View Poll Results: which role will fit Helios

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  • Mage

    57 75.00%
  • Support

    12 15.79%
  • Tank

    7 9.21%
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Thread: Helios, titan of the sun

  1. #1
    Junior Member Senior Cupidhead HazeSkater's Avatar
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    Helios, titan of the sun

    HELIOS/SOL
    TITAN OF THE SUN
    Appearance:

    or he may look like this:


    Lore:
    The Sun. Without it, this world would be a cold, desolate place - one which mortals could not survive on. The wise amongst mortals recognize this, and offer up praises to the Gods of the Sun. Once such God is Helios, the handsome Titan, with his solar chariot, drawn by flaming steeds. It is his duty to haul the sun across the sky every day, and thus bring light and heat to the world, allowing crops to grow and mankind to thrive.

    As time went on, however, more and more of the Faithful began to associate Helios' deeds with a different God - Apollo, the well-loved God of Music and Light, and many began to give Apollo the praise that Helios so rightly deserved. And what is a God without mortals to praise them? As more and more mortals turned to Apollo, Helios' influence waned, and he was forgotten by both those who once worshipped him, and the Gods that once called him brother.

    Now the war between the gods is tearing the world apart, and Apollo has already joined the battle. Those few still loyal to the true Sun God are crying out for him to take the field, and Helios has answered. He has come, bringing the full, blazing fury of the Sun with him. He will remind the world of his terrible power, and bring those who had forgotten them to their knees, scorching all in his way with fire.
    For this amazing piece of lore thx to "Probably_Psycho".
    Pantheon: Greek
    Type: Range, Magical
    Role: Mage
    Hit progression: Normal
    Pros: High Area Damage
    Cons: Low Defense
    Passive: Flares
    Combination mechanic:( So about Helios combination mechanic, bassically when u hit ability 1 you see the targeter and you can cast the ability,
    but if u hit your first ability and press ability number 2 for example, then the targeter will change and the visuals of that ability will change too, so then u can cast a combined more powerful ability but to let you know that both abilities will be on cooldown after casting.)

    Helios can combine two of his abilities with each other that will swap the advantages from one to another, if the abilities were combined and casted then both of them will be on cooldown.After 6 succesfull combinations Helios abilities will gain 30% cooldown reduction except for the Ultimate. The passive reset when the cooldown effect occured.
    Ability: Buff
    Affects: Self
    Ability 1: Blazing Barrage
    Visuals: (Blazing Barrage look>>> link)
    Helios sends forward 3 moving fireballs in a line, doing damage to everyone in their path, each third fireball will have increased travel speed and will set enemies on fire that will take damage every .5s for 3s
    Helios is able to move while casting.
    If this ability it's combined with "Bright Look" then the targeter&ability will change and each fireball in addition will blind enemies on impact for 0.3s/0.3s./and 0.4s on final fireball.
    Damage: 95/135/165/205/265 (+40% of your magical power)
    Damage per tick: 3(+5% of your magical power)
    Ability: Line
    Affects: Enemy
    Range: 50
    Firing Duration: 3s
    Cost: 60/65/70/75/80
    Cooldown: 12s
    Ability 2: Bright Look
    Visuals: ( bright look >>> link)
    Helios emmanate intense light from his eyes and mouth, enemies caught in that area take damage every second, plus they are blinded for 1s and slowed for the duration , only enemies that face him will be blinded, in addition Helios is immune to knockback while channeling. If this ability is combined with "Sunstroke" the targeter and the ability will change and Helios will fire a Spear of Light that aditionally will blind enemies for 1s and will slow them for 23%.If it's combined with "Blazing Barrage" then the ability will be the same as in first case and Helios will fire 3 fireballs that will blind enemies .
    Damage per tick: 30/35/40/45/50 (+15% of your magical power)
    Ability: Cone
    Affects: Enemy
    Slow : 15/17/19/21/25%
    Duration: 3s
    Cost: 45/50/55/60/65
    Cooldown: 15s
    Ability 3: SunStroke
    Visuals: (SunStroke look>>> link)
    Helios throw a piercing spear made of pure light that pass through enemies walls and minions and deal damage to everyone in his path.If this ability is combined with "Blazing barrage" the targeter will change and the tip of the spear will be covered with fire that will set encountered enemies on fire dealing damage every .5s for 3s. If this ability is combined with "Bright look" then the ability will be the same as in case two and Helios will throw a spear combined with light that will blind enemies on impact.
    Damage: 20/30/40/50/60 (+10% of your magical power)
    Ability: Line
    Range: 70
    Cost: 55/65/75/85/95
    Cooldown: 10s
    Ability 4: Solar Rush
    Visuals: (Solar Rush look>>> link)
    Ultimate throw look>>> link)
    Helios jump into the sky at blazing speed, while in the air Helios hold an enormous Sun in his hands, he can target a great distance away and cant throw that Sun down doing area damage and revealing the area on minimap for 3 seconds while throwing Helios consume all of his abilities,if a certain ability is on cooldown then
    his ultimate will benefit only from abilities that are up.When he consume all of his abilites the explosion will slow,blind, and set enemies a blaze , enemies caught in the midle are set on fire taking damage every .5s for 3s, enemies away from center are blinded for 1s. After the Sun has been thrown Helios fall down blinding everyone on landing in a radius of 10.
    Damage:150/185/210/235/260 (+50% of your magical power)
    If all abilities are off cooldown then: +
    ( Damage per tick: 3(+5% of your magical power)
    Slow:25%
    Blind:1s )
    Ability: Ground Target
    Affects: Enemy
    Radius: 25
    Cost: 85/90/110/120/135
    Cooldown: 90s
    Last edited by HazeSkater; 07-19-2014 at 12:20 PM.

