same and then nerfing any stats...it makes it that less people will want to buy an item that is already overlooked for other items.
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