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Kaostic
08-12-2015, 03:22 PM
Celestial Wedding Patch Notes / 18th August

New God Skins

Sun’s Bride Chang’e
Moon’s Groom Hou Yi

http://i.imgur.com/fjB3eL2.jpg (http://i.imgur.com/EBvMM9o.jpg)
Daimyodin Odin

http://i.imgur.com/xVwNP5b.jpg (http://i.imgur.com/xrirxcy.jpg)
Wrath of Olympus Zeus

http://i.imgur.com/ZtWhIBa.jpg (http://i.imgur.com/fLDR2bw.jpg)




New Voice Packs

Sun’s Bride Chang’e
Moon’s Groom Hou Yi
Daimyodin Odin
Infiltrator Loki




Training Map

In the first step towards improving our new player experience within SMITE, we are introducing a Training Map. The Training Map will take players through a series of single player matches intended to ease a new player into the game. These training matches are currently existing modes within the game already:
Joust 3v3 Practice
Arena Tutorial
Arena Practice
These modes may change over time as we continue to tweak and improve the new player experience.
The matches on the Training Map will give players a bonus of Favor and XP upon completion.



Jungle Practice - Updated

We have updated the Jungle Practice map, adding some requested features as well as making sure everything is up to date.
Updated visuals and Jungle Camps
Added the ability to reset back to Level 1
Added Invincible Odin Target Dummies
Items are now purchasable/sellable everywhere on the map



UI

Wisdom Tab and God Builder have had visual updates. Still a work in progress.
Spectator - Fixed Siege Juggernaut Health bar not showing the correct time.
Draft Pick - Fixed UI incorrectly stating Player 5 is picking.
Added gradient to Recall bar making it easier to see.
Fixed incorrectly stating ‘next promotion’ at end of match lobby for Master ranked players.
Arena Damage icons updated.
Updated Feature Panel buttons on landing page (Rewards, Season Ticket, Event).
Accolade art can now be seen in larger resolution when mousing over.




Misc

Changes to the Refer-a-Friend rewards.
Play Together Bonuses have changed
20 hours for 200 gems has become 15 hours for 200 gems
30 hours for 200 gems has become 20 hours for 200 gems
Triumph & Agni Skin now rewarded at 10 hours played together.
All changes will be retroactively applied.
Event Master
We have awarded gems (based on progress) to those who had progress on the Event Master achievement and have removed the achievement from the game.
Fixed issue with saved login information not persisting through a service or PC restart.
Fixed “I like you” Achievement not working.
Spectators in Joust League match lobby will now have a delay.
Emotes will now automatically play when purchased in the match lobby.
“Jolly Roger” Achievement added - Win a match with all Pirates on your team.




Items

http://hzweb.hi-rezgame.net/smite-web/wp-content/uploads/2015/05/2412.jpg
Combat Blink
Fixed issues with blinking then continuing to be affected by Crowd Control.




Gods

http://hzweb.hi-rezgame.net/smite-web/wp-content/uploads/2015/05/1737.jpg
Agni
Path of Flames
Fixed not highlighting targets.
http://hzweb.hi-rezgame.net/smite-web/wp-content/uploads/2015/05/1956.jpg
Ah Muzen Cab
Bees! (Passive)
Fixed Disarm taking longer than 4s to re-apply if Bees! is extended with Basic Attacks.
http://hzweb.hi-rezgame.net/smite-web/wp-content/uploads/2015/05/2037.jpg
Awilix
Feather Step
Fixed others not seeing the area of effect fx.
Gravity Surge
Brightened up the pull indicator for Renegade skin.
http://hzweb.hi-rezgame.net/smite-web/wp-content/uploads/2015/05/1809.jpg
Bacchus
General
Fixed The King end of match lobby showing guitar floating.
http://hzweb.hi-rezgame.net/smite-web/wp-content/uploads/2015/05/1966.jpg
Chaac
Torrent
Fixed a blind spot where targets would not be hit.
http://hzweb.hi-rezgame.net/smite-web/wp-content/uploads/2015/05/1921.jpg
Chang’e
Passive
Fixed Rabbit Passive meter not changing color to Moonlight Love skin.
http://hzweb.hi-rezgame.net/smite-web/wp-content/uploads/2015/05/2040.jpg
Hou Yi
Ricochet
Fixed not highlighting all targets on 2nd and 3rd trajectories.
http://hzweb.hi-rezgame.net/smite-web/wp-content/uploads/2015/05/1999.jpg
Janus
Threshold
Fixed debuff tooltip showing incorrect icon.
http://hzweb.hi-rezgame.net/smite-web/wp-content/uploads/2015/08/khepri.jpg
Khepri

http://i.imgur.com/Q7LqbH4.png
“Khepri was over performing but we wanted to be careful about how we brought his strength down. He is a character that focuses on protecting allies, but was slightly too potent as well as had other strengths. We chose to reduce some of his ability to protect, while focusing more on lowering some of his durability and damage.”

Fortitude (Passive)
Reduced Shield Health per tick from 3% to 2%. Reduced maximum Shield Health from 15% to 10%.
Fixed buff tooltips not showing.
Abduct
Reduced base damage from 80/140/200/260/320 to 80/130/180/230/280.
Fixed Khepri not being affected by Silence during Pull.
Rising Dawn
Reduced allied Damage Mitigation from 30/35/40/45/50% to 20/25/30/35/40%.
Scarab’s Blessing
Fixed buff tooltips not showing.
http://hzweb.hi-rezgame.net/smite-web/wp-content/uploads/2015/05/standardkumbhakarna.jpg
Kumbhakarna
Sleepy (Passive)
Fixed not being targetable by Khepri Ultimate if asleep.
http://hzweb.hi-rezgame.net/smite-web/wp-content/uploads/2015/05/standardnemesis.jpg
Nemesis
General
Fixed AFK skin playing Gamma Slam voice.
Retribution
Fixed an issue that caused Nemesis to go invisible on some clients.
http://hzweb.hi-rezgame.net/smite-web/wp-content/uploads/2015/05/2036.jpg
Nox
Shadow Step
Fixed an issue with Nox's shadowstep where ejecting from an ally executed by Ao Kuang could cause her to get stuck on top of terrain.
http://hzweb.hi-rezgame.net/smite-web/wp-content/uploads/2015/06/Ravana-Tyrant.jpg
Ravana
General
Cleaned up some visual issues at Victory screen.
http://hzweb.hi-rezgame.net/smite-web/wp-content/uploads/2015/05/1988.jpg
Scylla
General
Fixed Special Emote not working.
http://hzweb.hi-rezgame.net/smite-web/wp-content/uploads/2015/05/1924.jpg
Tyr
Power Cleave
Fixed knocking back players that were using spacebar jump.

RainbowSplat
08-12-2015, 04:16 PM
First! and i love Loki infiltrator VP overall super small patch....it feels like with every patch its getter smaller and smaller

GongsunYiru
08-12-2015, 04:16 PM
Chang'e and Hou Yi! It's so beautiful and romantic.

http://i.imgur.com/M8Q5Lcl.gif

GankFirst
08-12-2015, 04:17 PM
Can you guys pls fix nu was VP? Idk how many times i've ask for the voice-quote of her ultimate.
Thats all i'm asking for.

shXdy
08-12-2015, 04:18 PM
Great patch, well done. But can you make a new Thanatos skin, please? Thanks.

