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Kaostic
06-17-2015, 06:08 PM
Hey everyone,

The whole team has been working hard on the latest patch, and we'd love to hear what you think of it! The feedback you give can help to shape the future of SMITE, so be sure to submit your views!

Whilst I encourage everyone to discuss their opinions in the comments on this thread, please also be sure to submit it in the form!

Submit your feedback here. (http://hrz.io/FeedbackState)

GOLEM777
06-17-2015, 07:59 PM
Very nice patch, but Loki still big splinter.

BhastetKurza
06-17-2015, 08:28 PM
Nox is deals good damage but her abilities are extremely slow and hard to land ontop of her cooldowns being extremely long.

Her ult is weak and she literally cannot do anything on her own if her combo misses, her laning phase is terrible because if you pressure her then you can make her choose between the lane and the target and with the 3 second delay the chances of her 2 missing are astoundingly high.

Mirthos
06-18-2015, 12:58 AM
I do agree with BhastetKurza on the cooldowns being a bit long, maybe taking off a few seconds would be a good idea, as I do feel that clearing the lane is hard to do with my main wave clear taking 15 seconds to come back and it not killing the whole wave.

I do feel that Ah Puch did not get a good enough nerf as his slow on his 1 is still OP at the start of the game. I think having it scale from 20%/25%/30%/35%/40% as you upgrade the skill should be a thing. This slow is just to potent no matter what character i'm playing.

Other than that, its a great patch.

Boomerangbro
06-18-2015, 01:20 AM
Great patch overall. The focus is being taken off the hunters for once, and now I'm not seeing as many hunters steamroll AS fast as they were. Nox is great, but her new ult sucks. No damage, no one even uses it for teamfight initiation, and it's a very lackluster ult. Bring back her old ult. It made for better teamfights and better clutch plays.

Zhanfadar
06-18-2015, 04:40 AM
I absolutely agree with BhasterKurza. Nox's Skills are extremely slow and ultimate's useless most of the time.
Please, make her 2nd skill explode after 2 secs (how it actually shows on site) or make 1st skill casting time slighty faster. There's a really low chances to catch enemy with both 2-1 skill. Only if your enemy's dumbass who doesn't move or if you have a lot of luck you will catch the enemy and do your damage.
I would be fine if you will lower magic scaling of 2nd skill to 80% and not 100%, but please, we need to decrease explode time, this is ridiculous.
I'm not afraid to say that current Nox is the most difficult mage in-game. She DOES have a lot of damage, but chances of damaging are extremely low.
To sum up:
1. Increase: 1st skill damage and its casting speed. Most of the time enemy gets out of 2nd skill while this slow raven will get the enemy, so the enemy stays under root getting literally no damage till very-late game. Do you really want to say that the only damaging skill of Nox's 2nd skill? Make her Guardian then ffs, with 3rd skill not inside, but outside the character.
2. Decrease: 2nd skill damage and its explosion time (or just explosion time, cuz this is not fun at all).
3. Change Ultimate DOT to True Damage, since this DOT's ridiculous and her ultimate is useless most of the time, only if you want this damage decrease debuff.

So with that, we will have both (1,2) skills useful outside the combo.

Najh98
06-18-2015, 08:50 AM
Change Ratatoskr's dash back. Then lower the damage. Also, change his ult damage back. Then he'd be ok.

TigrisCallidus
06-18-2015, 11:52 AM
The problem I have with nox is that her casting delay after casting an ability seams quite long, which is especially a problem on such a combo god as her.
Sometimes my 1 does not activate if hit to fast after the 2 and then you lose soo much damage.

Nox feels "clunky" and this may help to reduce her clunkyness a little bit. (The rest of the clunkiness seams more due to balance and is understandable, but this bit is just annoying).

With rataostr the problem I have is, that you just cannot really be sure when your dash will reset.
I would also prefer the old reset mechanic with lowered damage, than it would be much clearer for fihgting.


But I have to say nerfing Ratakostr was good! And the nox redesign is really fun!
Good job overall.

BhastetKurza
06-18-2015, 02:30 PM
I absolutely agree with BhasterKurza. Nox's Skills are extremely slow and ultimate's useless most of the time.
Please, make her 2nd skill explode after 2 secs (how it actually shows on site) or make 1st skill casting time slighty faster. There's a really low chances to catch enemy with both 2-1 skill. Only if your enemy's dumbass who doesn't move or if you have a lot of luck you will catch the enemy and do your damage.
I would be fine if you will lower magic scaling of 2nd skill to 80% and not 100%, but please, we need to decrease explode time, this is ridiculous.
I'm not afraid to say that current Nox is the most difficult mage in-game. She DOES have a lot of damage, but chances of damaging are extremely low.
To sum up:
1. Increase: 1st skill damage and its casting speed. Most of the time enemy gets out of 2nd skill while this slow raven will get the enemy, so the enemy stays under root getting literally no damage till very-late game. Do you really want to say that the only damaging skill of Nox's 2nd skill? Make her Guardian then ffs, with 3rd skill not inside, but outside the character.
2. Decrease: 2nd skill damage and its explosion time (or just explosion time, cuz this is not fun at all).
3. Change Ultimate DOT to True Damage, since this DOT's ridiculous and her ultimate is useless most of the time, only if you want this damage decrease debuff.

So with that, we will have both (1,2) skills useful outside the combo.

To add on to that fix her passive.

You guys were so afraid of making her overpowered that you made her extremely underpowered in the terms of practicality.

