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Thread: SMITE Bugs Megathread [WIP]

  1. #1
    Member Worshipper DaneTheBeast's Avatar
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    SMITE Bugs Megathread


    Ares
    • General
    Ares' icon doesn't match the loading card

    Bacchus
    • General
    His upper body walking animations will sometimes freeze and his 1 won't display any animations

    Bastet
    • Skins
    • Dominatrix

    Bellona
    • General
    Her upper body animations will sometimes freeze

    Chang'e
    • Skins
    • Standard
    The bunny doesn't match the loading card
    • Sun's Bride
    The bunny doesn't match the loading card

    Cupid
    • Skins
    • Golden
    The skin doesn't match the loading card

    Freya
    • Skins
    • Frost Maiden
    • General

    Geb
    • General

    Kumbhakarna
    • Skins
    • Kumbhalayan Yeti
    The skins still plays the animation where he grabs his necklace, even though there is isn't one

    Neith
    • Skins
    • Mischievous
    • Ms. Diagnosis
    An animation of her grabbing her hair still plays even though the hair is a different shape

    Nemesis
    • Skins
    • Blind Vengance

    Poseidon
    • General
    Poseidon's icon doesn't match the loading card

    Ra
    • General
    Ra's icon doesn't match the loading card
    Ra's first ability targeter lags when moving the mouse

    Raijin
    • Skins
    • Devil Horns
    Drumsticks don't match the loading card

    Sun Wukong
    • General

    Thor
    • General
    Gods can sometimes get stuck on/in his wall

    Ullr
    • General

    Zeus
    • General
    Applied stacks don't show properly around the enemy

    Xing Tian
    • General


    • When views god's skins , alt-tabbing will make the cards black until you scroll or hover over them
    • In certain situations the backing animation won't play but the backing will still complete with its effects
    • The gauntlet of thebes has an unnecessary "This item" in its description
    • Clipping issues on maps and on gods
    • When rebinding keys the pop-up box has typos and is too small
    • The disconnect icon is badly scaled
    • Siege has 5 pedestals even though there are 4 players
    • Joust has 5 pedestals even though there are 3 players
    • In certain situations the clunking sound will be heard multiple times for now apparent reason
    • If a friend changes their "state" while you are hovering above them in your friends list, the text in the window won't change
    • Post-game lobby scoreboard for modes with less than 10 players have empty slots
    • Hovering over a god and then scrolling won't update the window in god select
    • In Joust''s red buff camp, the rocks will flicker if they are at the edge on the screen
    • Activating elixirs of might/power/defense while already having its effect won't display the effects
    • Can't see god models until they lock in (lower settings)
    • You are shown as "In game" when you exit out of a practice/co-op match
    • When basic attacks hit something at max range the effect will show that it hit, but no damage will be done
    • Items sometimes don't show at the beginning of the game in the store
    • On steam the launcher is mostly useless


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    Last edited by DaneTheBeast; 12-23-2017 at 04:01 PM.

  2. #2
    Junior Member Cupidhead Lesbomant's Avatar
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    Thor's wall if hits in the center sometimes gets you stuck for more than the stun should last. If i remember correctly this issue has existed for a long time.

  3. #3
    Member Worshipper DaneTheBeast's Avatar
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    Quote Originally Posted by Lesbomant View Post
    Thor's wall if hits in the center sometimes gets you stuck for more than the stun should last. If i remember correctly this issue has existed for a long time.
    It would be nice if there was a way to recreate the scenario every time, or a consistent enough way so I know for sure I can add it to the list.

  4. #4
    Junior Member Senior Cupidhead
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    I dunno how you'd word it, but you should add this as well

  5. #5
    Member Worshipper DaneTheBeast's Avatar
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    Thanks Catastrophe666
    I added it to the list. Really is an interesting bug. Thanks for providing proof and testing.

  6. #6
    Senior Member Chosen frenzy64's Avatar
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    A lot of these aren't bugs
    They've got us surrounded. Those poor bastards.

    -Lewis.B "chesty" puller

    Favourite gods: Ne Zha,Sun Wukong,Xing tian,Hades,ullr

  7. #7
    Junior Member Senior Cupidhead Zujiko's Avatar
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    Raijin:
    When equipped with Soul Reaver and 2 or less stacks Passiv: Static Crescendo his Skill 2: Raiju will trigger Soul Reaver twice.

    Tried it myself, worked pretty...well.

    Edit: Patch 3.3: Still working.
    Last edited by Zujiko; 03-01-2016 at 12:35 PM.
    Wer von Teufeln ungesehen wandeln will, sollte seinen Glauben nicht in Engel setzen.
    - Memorator Ignace Karkasy [M31]

  8. #8
    Bug Connoisseur Prestigious Flareb00t's Avatar
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    Geb's isn't a bug. They have different post/prehit times but same total swing time, a 1x progression actually makes sense for it.

    Create a support ticket here!

    Bug Reporting Forums

    If you have any questions about the game, feel free to PM.

  9. #9
    Member Worshipper DaneTheBeast's Avatar
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    I really don't understand you @Flareb00t . . . Gods like Ullr and neith and really any other hunter and mage all have "None" progression, because there is none, all their attacks have 1x swing time and 1x damage. If it should be written as 1x/1x/1x/1x because of animations then others gods such as agni should also have it instead of "None", not to mention Xing who has 3 animations before they loop (so 1x/1x/1x and not 1x/1x/1x/1x as it is writtern).

    I didn't see for every god but I am pretty sure they are the only ones who have that written instead of "None".
    There is no difference between 1x/1x/1x/1x and "None"
    Last edited by DaneTheBeast; 03-02-2016 at 02:04 PM.

  10. #10
    New Member Cupidhead TheGrumpyDwarf's Avatar
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    Awilix:
    While playing with her today (Arena) my graphics had a minor fit. I had black flickering on the right side and the bottom of my screen. It seemed to be random to when it occurred. But it only happened while using Awilix.

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