Goobis
08-12-2015, 04:18 PM
I was hoping for an Ao Kuang nerf, but at least you guys nerfed Khepri. :P

Shadyfire
08-12-2015, 04:18 PM
rip Khepri.

MiyobiKumagawa
08-12-2015, 04:18 PM
Screw the Hou Yi and Chang skin. The Daimyo Odin skin is a must get for me. Yay, Khepri nerfs.

McKnightrider
08-12-2015, 04:19 PM
A good small patch. I like the skins, I think I'll actually buy th Chang'e skin so I have a second solo god to play...AND CHANG'E ACTUALLY TALKS IN IT! Nice jungle practice upgrade and I like the nerfs to Khepri, I understand not wanting to over nerf him but they focused on the right things. His passive was very OP, especially in solo. Surprised they didn't touch his ult but I suspect they will next patch as they see how stupid it is. The rest of his kit was really well balanced, I think it was a good change. Not overly nerfed and not so pathetic it doesn't make a difference.

mellowminty
08-12-2015, 04:19 PM
finally they get a couple skin and its pretty aaaa

McKnightrider
08-12-2015, 04:20 PM
rip Khepri.

Idiot cupid heads...
~~
~~
Also when is the damn Zeus rework? It's been teased for like 6 months now.

Jayzao
08-12-2015, 04:20 PM
nothing special to see here, patches just become smaller and smaller can be this called a patch?

Lesbomant
08-12-2015, 04:20 PM
Nice practice changes, but a very weak patch...

VoicesSs
08-12-2015, 04:21 PM
I was hoping for an Ao Kuang nerf, but at least you guys nerfed Khepri. :P

there you go





Dragon Call


Magical Power Scaling of melee damage reduced from 30% to 28% per Dragon.
Ranged damage when re-activating the ability and sending Dragons forward reduced from 20/30/40/50/60 to 15/20/25/30/35 per dragon.





ALREADY NERFED A LOT haters gonna hate

Keskopar
08-12-2015, 04:24 PM
Nice patch nice skins :D

Goobis
08-12-2015, 04:24 PM
there you go





Dragon Call


Magical Power Scaling of melee damage reduced from 30% to 28% per Dragon.
Ranged damage when re-activating the ability and sending Dragons forward reduced from 20/30/40/50/60 to 15/20/25/30/35 per dragon.





ALREADY NERFED A LOT haters gonna hate

That already happened and its not enough.

Dmantakae
08-12-2015, 04:25 PM
Idiot cupid heads...
~~
~~
Also when is the damn Zeus rework? It's been teased for like 6 months now.

What about cupid heads???

New Odin skin looks awesome

UmakiYuu
08-12-2015, 04:25 PM
Personally kinda done with this.

So we have reddit full of complaints about ravana,vamana,merc.nu wa minions and alot of other things.

What we got?A bunch of skins?How those will make me feel this game is balanced?Can you even call this a patch?

Also what happened with zeus rekit?Why its not in this patch?What was the reason for us to even come to watch livestream if this was just cosmetic change?

Edit:Yes i know there is jungle practice change and khepri got nerfs.But there is like nothing else happening in this patch.

Rezhez11
08-12-2015, 04:26 PM
So will I get the gems again or what ? I don't understand the meaning of retroactively.

VoicesSs
08-12-2015, 04:28 PM
That already happened and its not enough.

have you seen dragon call ranged damage before the nerf ?

Determined
08-12-2015, 04:29 PM
Omg a new Chang'e skin! I'm so happy! Please don't be in a chest. She already has 2 exclusives. Make it Gem please and i will definitely buy it.

Faustgesicht
08-12-2015, 04:29 PM
Any chance of getting that Hou yi and Chang'e side-by-side art?

xXZanza
08-12-2015, 04:30 PM
I want those two skins! Aggh

McKnightrider
08-12-2015, 04:30 PM
So will I get the gems again or what ? I don't understand the meaning of retroactively.

It means what you already gained goes towards your progress. If you've already received the rewards you won't get it again. If you are in progress to it and have surpassed the new requirements you get it. In other words if playing 30 hours with someone got you agni skin and you're at 15 hours, the change is to 10 hours so you already passed the 10 hour mark. That's what it means.

Goobis
08-12-2015, 04:31 PM
Personally kinda done with this.

So we have reddit full of complaints about ravana,vamana,merc.nu wa minions and alot of other things.

What we got?A bunch of skins?How those will make me feel this game is balanced?Can you even call this a patch?

Also what happened with zeus rekit?Why its not in this patch?What was the reason for us to even come to watch livestream if this was just cosmetic change?

Edit:Yes i know there is jungle practice change and khepri got nerfs.But there is like nothing else happening in this patch.

The Reddit is a small minority of the Smite Community, they don't speak for the entire community.

Rezhez11
08-12-2015, 04:31 PM
It means what you already gained goes towards your progress. If you've already received the rewards you won't get it again. If you are in progress to it and have surpassed the new requirements you get it. In other words if playing 30 hours with someone got you agni skin and you're at 15 hours, the change is to 10 hours so you already passed the 10 hour mark. That's what it means.

Ah Thanks :) so if I've done 4 hours I ahev 4/10 hours ?

Goobis
08-12-2015, 04:32 PM
have you seen dragon call ranged damage before the nerf ?

Yea I have, he needs more nerfs.

Brede
08-12-2015, 04:33 PM
I kind of understand that Chang'e and Hou Yi are supposed to be matching eachother. But why couldnt Chang'e have a sun theme to her? I couldnt see a single change in her abilities from her standard skin. she could have been so pretty

GongsunYiru
08-12-2015, 04:33 PM
Any chance of getting that Hou yi and Chang'e side-by-side art?

I hope they will release the wallpaper that was shown.

hirez pls

VoicesSs
08-12-2015, 04:33 PM
Yea I have, he needs more nerfs.

what about serqet , loki , bastet i think they need more nerfs than ao kuang

Goobis
08-12-2015, 04:34 PM
what about serqet , loki , bastet i think they need more nerfs than ao kuang

Serqet is top tier yes.

Loki is a shit Conquest god right now.

Bastet just got nerfed hard and is no where near as good as Ao Kuang.

VoicesSs
08-12-2015, 04:35 PM
Serqet is top tier yes.

Loki is a shit Conquest god right now.

Bastet just got nerfed hard and is no where near as good as Ao Kuang.

dont talk about only conquest and bastet still need nerf with that dot

McKnightrider
08-12-2015, 04:37 PM
Ah Thanks :) so if I've done 4 hours I ahev 4/10 hours ?

yeah pretty much.

Goobis
08-12-2015, 04:37 PM
dont talk about only conquest and bastet still need nerf with that dot

Conquest is the only thing that matters with god balancing, no other mode matters.

McKnightrider
08-12-2015, 04:46 PM
dont talk about only conquest and bastet still need nerf with that dot

Only conquest matters, nothings ever going to be balanced around anything else. Bastet is fine, she already got a big nerf to her cats. They have hardly any HP.

Azilo
08-12-2015, 05:04 PM
With such a small patch, why is it going to take forever to come out?

And still no Nu Wa minion AI update. Gj.

SeventhArchon
08-12-2015, 05:09 PM
Where are the patch notes?

