10% of the game is how you use your abilities, 10% is build, tactics teamwork etc. is all included there, and at least 80 percent is relics - specifically Sanctuary/Aegis.
yes, I suck at that - 95% of the time I use Sanctuary, I am still dead within the next 3 seconds.
For others, many many others - Sanctuary and they walk through 3 ultimates one after another, walk through a tower, leisurely walk home through 5 enemies undisturbed, and get to safety perfectly ok. Probably have time to stop by for tea too. And cooldowns or not, some games it seems that every other ability I use on someone and they are "immune."
I don't care how they do it - "brilliant" awareness, items that prolong relics, etc. etc. - it doesn't matter. This game shouldn't so desperately and massively revolve around who uses Sanctuary the best. You can be the best of the best in all other areas, but a master Sanctuary player is pretty much unbeatable and makes everything else pointless. Just delete it from the game entirely, or might as well rename Smite to Sanctuary, because that's the only thing that matters it seems.