HEIMDALL, Guardian of Asgard - The Sentinel -
Role : Guardian Nordic
Types: Melee, Magical
Pros : Mobility, Control
Diff : Hard
Passive : To the edge of the World
Heimdall eyesight and hearing are limitless. He's able to perceive invisible or hidden enemies which pass in front of his eyevision.
Gods detected by Heimdall don't lose their invisible status but appear in the mini-map for 2s.
Skill 1 : Key between worlds
Heimdall drives his sword Hofud into the ground to create a portal to his current position then jump into the air swinging the blade and land into the ground slashing all enemies in a 180°cone in front of him. Enemies hit by the leap are slowed for a short duration
Ability type : Leap / Cone
Slam damage : 40/55/80/115/160 (+ 20% of your magical power)
Slash damage : 50/75/110/155/210 (+ 30% of your magical power)
Slow : 15%
Duration : 2/2.25/2.5/2.75/3s
Radius : 30
Cooldown : 18/17/16/15/14s
Mana Cost : 60/70/80/90/100
Heimdall can reactivate this ability over a period of 8 sec to instantly go back to the portal position with every ennemies affected by a dimensional wound. The trip affects the enemies by slowing them for a short duration (the portal can be closed sooner by canceling the ability).
Slow effect : 20%
Duration : 2s
Radius : 25
Skill 2 : Call of Gjallarhorn
Heimdall sounds his horn to call his allies for the battle increasing their movement speed and regeneration.
Ability type : Global/Stim
Movement speed buff : 10%
Duration : 6s
Hp5 increase : + 100/125/150/175/200%
Duration : 10s
Radius : global
Cooldown : 16s
Mana Cost : 50/55/60/65/70
Skill 3 : Dimensional connection
Heimdall focus his power in his sword Hofud and gives 3 consecutive blows which can hurt only one God at a time (affects all minions). Each hit applies or refreshes a dimensional wound for 5 seconds that handicaps and link them to Heimdall (This ability can be canceled any time).
Ability type : Line
Damage per Strike : 35/50/70/95/125 (+ 50% of your magical power)
Dimensional wound duration : 5s
Handicap duration : 1.5/1.75/2/2.25/2.5s
Cooldown : 12s
Mana Cost : 60/65/70/75/80
Ultimate : Over the Rainbow
Heimdall concentrates himself to create a bridge for him and his nerby allies, moving them to a friendly tower, an ally, or a ward location after 5 s.
All allies standing on one of the two portals get a soft heal while enemies take damage (portals can't touch each other)
Ability Type : Global
Heal per tick : 15/20/25/30/35 (+ 10% of your magical power) every O.5 sec
Damage per tick : 30/40/50/60/70 (+ 20% of your magical power) every 0.5 sec
Radius : 20
Duration : 5s
Cooldown : 110s
Mana Cost : 90/100/110/120/130
Here is a build that could perfectly fit his kit :
You can replace Gaïa stone by Winged blade to counter slow effects and not miss your teleportation.
Marvel interpretation :
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