Fusionsamurai
08-12-2015, 05:10 PM
http://hzweb.hi-rezgame.net/smite-web/wp-content/uploads/2015/08/khepri.jpg
Khepri

http://i.imgur.com/Q7LqbH4.png
“Khepri was over performing but we wanted to be careful about how we brought his strength down. He is a character that focuses on protecting allies, but was slightly too potent as well as had other strengths. We chose to reduce some of his ability to protect, while focusing more on lowering some of his durability and damage.”

Fortitude (Passive)
Reduced Shield Health per tick from 3% to 2%. Reduced maximum Shield Health from 15% to 10%.
Fixed buff tooltips not showing.[/LIST]
Abduct
Reduced base damage from 80/140/200/260/320 to 80/130/180/230/280.
Fixed Khepri not being affected by Silence during Pull.[/LIST]
Rising Dawn
Reduced allied Damage Mitigation from 30/35/40/45/50% to 20/25/30/35/40%.



https://www.youtube.com/watch?v=HsqmU3v0hVA


Good job. Now nerf the ult a bit.

Love the skins, all of them look great. Small patch, not too much, not too little.

People need to stop complaining. Not every patch will be a giant meta changing bomb.

JavikLeGrand
08-12-2015, 05:15 PM
actually the patch released 14 july was smaller than this one!

So if anything that mean next patch gonna be really big! with xing tian/zeus rework

RainbowSplat
08-12-2015, 05:17 PM
actually the patch released 14 july was smaller than this one!

So if anything that mean next patch gonna be really big! with xing tian/zeus rework

i realy hope so

aero
08-12-2015, 05:42 PM
what about serqet , loki , bastet i think they need more nerfs than ao kuang
Either you are incredibly biased by the fact you play Ao Kuang, or we are not even playing the same game. Pick one.

Caladryus
08-12-2015, 06:16 PM
there you go





Dragon Call


Magical Power Scaling of melee damage reduced from 30% to 28% per Dragon.
Ranged damage when re-activating the ability and sending Dragons forward reduced from 20/30/40/50/60 to 15/20/25/30/35 per dragon.





ALREADY NERFED A LOT haters gonna hate

Yes, they nerfed him, THEN, somehow they got the brilliant idea to buff him, so now they need to undo the damage they did with that.

Sasquatchias
08-12-2015, 06:21 PM
I honestly don't see the point of making all these little teasers and stuff for the Zeus rework if you're not gonna show it off any damn time soon.

I remember around 2 months ago, maybe more there was a Teaser Tweet that showed a google doc title Zeus Rework, then there was the changed ability icons image on the computer screen of another image/video, then the kit was leaked uncomplete to the PTS, and the latest thing was that teaser about one of the most iconic faces of SMITE getting a rework a week or two ago.

Like don't hype up stuff if you're not gonna have it ready in a timely manner or even plan to just show it in a timely manner.

Sasquatchias
08-12-2015, 06:23 PM
Yes, they nerfed him, THEN, somehow they got the brilliant idea to buff him, so now they need to undo the damage they did with that.

Personally I think one of the bigger balance issues is the damage on Wild Storm, which along with the item procs just chunks anyone.

Najh98
08-12-2015, 06:51 PM
I don't get why you nerfed his Abduct... Jeez, these people know how to balance a god. KAPPA

Also, this patch notes was poop.

Azilo
08-12-2015, 06:59 PM
Coming back to this. They said Infiltrator Loki is getting a VP, yet he has one already. So I hope the new one is going to sound less like a British Janus and more... just, sinister-y.

Najh98
08-12-2015, 07:34 PM
Coming back to this. They said Infiltrator Loki is getting a VP, yet he has one already. So I hope the new one is going to sound less like a British Janus and more... just, sinister-y.

The patch notes is on twitch if you wanna hear the VP.

Rozzer
08-12-2015, 07:59 PM
Please don't complain about it being a small patch...the last one was a week ago. They've added some lovely skins and have fixed stuff; would you rather them wait a month before changing anything? Just be happy it's here :)

AlbertClockwork
08-12-2015, 08:09 PM
No tickle stick buff?

Poor Wukong

shaye15
08-12-2015, 08:35 PM
The fact that sobeks VP is still not complete or even close to it is completely unacceptable...fix that first please.

IFlip92
08-12-2015, 09:01 PM
Instead of that silly new Training mode, they should make something like a Proving Grounds mode kind of like Wow, where each class has to prove its worth in a series of tests and get medals.

Ichimarou
08-12-2015, 09:04 PM
No Nu Wa patches or new skin.:(

Mindblower77
08-12-2015, 09:18 PM
Am i the only one that see Hirez patches pattern here? They Release a big patch and then the smaller ones after that.

Anyway, THAT CHANG YI SKIN OMG!!!!

Kirbylore
08-12-2015, 09:21 PM
Is Ne Zha going to get any skin love soon?

Lorzhov
08-12-2015, 10:33 PM
Soo I was asleep when they release the patch notes, and couldn't be bothered to open twitch. I only have 1 question, How much is the Chang E skin?? Please dont make it chest, USD is very expensive right now for my currency, and my gems is low now...

Mashmomo
08-12-2015, 11:04 PM
How do you download this patch for the pts? It's not supposed to update automatically right?
I have the smite pts installed but I have never been able to figure out how to install the new updates and play them.

LividLegends
08-13-2015, 12:21 AM
what about serqet , loki , bastet i think they need more nerfs than ao kuang

But you can more easily deal with Serqet, Loki and Bastet.

Ao Kuang singlehandedly, without a doubt, has the best escape in game. A jaunt + invisibility.

His damage is a little high.

What's worse is they even buffed him. He was so strong as it was, and don't get me wrong. I love Ao Kuang. But they gave him health back on his ultimate. Now instead of getting in, getting a kill and getting out like assassins are meant to be played, primarily, he can now go in, fuck a team, take one with him, come back down with new health, and fuck the team up again. Making him a lot more sustainable than most, if any other jungler, along with being able to teleport behind enemies has maneuvering and re-positioning at safer angles.

People underestimate his abilities it seems. Yes, he did get nerfs, yes he isn't as strong as he was. But his abilities still do a lot of damage and you can actually 1 shot given you have Polynomicon, a full build, both power pots and a FG buff. Which, with how late game the current matches and meta has been going, isn't that unlikely anymore. The end, end game is found very often.

Ao kuang, much like Loki, has sort of an over bloated kit that was allowed to become fatter with the addition of our dragon king's blood thirsty ultimate.

I don't want the health taken away from him, but I would like to see something done about his insane damage output OR safety. It's nice to have a little of both, but his kit gives you an incredible amount of both, which, isn't normal. Nemesis is considered a counter to anything in a 1v1 scenario, but it's getting hard to box and Ao Kuang due to the nature of his abilities, especially when built for damage and not attack speed. 1k shield + 500 healing + 500 damage just isn't enough to stop 6 dragons and a poly'd 3.

Much like Loki, he needs his kit looked at and thought over about the bloating. His 1 has a short teleport with invisibility. Sure it doesn't give mitigation or speed/slow immunity, but is definitely better at getting out of tough spots than Loki's movement increase.

His 2 is high shredding and pealing with a substitute play styled, long range poke with decent damage. Most have one or the other, he has both.

His 3 is fine. Just needs a number tweak, considering it has the potential to literally 1 shot something. Not. Kidding.