  2. #2
    New Member Cupidhead LFPrang's Avatar
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    I quite like the concept, only I think that we've got mages enough, so I would rather see him as a tank or a support. The passive looks great, but I would remove the damage and the lifetime, so it only slows but it lasts until Helios dies or recovers his health. The skill two should slow a little more, maybe 15% or 20%, or scale along with the damage. The rest of it looks balanced enough to me, but as I said, I would rather see him in a more support-ish role.

  3. #3
    Junior Member Cupidhead Fro0st's Avatar
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    Wow i like the idea just imagine u run away and see a gigantic sun falling at you from sky, pretty epic , plea
    Hi-Rez i wanna see that in game.
    Last edited by Fro0st; 06-09-2014 at 02:13 AM.

  4. #4
    Member Follower RolasuDraygan's Avatar
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    This is a really cool concept. I would change the passive radius to maybe 30 or 40 just because the slow is pretty minor. Overall though this is awesome.

  5. #5
    Junior Member Senior Cupidhead HazeSkater's Avatar
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    Thx everyone for your feedback as u can see i tweaked the stats to match your suggestions, because the community always knows alot about good and balanced gods, keep it up and say your ideas about stats and stuff and i hope that Hi-Rez will bring finnaly my concept or maybe just an idea, to the game.

  6. #6
    Junior Member Cupidhead M0Ax's Avatar
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    Good concept, i wanted some sun deity that can actually involve sun in his abilities and you did it quite well with that ultimate idea, and skill 2 is also interesting,VVGN bro hope to see this concept in game.

  7. #7
    New Member Cupidhead KIMso's Avatar
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    I love Helios, way better than Apollo but i think maybe u should give ticking damage to 2nd ability and constant damage to 3rd it would be better i guess :P
    By the way though almost every ability is unique and fit him well.
    Last edited by KIMso; 06-10-2014 at 10:11 AM.

  8. #8
    New Member Cupidhead StrongerBK's Avatar
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    OMG summer is allready here and in smite still no new sun deities,
    +1 for idea, kit and design.

  9. #9
    Junior Member Cupidhead Dyos23's Avatar
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    Well i thought that there will be a trouble with his chariot cuz apollo got it allready but u managed to escape this delicate question with his lore and his epic ult.
    Last edited by Dyos23; 06-11-2014 at 06:04 AM.

  10. #10
    Junior Member Senior Cupidhead HazeSkater's Avatar
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    ultimate magical power contribution reduced from 100% to 80%
    edit: power is back to 100% , base damage slightly reduced
    Last edited by HazeSkater; 06-15-2014 at 02:37 AM.

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