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Thread: Kukulkan's ultimate.

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    Junior Member Senior Minion Derajalen's Avatar
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    Kukulkan's ultimate.

    Why is it that in a game where #"MOST" god's ultimates are ambushes or trash #Athena but you hardly ever see them coming but as for Kukulkan's which is fine and great but only problem is it marks the ground so everyone can see it and just move to the side and you miss them all. Waste of a cooldown that NEVER lands.

    Remove the ground marker. if you are #THAT #SKILLED you'd know to move without the alert.

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    Senior Member Chosen Ichimarou's Avatar
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    Well to make it short:

    Poseidon has a ground marker
    Vulcan has a ground marker
    Nu Wa marks you and tells youexactly when its gonna hit you
    Isis Ult is a permanent ground marker
    Zeus ult is a permanent ground marker
    Scylla has a ground marker
    Ah Puch Ult is a permanent ground marker
    Sol has ground marker

    "Most" ults are ambushes huh ?
    Out of all games ive ever played Tales of Symphonia teaches the biggest lesson in life without you realizing it.....until youre old enough to understand it.

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    New Member Minion EMF4ever90's Avatar
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    I agree with Derajalen on the part that Kukulkans ultimate is unfair for the player as it can be easily avoided just by moving a little bit away from the mark..it is true that other have marks too but they are much quicker and need more attention in order to avoid unlike Kukulkans ultimate..for example, if Poseidon caught u in the middle of his ult u can't escape unless u have dash because normal movement is not enough to get away from the AOE, but wait, if he uses waterpool thing from his third ability before the ultimate (which every Poseidon player does) you can't dash and need to depend on beat or Aigus. Zues' ultimate has large AOE so even if u avoided it will still hit u at least once before u are safe so yeah..again, Kuku's ultimate can be so easily avoided and the only way to hit someone with it is to depend on your team to CC someone

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    Senior Member Chosen BakaCircle9's Avatar
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    Quote Originally Posted by Derajalen View Post
    Why is it that in a game where #"MOST" god's ultimates are ambushes or trash #Athena but you hardly ever see them coming but as for Kukulkan's which is fine and great but only problem is it marks the ground so everyone can see it and just move to the side and you miss them all. Waste of a cooldown that NEVER lands.

    Remove the ground marker. if you are #THAT #SKILLED you'd know to move without the alert.
    LOL

    Kuku ult is hard to land? tri to land Sol ult, not one hit, whole ult, then we can talk about difinition of "hard to land"...
    TOP 3 most stupid things i've ever see in this forum:
    Quote Originally Posted by *name deleted after moderator request* View Post
    she can do 1000 dmg at level 3 by just her 2-and passive
    Quote Originally Posted by *name deleted after moderator request* View Post
    her 3 should be more like medusa moving backwards movement penalty reduced only by 50%
    Quote Originally Posted by *name deleted after moderator request* View Post
    Her ult now is her 2 but with lower damage but same cooldown!

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    Senior Member Honoured RockerBaby's Avatar
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    yeah kuku needs setup and he also zones the enemy team out while pwning the guy caught in the cc
    Rocking the boat

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    Senior Member Chosen GodlySparta's Avatar
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    Use Kuku's ult as a way to kill off the enemy that is escaping. It's not for engaging on the enemies. Or get enemies to a bad spot and combo it with your ult.

    You just need skill or a setup like Ares' ult! There are many other ults that can easily set up this one. Kuku has his whirlwind and if you have Gem of Isolation, it serves as a very OP set up.

    Skill is required to land his ult. I often find myself missing it but it has a shorter cooldown than other ults and it does huge amounts of damage. It has literally one shot most gods I've come across. If you want an ult that does that much damage, you need to invest skill and dedication to landing your ult.

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    Junior Member Senior Minion Derajalen's Avatar
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    Quote Originally Posted by Ichimarou View Post
    Poseidon has a ground marker
    Vulcan has a ground marker
    Nu Wa marks you and tells youexactly when its gonna hit you
    Isis Ult is a permanent ground marker
    Zeus ult is a permanent ground marker
    Scylla has a ground marker
    Ah Puch Ult is a permanent ground marker
    Sol has ground marker
    Good job! you named 8 out of 88! total proof, much believing!

  8. #8
    Senior Member Chosen BakaCircle9's Avatar
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    Quote Originally Posted by Derajalen View Post
    Good job! you named 8 out of 88! total proof, much believing!
    dude, he maned 8 mages, so its not 8 of 88, its 8 of 20+...

    Kuku is a mage, so he named other mages with ground target markers on their ults... but if you want so:

    Agni
    Ah Puch
    Amaterasu
    Apollo
    Athena
    Bakasura
    Cernunnos
    Chaac
    Cupid
    Fafnir
    Geb
    Hades
    Hou Yi
    Hun Batz
    Isis
    Izanami
    Kali
    Kukulkan
    Kumbhakarna(when enemy fall down)
    Kuzenbo
    Nu Wa
    Poseidon
    Rama
    Ratatoskr
    Scylla
    Scadi
    Sobek
    Sol
    Susano
    Sylvanus
    Thor
    Vulcan
    Xbalanque(shows time to stun)
    Xing Tian
    Ymir
    Zeus

    all those gods have ground markers on their ults, problem here is a fact, that some of those markers have too short time when you can see it, some times it's not enough to react(like Geb ult have).
    TOP 3 most stupid things i've ever see in this forum:
    Quote Originally Posted by *name deleted after moderator request* View Post
    she can do 1000 dmg at level 3 by just her 2-and passive
    Quote Originally Posted by *name deleted after moderator request* View Post
    her 3 should be more like medusa moving backwards movement penalty reduced only by 50%
    Quote Originally Posted by *name deleted after moderator request* View Post
    Her ult now is her 2 but with lower damage but same cooldown!

  9. #9
    Senior Member Chosen Ichimarou's Avatar
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    Quote Originally Posted by Derajalen View Post
    Good job! you named 8 out of 88! total proof, much believing!
    I didnt know this game had 88 mages. GOOD JOB SIR !


    There also is another reason why KKKs ult is supposed to be hard to hit.....the best CC in the game is in that ult. Try to use your beads on KKKs ults knock up/back. This 1 second where you cant do anything means alot in team fights.
    Last edited by Ichimarou; 05-19-2017 at 07:28 AM.
    Out of all games ive ever played Tales of Symphonia teaches the biggest lesson in life without you realizing it.....until youre old enough to understand it.

  10. #10
    New Member Minion KingSombrer0's Avatar
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    >Wants Kuku ult to land easier.
    >Hits for 800 (+120% of your magical power)
    >Will easily have 600 Magic Power by end game.

    So you're telling me you want an ability that hits for over 1400-1500 and has knockup, to be able to land easier.

    I've heard of good ideas, and this is not one of them.

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