His ultimate.. is tough. It's.. fine. It's fine. It is. It's a little bloated but is fine. It's a 90 second ultimate for shit's sake. It's fine!

Nerise
08-13-2015, 12:22 AM
"Hou Yi always knows how to illuminate me"-Chang'e
( ͡° ͜ʖ ͡°)

SerioMallandro
08-13-2015, 12:31 AM
I was hoping for a 'Lumberjack' Odin, but damn... that looks cool!

Gotta say that the ''Jungle Practice'' update is really good and the new ''Refer-a-Friend rewards'' seems more reasonable.

Seems like a good, solid, patch. Nice job HiRez.

Rıven
08-13-2015, 03:19 AM
I'm buying that Hou Yi skin.
Still waiting for the "Space Nu Wa" that was mined.

TheWhiteBlade
08-13-2015, 05:19 AM
What lovely skins, I hope the chest they're all going into is pretty. Can we add Hp to soul stone soon?

Dinous
08-13-2015, 06:01 AM
Is the Zues skin a tier 2 or a new skin ether way its cool :D

LokiWildfire
08-13-2015, 06:43 AM
That already happened and its not enough.

Just because you dont l2p, that doesn't mean it is broken. He is pretty much mage Loki now - stomps complete noobs, meh against people with minimal actual skill.


What about cupid heads???

I am having conflicted feelings. In one hand, you're trolling, but in the other hand, damn that was clever! Cudos for smartness :P

And yeah, the all father needs some skins (and a finished standard vp QQ) so this is def a nice addition! Now all I need to be happy is a revised version of his old kit :(

amelixo
08-13-2015, 07:24 AM
I've already played 20 hours with a referred friend, so will I automatically get the agni skin & 200 gems?

McKnightrider
08-13-2015, 08:39 AM
I've already played 20 hours with a referred friend, so will I automatically get the agni skin & 200 gems?

If you haven't already received the gems yes, if you have received them you won't get them again and you should receive the agni skin since it requires 10 hours instead of 30.

McKnightrider
08-13-2015, 08:43 AM
Chang`e and Hou Yi skin are both 400 gems a piece and don't come in a chest. If you buy them as a bundle its 100 gems less, or 700 total. Odin is also a 400 gem skin

BleakPhantasm
08-13-2015, 09:00 AM
Fantastic skins. Though according to some lore, Chang'e was He Bos younger sibling before Hou Yi rocked up, married his sister and shot him in the eye with an arrow.

I think he would have something to say about these wedding clothes. And the wedding.

Soron
08-13-2015, 09:44 AM
If you haven't already received the gems yes, if you have received them you won't get them again and you should receive the agni skin since it requires 10 hours instead of 30.


Does it count if i only play in customs?

McKnightrider
08-13-2015, 10:05 AM
Does it count if i only play in customs?

I really don't think it does, no. It only counts for the regular matches, but I can't be sure. You can check your progress though through the achievements tag to see if it does.

Chelsamander
08-13-2015, 11:42 AM
Does it count if i only play in customs?

No, it doesn't. I have checked with a friend, and only regular matches counts as hours to win (customs and co-op doesn't work)..

IronShaq
08-13-2015, 12:11 PM
As far as i know DryBear left the Zeus redo,so that might explain why it take so long.(So they basicly spoiled it,and now I think they don't know what to do with it.)The only skin I'd love to buy is the Odin one,too bad I can't play him well.(Also,where's the datamined Nu Wa skin?Is it coming with the chinese guardian?)As for balances,nerfs:Well,there's nothing really to talk about,I mean Khepri got his first nerfs(I'm hope the lasts aswell),so cupidheads can shut up now...I'm also expected a little bit more god balance,but it's just the way HiRez is rolling these days.

FenexDragonis
08-13-2015, 02:28 PM
LMAFO yea its obvious everyone who isnt making cosmetic stuff... has been moved over to paladins, LMAFO

yep because im totally gunna spend money in a game where its obvious the developer is gone into cash grab mode.

redmist456
08-13-2015, 04:29 PM
dang that hou yi skin looks hawt~

Vashwix
08-13-2015, 05:40 PM
We have awarded gems (based on progress) to those who had progress on the Event Master achievement and have removed the achievement from the game.


Wait, what? Are they removing it or what?

Goobis
08-13-2015, 05:44 PM
Just because you dont l2p, that doesn't mean it is broken. He is pretty much mage Loki now - stomps complete noobs, meh against people with minimal actual skill.

The difference between Loki and Ao Kuang is that Ao Kuang is overpowered and actually way better than shit Loki.

Does Loki have a 100% pick/ban in competitive play? No.

Does Loki get used in competetive? No.

Does Loki get invaded and lose all of his buffs and farm? Yes.

Azilo
08-13-2015, 06:38 PM
Getting back to the topic. I really, really, /really/ hope they change Chang'es hair to black, because brown is just ruining it.

ImAeternalis
08-13-2015, 11:30 PM
Yay! more skins! Exactly what smite needs!

Khepri's ult needs the buffs it gives the god removed.

Lazy patch.

McKnightrider
08-14-2015, 07:13 AM
Yay! more skins! Exactly what smite needs!

Khepri's ult needs the buffs it gives the god removed.

Lazy patch.

dude you're literally a bitter asshole in all your post. Calm down, step away from the keyboard, love your 20 cats and watch some Ellen then come back relaxed. No one cares to here you whine in every thread you post in

LokiWildfire
08-14-2015, 07:55 AM
The difference between Loki and Ao Kuang is that Ao Kuang is overpowered and actually way better than shit Loki.

Does Loki have a 100% pick/ban in competitive play? No.

Does Loki get used in competetive? No.

Does Loki get invaded and lose all of his buffs and farm? Yes.

Wow, I must better than all the pros them, since I have about the same amount fighting of problems fighting an Ao as I have fighting a Loki. That is, only when I am out of position and low health, which is essentially a problem at all times anyway. Other than that, it is nice that the enemy AO is there, I suppose, but he is barely noticeable getting instakilled. So yeah, I think there is WAAAAY bigger fish to ban than AO, he is high risk high reward, most of the time when your team has a brain the high risk will prevail. So yeah, from a practical point of view, I can ignore who is theoretically doing better and equate both if they give me the same amount of problems - almost none, unless I am already almost dead and any other god would have the same impact, just less dramatically than those two.

