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Thread: Brigit - Celtic Goddess Of Spring.

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    Junior Member Cupidhead Mariocook117's Avatar
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    Brigit - Celtic Goddess Of Spring.

    Brigit - Celtic Goddess of Spring

    Brigit Is the Celtic goddess of healing, spring, poetry, smithcraft, martial arts and fertility. Her lore is really cool as it involves Christianity and its spread throughout Western Europe.

    https://en.wikipedia.org/wiki/Brigid

    She will look something like this:
    https://s-media-cache-ak0.pinimg.com...93beffb648.gif
    (Not my artwork, was titled under another Celtic goddess named Airmid)


    Celtic

    Melee/Ranged

    Mage

    Has healing



    Passive

    I got you -

    On every successful basic attack, Brigit gains 1 stack. When Brigit gains 5 stacks she gains 5% attack and movement speed. This has a max of 30 stacks (therefore 30% attack and movement speed). The stacks reset when she comes out of combat but can last until she dies when in combat. This is to help her keep up with her teamates when in healing mode but also to give her more mobilityas she is a melee (and ranged) mage.


    First ability:


    Rejuvenation -


    Brigit can change her auto attacks (similar to Cernunnos). She can change her attacks either to heal or damage. She can use her auto attacks to heal allies by hitting them with her attacks.If she is in her damaging mode she has melee AAs but has ranged AAs when in healing mode.
    Damage on AAs will be similar to that of most mages.
    This ability allows you to change AAs.
    Brigit has an aura that will change colour when she changes mode, green will be for healing, orange will be for damaging.

    Heal - 3/5/7/9/11 + 0.5 per level (+ 0.5% of Brigits max health)

    Cooldown - 2s

    Mana cost - No cost



    Second ability:

    Matter of life -

    Brigit leaps to a target location. Her leap has two radii. If she lands on an enemy she will root and damage them as well as applying an anti-heal to them. Anyone else in the area is only damaged.

    Root duration - 1.25s

    Damage - 50/100/150/200/250 (+ 30% magical power)

    Mana cost - 40/60/80/100/120

    Cooldown - 18/17/16/15/14s

    Heal debuff - 10/20/30/40/50%


    Third ability:

    Complete cycle -

    When activating this ability Brigit is able to shoot four projectiles. Three of the projectiles act like normal AAs, however, they have increased damage and create a link. If Brigit hits three enemies with the projectiles it creates a complete cycle. After this she can shoot a fourth projectile. If she hits a linked enemy with this fourth projectile all linked enemies are stunned and damaged again. She can use all three projectiles on one enemy to stun them if she wants. If you miss a projectile it is lost and she cannot create a complete cycle but can still damage enemies with the remaining projectiles. You can beads this but the stun and damage effect will still apply to the remaining linked enemies. Enemies linked are slowed when a complete cycle is formed. Brigit can cancel this abillity early (e.g if she wants to use the projectile as a single form of damage).

    Damage per projectile - 20/25/30/35/40 (+ 20% magical power)

    Forth projectile single damage - 50/60/70/80/90 (+ 10% magical power)

    Complete cycle damage - 30/60/90/120/150 (+ 20% magical damage)

    Stun duration - 0.5/0.75/1.0/1.25/1.5s

    Slow - 5/15/25/25/30%

    Mana cost - 60/70/80/90/100

    Cooldown - 18s

    Forth ability (Ultimate):

    Power of the fourth season -

    Brigit holds her sword up to the sky. This creates an immense, beautiful forest around her in a radius. The ability lasts 10s and at any point during the 10s she can activate the ability again to plant her sword in the ground. This changes the forset into a dark forest with thorns. This forest will heal allies and, when changed, will damage enemies.

    Heal - 100/150/200/250/300 per 2 seconds

    Damage - 40/80/120/160/200 per 2 seconds

    Mana cost - 150/175/200/225/250

    Cooldown - 120/115/110/110/105s



    Here is an idea of how she could look. I tried to design her with a theme of fire as it is important in her lore: https://imageshack.com/i/po2q5zvcj

    She will also hold a sword in her right hand. She doesn`t have to float.
    Last edited by Mariocook117; 07-13-2017 at 07:33 PM.

  2. #2
    Junior Member Senior Cupidhead tootalicious's Avatar
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    This is better than the original! The 3rd ability seems a little hard to get off though. Perhaps she could only need to link 2 enemies together, since there's not many situations in a game where 3 enemies will be grouped up.

  3. #3
    Junior Member Cupidhead Mariocook117's Avatar
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    Edit: (Credit to tootalicious) on the third ability you dont have to hit three individual enemies with your projectiles, you just need to land them on enemies (gods). For example, you can use all the projectiles on one god to make a cycle, or hit one god with one projectile and another god with two projectiles.
    Tootalicious, the 3 projectiles are to add damage to kit as she is a mage and one of her abilities is just a switching ability. Thank you for your reply and support

  4. #4
    New Member Cupidhead JonnyCook511's Avatar
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    Nice concept

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