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Thread: Making Ganesha Ult Better

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    Junior Member Cupidhead BooFlame's Avatar
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    Lightbulb Making Ganesha Ult Better

    A friend and I were talking about the new god coming out, Ganesha.
    Seeing an old ultimate come back to Smite is pretty cool, however adding only protection reduction to Old Wa's ult is pretty lame. Ganesha should have a more interesting ult that suites his guardian status! Something like extending the duration of the ult if an enemy gods die inside it or perhaps a damage buff aura pulses out of each pillar if someone dies inside of it.

    We all know the ult is going to change either with either slow or the protection so how about adding something more unique to him now?

    What do you all think? Should Ganesha have a more detailed and support orientated ultimate?

  2. #2
    Junior Member Cupidhead
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    Actually...I think all the field should be a damaging area and not only "between the pillars"

    Why ?

    Because of his passive
    I really excpected Something more offensive =/

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    Senior Member Chosen GameVeteranAzure's Avatar
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    it's going to get nerfed in the following patch anyway, because people will claim it's too over powered (which to be fair, it kind of is).

    might want to wait and see what they do, before adding anything to the ult
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    Member Worshipper PîxelFox's Avatar
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    Too much damage for a god that should suposedly be like those items that provide a buff for your allies in X range

    Also i wonder if teleprt/jump gods will be free of slows and damage when they pass the "walls"
    Last edited by PîxelFox; 04-22-2017 at 09:34 AM.

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    Junior Member Cupidhead BooFlame's Avatar
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    Quote Originally Posted by PîxelFox View Post
    Also i wonder if teleprt/jump gods will be free of slows and damage when they pass the "walls"
    If you jump over it you won't incur the damage or the slow. That's why people have found it to be lackluster so far.

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    Senior Member Honoured Polario's Avatar
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    Something that sure has to be nerf is "Ohm". Long time Silence, does not give chance to enemies to fight back.

    Imagine a sup. Ganesha.
    Mid nox
    Hades Solo

    The whole TF will be of silence.

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    Senior Member Chosen DarkFuma's Avatar
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    Quote Originally Posted by Polario View Post
    Something that sure has to be nerf is "Ohm". Long time Silence, does not give chance to enemies to fight back.

    Imagine a sup. Ganesha.
    Mid nox
    Hades Solo

    The whole TF will be of silence.
    It's balanced out by the fact it deals no damage and it's a channel ability.
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    Member Worshipper PîxelFox's Avatar
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    Quote Originally Posted by Polario View Post
    Something that sure has to be nerf is "Ohm". Long time Silence, does not give chance to enemies to fight back.

    Imagine a sup. Ganesha.
    Mid nox
    Hades Solo

    The whole TF will be of silence.
    add (not op [but he is really op]) thanatos as jungler. too many things to ban and we cant do all. now the game is not based in who you pick over the skills, is based in who picks first

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    Member Worshipper Schimeon's Avatar
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    Quote Originally Posted by Ëldritch View Post
    Actually...I think all the field should be a damaging area and not only "between the pillars"

    Why ?

    Because of his passive
    I really excpected Something more offensive =/
    Amen to this.

  10. #10
    Junior Member Cupidhead S4M43LSnaK3's Avatar
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    Really the abilities and everything as far as Ganesha this well, to exemption its ulti that really is useless they should improve it and to increase some points but its defense

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