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Thread: A player has left the game..........

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    Junior Member Senior Minion Derajalen's Avatar
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    A player has left the game..........

    Oh, well I guess we are screwed?
    Can't have the AI take that toon over besides just having them stand in the safe zone the WHOLE GAME!

    Had three people leave a 5 vs 5 arena match, So think about how that turned out.........

    Something tells me these devs didn't "PLAN AHEAD" on that one.

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    Forum Discord Owner Infamous Azilo's Avatar
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    To be fair, bots would be worse than AFKers. Bots are dumb, they feed. They will be farmed for XP and gold.
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    Junior Member Senior Minion Derajalen's Avatar
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    build a better AI or just make excuses because you can't or won't.

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    Forum Discord Owner Infamous Azilo's Avatar
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    AI is AI and will only go so far. They'll have general builds instead of builds designed around the fight in that particular game.

    What they should do is make surrender available immediately upon two people leaving.
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    With how much Smite's servers already struggle under load, I don't want to imagine each game with a DC also adding an AI that the server then has to process every action it takes, and if you make the AI even better than current, you're adding even more load to the server

    if Hi Rez wanted AI replacements and better AI they'd have to heavily invest in better server infastructure
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    Junior Member Senior Minion Derajalen's Avatar
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    I doubt that, it's just a few KB's client side does the rest.

    Ever play heroes of the storm? AI takes over as soon as a player leaves, no different.

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    Senior Member Chosen GameVeteranAzure's Avatar
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    Quote Originally Posted by Derajalen View Post
    I doubt that, it's just a few KB's client side does the rest.

    Ever play heroes of the storm? AI takes over as soon as a player leaves, no different.
    yes but how good are those ai?

    that is the main issue here, there is only so much that the ai hi-rez has can handle...sure they could program it better and smarter, but there is no telling how long that could take, and then they would need to wait on player feedback over the course of possibly several months to see if it is working they way they intended.
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    Junior Member Senior Minion playcat2's Avatar
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    Even Dota just returns them to base, and they just stay there. I think maybe sometime in the future when we have better cpus, better AI handling, we could probably do that. I think maybe there should be a differentiation between a disconnect and leaving the game. If it's possible. Maybe it could verify if the person's internet connection went down. I do think it would take a lot of cpu processing to take over a bot character.

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    Senior Member Chosen GameVeteranAzure's Avatar
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    Quote Originally Posted by playcat2 View Post
    If it's possible. Maybe it could verify if the person's internet connection went down. I do think it would take a lot of cpu processing to take over a bot character.
    Unfortunately, if memory serves, Hi-Rez has commented on the fact that the system they currently use can't tell the difference between;
    Player A: Who rage quit to go play some other game
    and
    Player B: Who got disconnected from the internet

    Because to their system, the player left the game. I actually don't know of any system in use that can tell this difference.
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    Junior Member Senior Minion playcat2's Avatar
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    Though we are slowly moving in to the future. I think companies have to work together.

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