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Thread: Gilgamesh, King of Uruk, Demi-God Concept

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    Junior Member Senior Cupidhead samirc11's Avatar
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    Gilgamesh, King of Uruk, Demi-God Concept

    Demi-God Concept For

    Gilgamesh, King of Uruk










    Explanation:

    I'm sure you're thinking "what? Gilgamesh? He isn't part of one of the currently released pantheons! what pantheon does he even belong to? Is there even a pantheon for Gilgamesh?!"
    The answer is, you're right, the Mesopotamian Pantheon and, no, not yet and maybe never. This is my idea for a new pantheon.



    Passive: Absolute Friendship


    The spirit of Enkidu still resides within Gilgamesh, protecting him. Every 5th hit Gilgamesh receives will do 50% less damage.
    When Gilgamesh enters the jungle, a spiritual manifestation of Enkidu will appear to join Gilgamesh on his journey.
    Enkidu has 20% of Gilgames' power and protections. Enkidu dissapears if he gets defeated in battle, and Gilgamesh will have to spend 30 seconds outside the jungle before Enkidu will reapper next time Gilgamesh enters the jungle.



    Ability 1: Absolute Power


    Gilgamesh dashes forward and hits enemies with the side of his axe, dealing damage and knocking them to the side.

    Damage: 80/100/120/140/150 +50% Physical Power



    Ability 2: Absolute Defense


    Gilgamesh summons a stone wall. If activated again, the wall will move forward and collapse on the first enemy god hit, dealing damage and stunning the enemy for 1 second. (I intend for this to be his waveclear)

    Stone Wall Duration: 1/1/1.5/1.5/2
    Damage: 50/100/100/120/140 +30% Physical Power




    Ability 3: Absolute Will


    Gilgamesh converts his mana into health. Gilgamesh is unable to take action while he is channeling and he can only channel for a maximum of 5 seconds. The health gain is equal to the mana drain. Gilgamesh can activate this ability again to cancel it.

    Mana Drain: 50 every .5 seconds (Max 500 mana = 500 health)



    Ultimate: Indomitable Duo


    Gilgamesh summons Enkidu to lock down an enemy within 10 units. Gilgamesh lands a barrage of attacks on the enemy for 2 seconds. If the enemy's health after the barrage is below a certain threshold, Gilgamesh and Enkidu will execute him. Gilgamesh can rightclick during the barrage to directly go to the execute if possible. If Enkidu misses, the cooldown of this ability will be halfed.

    Enkidu Damage: 20/50/50/60/80 + 60% Physical Power
    Barrage Damage: 80/80/120/120/160 + 80% Physical Power, every second for 2 seconds.
    Execute Threshold: 10/10/10/15/15 %
    Last edited by samirc11; 05-09-2016 at 10:07 AM.

  2. #2
    Member Worshipper ChromosomaExtra's Avatar
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    Meh... don't like the 3. There is something I don't like about this concept, but I can't find what. But the idea is good and lore wise.

  3. #3
    Junior Member Senior Cupidhead samirc11's Avatar
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    Meh... don't like the 3. There is something I don't like about this concept, but I can't find what. But the idea is good and lore wise.
    I though of the 3 as something that you do out of combat, like when you're under the tower in solo lane.
    Do you think the kit is too bland?

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    A Tragic Product of Swedish Advertising Demigod SirKeksalot's Avatar
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    Heh, that passive. "FEEL THE AWESOME POWER OF FRIENDSHIP!"

    But that aside, I feel like this is a pretty good concept. The only problem is that he doesn't have a lot of damage. Boosting the base numbers and scaling of all of his abilities should make him pretty solid.
    I tell people I'm bi, but what I really mean is [B] I O N I C L E



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