Janissary90
08-14-2015, 09:19 AM
Really is that a nerf for Khepri?Dude if you need help about this pls ask us pls.Because that nerf isnt even a nerf.WE saying Ah puch coprse bomb is op you nerfing speed reductionf from ulti.Gem is isolation fix that problem already.And KHEPRİ omg every god you release this season just stabbing a dagger to this game balance.İF you releasing gods still broken like that what is porpuse of PTS SERVER.REally dude no cd increase to ulti or nerf ?OUr problem is ulti and passive his damage isnt important.This god made me hate from being jungle agaitns him.Ruining every ganks.WE just breaking this balance of game with every patch more .actually there is no balance in this game.Even lol not doing that man. Please nerf ah puch corpse bomb and khepri ulti.You already announce Xian but pls focus this balance of that game f.. pls already.And a idea for couple gods like İsis and Osiris and Chang'e and Hou yi.Give them protection or damage buff when they are play together.This is a "Romantic" idea right?:D

McKnightrider
08-14-2015, 10:39 AM
Really is that a nerf for Khepri?Dude if you need help about this pls ask us pls.Because that nerf isnt even a nerf.WE saying Ah puch coprse bomb is op you nerfing speed reductionf from ulti.Gem is isolation fix that problem already.And KHEPRİ omg every god you release this season just stabbing a dagger to this game balance.İF you releasing gods still broken like that what is porpuse of PTS SERVER.REally dude no cd increase to ulti or nerf ?OUr problem is ulti and passive his damage isnt important.This god made me hate from being jungle agaitns him.Ruining every ganks.WE just breaking this balance of game with every patch more .actually there is no balance in this game.Even lol not doing that man. Please nerf ah puch corpse bomb and khepri ulti.You already announce Xian but pls focus this balance of that game f.. pls already.And a idea for couple gods like İsis and Osiris and Chang'e and Hou yi.Give them protection or damage buff when they are play together.This is a "Romantic" idea right?:D

stop talking cupid head, no one would ask you for anything. The nerf was to get him out of solo lane and back primarily as a support in duo lane.

OversizeT
08-14-2015, 11:17 AM
So yeah, I think there is WAAAAY bigger fish to ban than AO, he is high risk high reward

He isnt high risk, or im just blind not finding the risk in a stealth teleport and an execute that on top heals and repostions yourself.
Also, you should always ban him when on chaos side, and ban him on order if u dont feel like picking him.

Goobis
08-14-2015, 12:07 PM
He isnt high risk, or im just blind not finding the risk in a stealth teleport and an execute that on top heals and repostions yourself.
Also, you should always ban him when on chaos side, and ban him on order if u dont feel like picking him.

You should always ban him in general, he's not balanced in the slightest.

mihai1
08-14-2015, 12:45 PM
Cool i just played 30 hours with a friend for the agni skin and now surprise u need only 10 hours... Also the gems reword time reduced.. Not to fare for players who spent 30 hours for that skin. Now is to eazy to get it. It took me a month to have it and now u can do it in a week.

McKnightrider
08-14-2015, 01:29 PM
OMFG, the cupid heads! When will they just go away?! They're worst than politicians!

LokiWildfire
08-14-2015, 01:46 PM
He isnt high risk, or im just blind not finding the risk in a stealth teleport and an execute that on top heals and repostions yourself.
Also, you should always ban him when on chaos side, and ban him on order if u dont feel like picking him.

Short stealth teleport that breaks on damage? Like merely having Mail? An execute that can be blocked completely (zero damage, zero cc, zero dying) by BEADS? Interesting definition of "not high risk" when his two main trick points are easy to avoid for everyone, as long as they know what they're doing, and he is easy to kill once exposed. And yes, let's not pretend that his skills are attached to a character that doesn't die if you only breath to hard near him, because Ao is such a character. He kills, he is good, he doesn't he is pretty much dead, unless you let him escape. If it was Hercules with that, sure op as fuck. Ao? As long as you break his stealth, you should be able to kill him and avoid his ultimate. If you know the basic game mechanics and their basic counters (CC = Beads and/or magi, HIgh DPS but low health targets = priority targets whenever they're vulnerable. Yes, we can all pretend he isn't pathetically easy to kill and to frustrate, and that evading a short range attack or a very telegraphed and not so fast one is hard, but it isnt really.

RippleApple
08-14-2015, 01:55 PM
Short stealth teleport that breaks on damage? Like merely having Mail? An execute that can be blocked completely (zero damage, zero cc, zero dying) by BEADS? Interesting definition of "not high risk" when his two main trick points are easy to avoid for everyone, as long as they know what they're doing, and he is easy to kill once exposed. And yes, let's not pretend that his skills are attached to a character that doesn't die if you only breath to hard near him, because Ao is such a character. He kills, he is good, he doesn't he is pretty much dead, unless you let him escape. If it was Hercules with that, sure op as fuck. Ao? As long as you break his stealth, you should be able to kill him and avoid his ultimate. If you know the basic game mechanics and their basic counters (CC = Beads and/or magi, HIgh DPS but low health targets = priority targets whenever they're vulnerable. Yes, we can all pretend he isn't pathetically easy to kill and to frustrate, and that evading a short range attack or a very telegraphed and not so fast one is hard, but it isnt really.

For most unskilled players who don't know what beads are or are bad at instantly using them, Ao Kuang is overpowered because of his burst and execute.

For most very organized players at the highest levels of play, the ability to communicate that the enemy's beads are down suddenly takes away 90% of his risk.

For mid-level players, of which there are many more of than either of the other two groups, Ao Kuang represents a non-issue. He has to guess whether your beads are up and he's probably not good enough to make the most of his stealth. Most of the time he doesn't make a difference and his ult is at most a minor inconvenience.

OversizeT
08-14-2015, 02:21 PM
You should always ban him in general, he's not balanced in the slightest.

Well sure, if you disregard cheese picks. Yet he is definetly a strong first pick, like i said, when your order side.





Short stealth teleport that breaks on damage? Like merely having Mail? An execute that can be blocked completely (zero damage, zero cc, zero dying) by BEADS? Interesting definition of "not high risk" when his two main trick points are easy to avoid for everyone, as long as they know what they're doing, and he is easy to kill once exposed. And yes, let's not pretend that his skills are attached to a character that doesn't die if you only breath to hard near him, because Ao is such a character. He kills, he is good, he doesn't he is pretty much dead, unless you let him escape. If it was Hercules with that, sure op as fuck. Ao? As long as you break his stealth, you should be able to kill him and avoid his ultimate. If you know the basic game mechanics and their basic counters (CC = Beads and/or magi, HIgh DPS but low health targets = priority targets whenever they're vulnerable. Yes, we can all pretend he isn't pathetically easy to kill and to frustrate, and that evading a short range attack or a very telegraphed and not so fast one is hard, but it isnt really.

Your execute should theroetically never be blocked. Tanks tend to not buy beads but blink curse. Furthermore, when someone burns his beads ppl will tell you, so you can go super ham on him, doesnt matter youll get out safe anyways.
Also the stealth is actually just the nice to have attachement to his 1. The damage is the actual threat. Activate 2 -> poly proc on 3 -> 2 -> 1 with instant detonation is an instakill later on, no matter what. Thing is, he doesnt need his ult for that, which loki does.
If you only experienced pathetically easy to kill ao's, then thats a problem of skill level in the matches, but no excuse for ao being broken.

Goobis
08-14-2015, 02:35 PM
OMFG, the cupid heads! When will they just go away?! They're worst than politicians!

I'd rather hear Cupid Heads than Donald Trump's fake blond ego.

Geolithix
08-14-2015, 04:11 PM
I'm just glad the new skin cover's Hou-Yi's awkward pepperoni nipples.

Also, I'm glad for a Kephri Nerf, it doesn't seem to be a massive change.

So only a new skin for Zeus? i thought he was due to be reworked?

BeardedAlphaR
08-14-2015, 04:36 PM
First! and I love Loki infiltrator VP overall super small patch....it feels like with every patch its getter smaller and smaller

Just building up to the 5 GOD mega patch with Christian deities ;) I have faith in HIREZ. Not that the game isn't amazing so far I would just love to see the gods of my faith.

