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Thread: what the hel?

  1. #11
    Banned Prestigious Fusionsamurai's Avatar
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    Quote Originally Posted by ImTard View Post
    Can we start with reverting her cdr nerf. Then move on to base stats.
    They've played with her abilities enough. They've proven they can't balance her out that way. They need to do base stat changes.

  2. #12
    Senior Member Chosen Drakonasx's Avatar
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    Quote Originally Posted by Fusionsamurai View Post
    They've played with her abilities enough. They've proven they can't balance her out that way. They need to do base stat changes.
    Agree. Let's just go with her base stats and her ability damage on her 1 and 3. Those 2 abilities must be buffed in damage just because she has no ult.
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    Quote Originally Posted by Drakonasx View Post
    Agree. Let's just go with her base stats and her ability damage on her 1 and 3. Those 2 abilities must be buffed in damage just because she has no ult.
    Her repulse can hit for 800, her 1 in both stances can hit for 600-700. She needs no damage increase.

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    Otaku Mod Infamous MiyobiKumagawa's Avatar
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    If they buff Hel then they need to make anti-healing items more enticing to buy since the players don't have any incentive to buy anti-healing as seen during competitive play. The only reason Hel got nerfed during the SPL season was because how bad the horrible professional player teams were itemizing during the course she was in play.

    They had one person build anti-healing and that's it. The rest of the team went to build for themselves and lost every team fight because they couldn't function without their one anti-heal built person.

    Buffs to Divine Ruin and Pestilence is needed along with expanding anti-healing items to compensate the buffs towards Hel.
    *Disclaimer: I am a volunteer moderator. I work on best judgement and do not speak on behalf of Hi-Rez Studios.*


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    Banned Chosen IceQueenLaSaia's Avatar
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    Quote Originally Posted by Fusionsamurai View Post
    Her repulse can hit for 800, her 1 in both stances can hit for 600-700. She needs no damage increase.
    and scylla 2 is 1200
    she should get some more dmg since her aoe is melee unlike scylla retard mode aoe

    pestilence is far from needing a buff and divine ruin already gives enough. issue of most people who try to get items for the anti-heal is that they lose damage themselves and they just don't realise that a dead hel doesn't heal

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    Senior Member Chosen Drakonasx's Avatar
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    Quote Originally Posted by IceQueenLaSaia View Post
    and scylla 2 is 1200
    she should get some more dmg since her aoe is melee unlike scylla retard mode aoe

    pestilence is far from needing a buff and divine ruin already gives enough. issue of most people who try to get items for the anti-heal is that they lose damage themselves and they just don't realise that a dead hel doesn't heal
    Yeah, Scylla's 2 hits like a 1200 sometimes lategame and has a broken op ult that can pentakill like a pro while she, as people said, has 600, 500-600 on her abilities and she has no ult at all.

    Yeah, tell me what you want, i WILL ask for a buff to her. What, afraid of the power of the Hel? Well she deserves to be something at least A tier A+ for what she has been through imo. She DESERVES more damage being ultless.

    Look at Ullr, a perfect example of stances being done well. He has no ult, but his 4 provides such useful benefits and his 1 and 3 hit so hard, while his axe stance gives him extra lifesteal and an about 1.4 second stun. Yeah, that's legit and he does great damage, why can't Hel? A MAGE do it? Heck, 1 crit from Ullr is higher than Hel's 1's damage and it's frequent while Hel's skill is on cd.

    Same with Tyr. It is done right because he has an ult, unlike these 2.

    Anyway i am for a buff to her passive. Instead of 20% make it 30% just for damage and max 25% for healing (cause it's good enough) and also make the change from stance attunement faster so she could get the passive faster. And also her 4's dark buff could be increased by 10 or 5 per all levels and her healing stance by 5 mp5 for better mana management.
    Last edited by Drakonasx; 10-09-2016 at 12:18 PM.
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    Banned Chosen IceQueenLaSaia's Avatar
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    i am rather for a scaling increase on the dmg parts and addition of some movespeed to her light stance ult. i mean mp5 is nice ya but how does that help u when u take 500 mana for a full ability rotation that is to be done pretty much every 7sec aswell as having the speed of a potato not even counting one ability being rather single target skillshot, other being so close range that u inevitably need either blink or defense to not die before hitting it, and another ability that's just a debuff/cleanse

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    Senior Member Chosen RockerBaby's Avatar
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    I think Hel is in a good spot now.

    25 prot defubb in AoE along with 40% slow that is impossible to miss, best spell she has.

    Dispel and heal are incredible powerful especially in some games.

    The MS boost from heal is such a huge advantage.

    Yeah, Scylla's 2 hits like a 1200 sometimes lategame and has a broken op ult that can pentakill like a pro while she, as people said, has 600, 500-600 on her abilities and she has no ult at all.
    Which is impossible to hit with against a team that is getting cleansed from CC and runs around like gazelles. Hel offers so much utility, giving her more damage and she would RIP games.
    Last edited by RockerBaby; 10-09-2016 at 01:39 PM.
    Rocking the boat

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    Banned Chosen IceQueenLaSaia's Avatar
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    Quote Originally Posted by RockerBaby View Post
    I think Hel is in a good spot now.

    25 prot defubb in AoE along with 40% slow that is impossible to miss, best spell she has.

    Dispel and heal are incredible powerful especially in some games.

    The MS boost from heal is such a huge advantage.



    Which is impossible to hit with against a team that is getting cleansed from CC and runs around like gazelles. Hel offers so much utility, giving her more damage and she would RIP games.
    no. just no. if u can miss scylla 2 against a guy you should just not even consider coming to debate about skills and balance

    the delay for hel cleanse/heal and for scylla 2 to pop is legit the same. not comparable

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    Quote Originally Posted by MiyobiKumagawa View Post
    If they buff Hel then they need to make anti-healing items more enticing to buy since the players don't have any incentive to buy anti-healing as seen during competitive play. The only reason Hel got nerfed during the SPL season was because how bad the horrible professional player teams were itemizing during the course she was in play.

    They had one person build anti-healing and that's it. The rest of the team went to build for themselves and lost every team fight because they couldn't function without their one anti-heal built person.

    Buffs to Divine Ruin and Pestilence is needed along with expanding anti-healing items to compensate the buffs towards Hel.
    Every anti healing item is both viable and enticing to buy. Beatstick gives pen, pestilence gives a great chunk of magical defense, divine ruin is the only one that should be changed.

    Divine needs its lifesteal taken away and should be given cdr, given that it is logical for that item.

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