The gallant shapeshifting ninja who fell in love with tsunade, a beautiful maiden who has mastered slug. his arch-enemy was orochimaru, who was once his follower that mastered serpent magic. orochimaru managed to poison Jiraiya and leave him for dead. luckily, one of his followers came to his rescue and... well... the story is cut short here (from what I could find) on a cliffhanger. nobody knows what happened to Jiraiya after those events. probably that same follower would go on to teach him the rasengan... heh...
I actually wanted to take something from deviantart; something more fancy. but even though I knew this would happen, the only images I could find was the character from naruto, and I didn't want readers picturing him as the playable character but instead something that's more original.
Type: melee, physical
Pros: high single target damage, high mobility
Health: 484 (+73)
Mana: 259 (+40)
Attack range: 12
Attack speed: N/A
Power: 39 (+2.2)
Physical protection: 16 (+3)
Magical protection: 31 (+0.9)
Hp5: 9.7 (+0.7)
Mp5: 4.8 (+0.4)
Serpent killer – Jiraiya ninja skills and familiarity with serpent nature have taught him how to deal with his targets with a single swift strike. Instead of having regular basic attacks, Jiraiya delivers a single basic attack that's equal in damage to 5 basic attacks. After delivering an attack, his can't deliver another attack for another 5 seconds. On-hit effects, including critical strikes, only apply the value of 1 basic attack. additional attack speed from various sources instead converts into damage.
Shuriken Toss – Jiraiya throws a shuriken in a line, damaging the first enemy hit. Up to 5 charges of shuriken can be stored at max. Successful hits on enemy gods lower the cooldown of basic attacks by 1 second.
Damage: 10/40/70/100/130 (+50% of physical power)
Cost: 60 mana
Cooldown: 5s per charge
Gulper – Jiraiya summons a giant toad right in front of him. After a 0.3 second delay, the toad will lash out its tongue, pulling in the first enemy god hit and swallowing (banishing) them for 0.5 seconds.
damage: 60/90/120/150/180 (+80% of physical power)
Cost: 75 mana
Amphibian emulation – Jiraiya submerges at his location. While submerged, he cannot move, stealthed and cannot be revealed by any means. The only indicator to his location is a narrow bamboo tube coming out of the ground. Jiraiya can deliver a lethal strike to enemies that come too close to him. He can remain submerged indefinitely and cancelling the ability removes 3 seconds off of its cooldown. this ability can only be used out of combat
damage: 100/170/240/310/380 (+65% of physical power)
Gallant shapeshifting – Jiraiya transforms into a giant toad. While in that form, he cannot do anything but leap great distances, damaging enemies as he lands. Jiraiya can leap as much as needed until he cancels the ability, with each leap costing mana and having an interval of 0.5 second between each leap. The leaps cannot jump over map terrain, only player-made ones.
Leap range: 50/55/60/65/70 units
Damage: 50/75/100/125/150 (+15% of physical power).
Cost: 40 mana per leap
1. The stats and output of the abilities are always subject to change, depending on whether the character is too strong or too weak.
2. I know that you can't submerge in soil. But if Sobek can do it, than so can Jiraiya. Or any other god, for that matter.
3. to exemplify the passive: let's say that an item gives you 20% attack speed. so in Jiraiya's case, it'll be 20 damage. just remove the "%".