MiyobiKumagawa
08-14-2015, 04:38 PM
Just building up to the 5 GOD mega patch with Christian deities ;) I have faith in HIREZ. Not that the game isn't amazing so far I would just love to see the gods of my faith.

It's been stated that no Christian deities will be in Smite.

halawat
08-14-2015, 05:54 PM
tyr is affected by khepri's pull for more than 1 sec ( the entire 2.5 sec)

Goobis
08-14-2015, 06:03 PM
tyr is affected by khepri's pull for more than 1 sec ( the entire 2.5 sec)

That's because it's a cripple, cripples last the full duration against Tyr.

SpaceHamster234
08-14-2015, 06:24 PM
It's difficult to argue that Kehpri doesn't need a nerf, but I'm not sure that going after his ability to protect allies is the way to go. It's what makes him unique, so why not go after the things he shares with other Gods? For instance, more aggressively nerf his damage.

Ichimarou
08-14-2015, 09:01 PM
It's difficult to argue that Kehpri doesn't need a nerf, but I'm not sure that going after his ability to protect allies is the way to go. It's what makes him unique, so why not go after the things he shares with other Gods? For instance, more aggressively nerf his damage.

That excuse didnt help Ratatoskr at all. So Why sould Khepri be different ?

RippleApple
08-14-2015, 11:58 PM
That excuse didnt help Ratatoskr at all. So Why sould Khepri be different ?

Sylvanus can't do shit on his own

Ratatoskr could 100-0 someone alone

Sylvanus is very helpful in a group

Ratatoskr could 100-0 the whole team while they're in a group, and singlehandedly win a teamfight otherwise

Ratatoskr needed fundamental changes in the way he worked, but he also needed severe scaling downwards because his damage was insane to the point of rivaling an anubis ult with a non-ult ability every time it came up. Not fair.

Khepri, should be like Sylvanus. Useless alone, indispensable in a teamfight. Annihilating his damage would make him a late-oriented true support that scales well regardless of how far behind he gets, and problems helping to clear the wave. Annihilating his utility would make him decent at early clear, limp-wristed at cc and not potent enough late with his supporting abilities to justify picking him. He'd be a worse version of Sylvanus, and thus pointtless.

TheZurreal
08-15-2015, 04:24 AM
Hou Yi's skin looks like Yasha from Asura's Wrath. Now i have the feels.

Flareos
08-15-2015, 06:42 AM
when will there be a new chronos skin? He has almst no skins only a recolor and 64 chronos (and the goldan legendary and diamond)

BloodyCastrator
08-15-2015, 11:09 AM
To sum this up for those who care...

Skins and a khepri nerf.

Thats it.

Oh also you have to play less with people whom you refer now.

Ichimarou
08-15-2015, 01:32 PM
@ RippleApple
What i meant was that Rata was unique in his mobility and needed a nerf. So now needs the unique Khepri a nerf....why should he be different ?

So i dont get why youre telling me why he needed that nerf. xD

GodlySparta
08-15-2015, 03:52 PM
I swear people need to stop complaining that Khepri is OP now. He got nerfed in all the right places. Maybe a little nerf to his ult but still he should be balanced overall. Nerfing his ult might even put him as completely useless. But he's fine now. Also, I love the new skins for Chang'e and Hou Yi. So romantic. Now all they need to do is rework Zeus and fix that Xbalanque glitch that prevents me from use him. He couldn't do anything but move. I almost got reported for it but it's really just a stupid glitch that made him unusable anymore. I also want to mention that people that never used Khepri and says he's OP, you have absolutely no right to say he's OP. Unless you used him and was just completely dominating, then you have the absolute right to say he's OP.

Uncas23
08-15-2015, 05:11 PM
"Removed a bug where Zapman would sometimes miss". XD

Gatetrek
08-15-2015, 07:50 PM
Wow u really know how to mess new gods off Khepri was ok but now no point playing cause u cant fix anything right lol (RiP Khepri u were an ok god till they got there hands on u)

BhastetKurza
08-16-2015, 12:46 AM
This patch is lame, not even the Khepri nerfs were done properly.

SpaceHamster234
08-16-2015, 12:48 AM
Sylvanus can't do shit on his own

Ratatoskr could 100-0 someone alone

Sylvanus is very helpful in a group

Ratatoskr could 100-0 the whole team while they're in a group, and singlehandedly win a teamfight otherwise

Ratatoskr needed fundamental changes in the way he worked, but he also needed severe scaling downwards because his damage was insane to the point of rivaling an anubis ult with a non-ult ability every time it came up. Not fair.

Khepri, should be like Sylvanus. Useless alone, indispensable in a teamfight. Annihilating his damage would make him a late-oriented true support that scales well regardless of how far behind he gets, and problems helping to clear the wave. Annihilating his utility would make him decent at early clear, limp-wristed at cc and not potent enough late with his supporting abilities to justify picking him. He'd be a worse version of Sylvanus, and thus pointtless.

This guy gets it.

Ichimarou
08-16-2015, 07:25 AM
(RiP Khepri u were an ok god till they got there hands on u)

Cupid head just beeing cupid head.

Arhon
08-16-2015, 08:02 AM
Kherpi nerfed.... well fine on the protections and passive...

The only nerf he needs now is just a little longer CD on his ulti nothing else. If people say he needs more then obviously said people are really bad on playing Kherpi...

Nerf or not he is still really good, gotta love the jukes you do with Kherpi's ultimate. As for Skins I love the new Zeus Skin! now he just needs his rework or w/e else they are doing on him.

RippleApple
08-16-2015, 10:00 AM
@ RippleApple
What i meant was that Rata was unique in his mobility and needed a nerf. So now needs the unique Khepri a nerf....why should he be different ?

So i dont get why youre telling me why he needed that nerf. xD

Because Ratatoskr was also doing insane amounts of damage on top of the unique way he was doing that damage. Khepri is imbalanced for different reasons.

Look at Bacchus for example. If you improved his belch so it did 200% more damage to creeps so he'd have some really good clear, then he'd be amazing early-game, amazing mid-game and amazing late-game and there'd be no reason to pick any other support.

Why would you take away his knockup or protections from drinking, then, if you could just address the problem that his clear is too good instead?

Khepri should be a Bacchus type support with Sylvanus type limitations. Poor clear on Khepri would mean that any adc picked with him would necessarily have to have really good clear in their own right. That would mean his revival wouldn't go on someone like a Xbalanque. It would go on someone like an Anhur, who's a lot more possible to box 1v1 than a Xbalanque. If one side has a Xbalanque and a Sylvanus and the other side has an Anhur and a Khepri, Xbalanque is still going to be able to fight somewhat with Anhur late, while Sylvanus would be able to outclear Khepri early. Which kind of evens out their gameplay as the beginning would be a Sylvanus/Anhur duel of sorts, whereas the late would be a Khepri and Anhur/Xbalanque duel of sorts.

If Khepri's clear is as good as it is, and you only nerf his utility, he's in this weird spot where the only thing he has going for him is good clear... which just sort of raises the fundamental point: "Why not just pick Aphrodite?"

Aphro has more clear, just as much cc, more damage, and helps her team just as much as Khepri if you nerf his utility. If you nerf his damage and leave his utility alone, Khepri helps way more than Aphrodite at the sacrifice of some clear, which makes his adc actually NEED his revival ability in lane from time to time as he'd probably be overtaken mid-game otherwise. It's simply good design. You needing the revival mid-game as a consequence of picking Khepri instead of a more aggressive support like Ymir, and late-game your team being able to care for themselves and you bodyblocking for them and reviving anyone who happens to die at the start of a teamfight.

It's not that Khepri should be weak. He should be strong. But he should be strong in the way he's supposed to be strong. There's a way he's not supposed to be strong right now. That's what you nerf. You don't remove his fundamental purpose in the game just because you don't like him.

Ichimarou
08-16-2015, 01:33 PM
Because Ratatoskr was also doing insane amounts of damage on top of the unique way he was doing that damage. Khepri is imbalanced for different reasons.

Look at Bacchus for example. If you improved his belch so it did 200% more damage to creeps so he'd have some really good clear, then he'd be amazing early-game, amazing mid-game and amazing late-game and there'd be no reason to pick any other support.

Why would you take away his knockup or protections from drinking, then, if you could just address the problem that his clear is too good instead?

Khepri should be a Bacchus type support with Sylvanus type limitations. Poor clear on Khepri would mean that any adc picked with him would necessarily have to have really good clear in their own right. That would mean his revival wouldn't go on someone like a Xbalanque. It would go on someone like an Anhur, who's a lot more possible to box 1v1 than a Xbalanque. If one side has a Xbalanque and a Sylvanus and the other side has an Anhur and a Khepri, Xbalanque is still going to be able to fight somewhat with Anhur late, while Sylvanus would be able to outclear Khepri early. Which kind of evens out their gameplay as the beginning would be a Sylvanus/Anhur duel of sorts, whereas the late would be a Khepri and Anhur/Xbalanque duel of sorts.

If Khepri's clear is as good as it is, and you only nerf his utility, he's in this weird spot where the only thing he has going for him is good clear... which just sort of raises the fundamental point: "Why not just pick Aphrodite?"

Aphro has more clear, just as much cc, more damage, and helps her team just as much as Khepri if you nerf his utility. If you nerf his damage and leave his utility alone, Khepri helps way more than Aphrodite at the sacrifice of some clear, which makes his adc actually NEED his revival ability in lane from time to time as he'd probably be overtaken mid-game otherwise. It's simply good design. You needing the revival mid-game as a consequence of picking Khepri instead of a more aggressive support like Ymir, and late-game your team being able to care for themselves and you bodyblocking for them and reviving anyone who happens to die at the start of a teamfight.

It's not that Khepri should be weak. He should be strong. But he should be strong in the way he's supposed to be strong. There's a way he's not supposed to be strong right now. That's what you nerf. You don't remove his fundamental purpose in the game just because you don't like him.

Again. Why are you telling me that when i am already aware of that ?

What i meant was the excuse "it makes him unique." That excuse doesnt protect you from getting a nerf and i took Rata for example. Nothing more and nothing less.

RippleApple
08-16-2015, 03:05 PM
Again. Why are you telling me that when i am already aware of that ?

What i meant was the excuse "it makes him unique." That excuse doesnt protect you from getting a nerf and i took Rata for example. Nothing more and nothing less.

Forgive me, but your own excuse is something like "Apples can be cut and apples are something you put in your mouth. Cutting them makes them easier to eat, and thus better. Soda is also something that you put in your mouth. Therefore, cutting a soda can makes it easier to drink, and thus better."

Or you could just, you know, open the soda. Maybe pour it in a glass. You're comparing apples to soda cans is what I'm trying to say.

CountlessClouds
08-16-2015, 11:45 PM
Sounds weird hearing Nox and Bellona's voice so pleasant sounding

Keithgrif
08-17-2015, 06:58 AM
Can people please stop complaining about the adjustments for Khepri. I know for sure that you don't even play Conquest mode consistent and that's the only mode where the balance counts. Stop pretending you play Khepri in Conquest and think everything is "ok" with him. He will get further adjustments because at the current moment he would be 99% ban pick by the pros in any official championship game if they have the chance to pick or ban him ...

Ichimarou
08-17-2015, 08:07 AM
Forgive me, but your own excuse is something like "Apples can be cut and apples are something you put in your mouth. Cutting them makes them easier to eat, and thus better. Soda is also something that you put in your mouth. Therefore, cutting a soda can makes it easier to drink, and thus better."

Or you could just, you know, open the soda. Maybe pour it in a glass. You're comparing apples to soda cans is what I'm trying to say.
Comparing a game balance with apples and Soda...really ? Rata is a apple and Khepri is soda ? Fine. So this is a game based on data. I nerf both . No cuts and no opening the soda....just programming.

#DontTrySmartassingPeopleOnTheSameLevelOrAbove

Orrin999
08-17-2015, 09:48 AM
Ok I'm a little confused about Tyr's thing. Are you saying you're making it so that spacebar jump will save people from Tyr's push? Because that would be fucking bullshit if that's the case. >:[

RippleApple
08-17-2015, 11:10 AM
Comparing a game balance with apples and Soda...really ? Rata is a apple and Khepri is soda ? Fine. So this is a game based on data. I nerf both . No cuts and no opening the soda....just programming.

#DontTrySmartassingPeopleOnTheSameLevelOrAbove

Quit it with the pointless swagger. This shit ain't about looking cool.

You're saying to basically remove Khepri's uniqueness from the game by nerfing it to the point that it's pointless to pick them.

So what's next? Removing Sylvanus's heal? How about getting rid of Anhur's early clear? I know! Change Xbalanque's ult.

Gods are supposed to be strong, not weak. Quit trying to argue that they should be weak, and then acting like you're arguing for anything other than that. You're obsessed with this game balance thing even though you're not very good at it. Consider the possibility that you might be wrong then come back here.

IrishPotato
08-17-2015, 12:28 PM
Gods are supposed to be strong, not weak. Quit trying to argue that they should be weak, and then acting like you're arguing for anything other than that. You're obsessed with this game balance thing even though you're not very good at it. Consider the possibility that you might be wrong then come back here.

http://i57.tinypic.com/etsa60.gif

leytonmonster
08-17-2015, 01:20 PM
YES YES YES! NEW THANATOS SKIN. that would be awesome. They should make 1 of his skins available again tho because if they rent then he has no custom skins. Just exclusive.

IrishPotato
08-17-2015, 02:10 PM
YES YES YES! NEW THANATOS SKIN. that would be awesome. They should make 1 of his skins available again tho because if they rent then he has no custom skins. Just exclusive.

What did I just read?

LokiWildfire
08-17-2015, 03:18 PM
Quit it with the pointless swagger. This shit ain't about looking cool.

You're saying to basically remove Khepri's uniqueness from the game by nerfing it to the point that it's pointless to pick them.

So what's next? Removing Sylvanus's heal? How about getting rid of Anhur's early clear? I know! Change Xbalanque's ult.

Gods are supposed to be strong, not weak. Quit trying to argue that they should be weak, and then acting like you're arguing for anything other than that. You're obsessed with this game balance thing even though you're not very good at it. Consider the possibility that you might be wrong then come back here.

Nerfing something doesn't make it not unique. Sylvanus is still his own completely unique guardian - he just isn't the one man walking destruction that can clear, self heal, heal minions, has good hp and defence, roots you and laughs since you basically can't do jack shit as he used to be.

And yes, gods are supposed to be strong - problem is, ALL of them are gods (or godlike being in smite). And you know what happen when everyone is "strong" (or weak, or whatever relative terms that only make sense when you compare said thing to some other thing, in this case equals)? When everyone is strong, NO ONE IS (in relation to one another). If one is clearly outshining the others, this one is way above the curve. And since this isn't "what a self conceited forum user thinks that gods should be like" thing, but a GAME, as characters in a game, gods or not, they better be balanced. Otherwise it is not a game, it is a gamble - whosoever gets first pick and locks the opiest, wins. That is not a game, that is a gamble.

McKnightrider
08-17-2015, 05:27 PM
YES YES YES! NEW THANATOS SKIN. that would be awesome. They should make 1 of his skins available again tho because if they rent then he has no custom skins. Just exclusive.

Cupid heads, reading whatever they want and think commenting on it, even if it never existed in the first place since 2012...

Ichimarou
08-17-2015, 06:05 PM
Quit it with the pointless swagger. This shit ain't about looking cool.

You're saying to basically remove Khepri's uniqueness from the game by nerfing it to the point that it's pointless to pick them.


You are making a complete fool of yourself. I never said anything about how to nerf Khepri. I just said he deserved it, nothing more and nothing less. So like you said:"Quit it with the pointless swagger. This shit ain't about looking cool."

And again:
#DontTrySmartassingPeopleOnTheSameLevelOrAbove

RippleApple
08-17-2015, 06:25 PM
Nerfing something doesn't make it not unique. Sylvanus is still his own completely unique guardian - he just isn't the one man walking destruction that can clear, self heal, heal minions, has good hp and defence, roots you and laughs since you basically can't do jack shit as he used to be.

And yes, gods are supposed to be strong - problem is, ALL of them are gods (or godlike being in smite). And you know what happen when everyone is "strong" (or weak, or whatever relative terms that only make sense when you compare said thing to some other thing, in this case equals)? When everyone is strong, NO ONE IS (in relation to one another). If one is clearly outshining the others, this one is way above the curve. And since this isn't "what a self conceited forum user thinks that gods should be like" thing, but a GAME, as characters in a game, gods or not, they better be balanced. Otherwise it is not a game, it is a gamble - whosoever gets first pick and locks the opiest, wins. That is not a game, that is a gamble.

Dude I know you don't like me, but why don't you actually disagree based on the substance of what I've said in the posts I've made in this thread so far in specific terms as opposed to the overall statements I've said that aren't specific about what needs changing?

It might result in an actual response.

Trepias
08-18-2015, 04:06 AM
Hello,

It's possible do make the idem text in french please ? ^^ or do make a traduction ^^

Thanks

Bokaiser
08-18-2015, 04:26 AM
odin skin :D

Dadnaya
08-18-2015, 05:00 AM
Hurray the "I like you" achievement is fixed
finally it will stop being gray

Zivko
08-18-2015, 05:55 AM
What about those crashes? Nothing? ...meh

Gatygun
08-18-2015, 06:11 AM
So when are the servers going up again?

And why do they need to be down with a patch, league of legends is never down.


What about those crashes? Nothing? ...meh

i have had zero crashes, probably your own connection / pc.

happypolisbil
08-18-2015, 06:29 AM
but they did nerf his ult

Fearmypewpew
08-18-2015, 06:53 AM
Woot Khepri nerf, it's almost like they nerf every new god that comes out--OH WAIT--What's marketing? Can't wait to see how it's balanced now, hope it works out! If not I hope another nerf bat takes him knocks him down a few pegs again.

Gatygun
08-18-2015, 07:17 AM
It's in all moba's or even mmo's. New champ gets a boost to make him op. So people buy / play it. Then they patch and nerf it through feedbacks.

Either it stays strong or becomes to weak, and patches come and go.

People that do not understand this, simple don't play much of these kind of games at all. Balance doesn't exist. It's just endless fixes.

He just got tuned down a little bit, no drastical changes. Gameplay of the champ stays the same. It's honestly nothing to worry about.

maxycroat
08-18-2015, 07:18 AM
I am sorry to hear that khepri is nerf. So good god for protect other in team, and now is nerf.

kamikotomushoo
08-18-2015, 07:24 AM
When the server wiil be available?

maxycroat
08-18-2015, 07:25 AM
why is khepri nerf why why why?

Dementor74
08-18-2015, 07:47 AM
Why, Kherpi, whyyyyyy?! :c

Bokaiser
08-18-2015, 07:56 AM
the server still out of service?

tmx4polska
08-18-2015, 07:58 AM
khepri nerf -.- why? because People that never Play khepri says, he is OP? He isnt OP. Only Ulti is nice, the other skills makes no damage. He is only for Support. Damage reduced.... I Play Khepri only Support and go on Tankitems, and he makes no damage...and now? he make damage on yourself? xD ratatoskr is so fast, you cant hit him and make so much damage...but no nerf, and a Support became nerf -.-

halfday16
08-18-2015, 08:09 AM
Server still down ?

Azilo
08-18-2015, 08:10 AM
So when are the servers going up again?

And why do they need to be down with a patch, league of legends is never down.

LoL is down when, oh hey, they're applying a major patch.

And so many cupid heads...

https://veesassabroad.files.wordpress.com/2014/02/stampede-lion-king.gif

xXDohvahkiinXx
08-18-2015, 08:16 AM
Sooooooo are we just going to keep pumping out new skins for everyone but Ratatoskr lol. Oh and you guys should release one big patch that just gives every God their Gold and Diamond skin changes just BOOM all at once cause at this rate it will take about 4 years to get everyone situated.

xXDohvahkiinXx
08-18-2015, 08:23 AM
"Expect a few hours of Downtime" and by few we mean over https://www.youtube.com/watch?v=nnnIWEtAq2c

xXDohvahkiinXx
08-18-2015, 08:25 AM
lol JK at least they picked a convenient time and 4 hours is not that bad

Xarxan
08-18-2015, 08:58 AM
So I'm not sure if this is the right place to ask but from what I understand is that the changes to the Refer-a-Friend practically mean that 20 hours is the new cap and that anyone who hit it before but was still working for 30 will now get the last 200 gems as well because of the ''All changes will be retroactively applied''.

So my question is this : I am at the Friend Referral window, I see that because of my 26 hours the last 200 gems are checked like all the previous rewards are yet I don't seem to have gotten them ( only have 173 gems from login rewards and the like ). Is this a bug or am I missing something? Am I understanding this wrong?

verdoc
08-18-2015, 09:36 AM
I haven't even received my gems for having the 20 and 30 hours completed....

CaptainDoomsday
08-18-2015, 09:55 AM
Now this is a FINE patch!
The only thing I don't like is fixing Nemesis screaming in a fake Hulk voice.

Najh98
08-18-2015, 09:56 AM
lol JK at least they picked a convenient time and 4 hours is not that bad

And by 4 hours they mean more than 4. Most of the time they say a time and then extend 2-3 hours.

IceBoi200
08-18-2015, 11:11 AM
So is the server kinda down? Because I'm stuck at 4.8%-4.9% download, while the rest of my connections are fine...

Miestana
08-20-2015, 12:10 AM
bull fucking shit...im 2 hours away from getting the agni skin and I HAVE TO REFER ANOTHER FRIEND JUST TO GET IT? THATS BULL!

Azilo
08-20-2015, 01:37 AM
Jeez =v So much complaining.