She isn't practical at all. The idea was really nice but the execution leaves Nox in a very impractical state.

She loses her passive from minion attacks which is terrible because people like He Bo have 3 ultimates and minions don't remove his buffs.

Make changes so she can fight back while on her own and so that her passive only is reduced by enemy gods.

You put so much to hold her back it is insane and she is impractical because of it.

Right now if a Nox is in a 1v1 situation she is never going to win unless she lands one of hardest to land combos for mages in the game.

Make her be able to fight on her own without a teammate.

Zhanfadar
06-18-2015, 04:51 PM
Hope we will get Nox balanced ffs.

BhastetKurza
06-19-2015, 08:45 PM
Hope we will get Nox balanced ffs.

Agreed, if we spread out her damage across her abilities instead of making her 2 the only source of damage she would be a much better god.

Especially if her 2 had a lower CD.

PapaRodin
06-20-2015, 08:59 AM
I noticed that Nox' 1 keeps active for the duration even if she dies.

PapaRodin
06-20-2015, 09:01 AM
A change I would like to see done to Nox is a reduction in both damage and cooldown to her Ultimate. It is a great ultimate, but what it does at this point doesn't feel like it deserves the90 second CD. Reduce the damage and change the CD to something between 60 to 75 seconds.

BhastetKurza
06-20-2015, 09:32 AM
A change I would like to see done to Nox is a reduction in both damage and cooldown to her Ultimate. It is a great ultimate, but what it does at this point doesn't feel like it deserves the90 second CD. Reduce the damage and change the CD to something between 60 to 75 seconds.
Her ultimate is already among the weakest in the game.

It doesn't need less damage.

It starts off with only 200 damage.

LividLegends
06-20-2015, 10:39 AM
Change Ratatoskr's dash back. Then lower the damage. Also, change his ult damage back. Then he'd be ok.

+1

/10char

Najh98
06-20-2015, 01:23 PM
+1

/10char

Ikr.

/10char

DaftTrunk
06-21-2015, 03:53 AM
I'm really enjoying the Nox re-work. It was a bit of a learning curve to get her combo down, but when you do it does great damage. As for people complaining about long cd's, Cd boots and chronos pendant are core on her. BTW I LOVE THE ULT :D

CaptainDoomsday
06-23-2015, 12:34 AM
Actually, my biggest issue with this patch is the exacerbation of the lag. Smite used to run fine. Then Ah Puch's release added lag. Now this is pushing it to borderline unplayable levels. Apparently in two more patches, it will be impossible to get into a match.

SoBeGreen
06-23-2015, 06:48 AM
I'm really enjoying the new Nox kit but there are a few major problems. First of all her root is only extremely useful if you land it inside her second ability as intended. Late game everyone can have Magi's and full beads which pretty much leaves Nox in a dust trail behind everyone on her team. Add this to the fact that the cool down on these first two abilities are so large that most god's with a leap easily escape putting her in the position where her silence area is so critical to land that without it she can do nothing.

A good comparison is Ares against a team who have gone full beads/magi's he can still do massive amounts of damage by simply burning abilities in order to burn the magi's and beads away. He has the advantage of CD/defense so that even when he is on CD he is still in the fight. Nox on the other hand on CD is a free kill.

It seems the kit you provided Nox was designed for single target damage. She has a small AoE silence and a root with an ult that rarely kills anyone who wasn't going to die anyway but it just doesn't seem like the damage is there. Most mages can do more damage and to more targets at once than she can.

My idea is slightly increase the damage on her first ability then make it cripple instead of root and after the first few seconds the cripple is removed but the root is applied for 1s. It would allow more pressure and give her a slightly better advantage if she misses her second ability she can still follow through with her channeled one without basically having to leave the fight immediately until it comes back off CD.

Pach is still too strong especially in Assault he literally just destroys the game. He can lock the map down by pushing a few buttons and can push well into the tower area with ease doing massive damage. I'd be curious to see what your stats look like on % of games won with Pach vs other gods (assault). He can literally empty his entire kit in a very short time doing massive amounts of damage and basically setting up a deicide while making a sandwich and calling home to see how his mother is doing.

I love the new arena map it looks really great and makes me wish I played arena more. I hope Joust and Assault are in line to get makeovers as well. I've been really impressed with what the team has done with the Conquest and Arena maps.

Overall I'm hoping your next announcement is going to be as game changing as the folks on twitter make it sound. Right now the game is at an odd place. The last big item change shifted a lot around. Anymore we have guardians and assassins often filling other roles that they were not really designed to be in. You can win matches now by disregarding comp and going straight for the high sustain high damage gods. These days Guardian basically means "tanky mage with lots of CC and damage". In my opinion Guardians should never be able to rock a solo lane. I always thought the purpose of them was to take a team fight and mold it to their teams favor. I watch these pro games and see a lot of them with Cab or Athena basically running around doing ganks. Is this the future of Smite?

Ladaas
06-23-2015, 11:33 PM
Her ultimate is already among the weakest in the game.

It doesn't need less damage.

It starts off with only 200 damage.

You are forgetting the DOT and the utility. With the dot it comes out to 300/375/450/525/600 (+85% of your magical power). It is very comparable to Janus (200/300/400/500/600 (+50% of your magical power)) as both are cast in a similar way and both have extra utility. Nox's ult is a little easier to hit, but can't go through walls (though you can use this to you advantage sometimes). It isn't quite as much as something like scylla's ult (400/500/600/700/800 (120% of your magical power)), but it is easier to hit. It doesn't have as much utility as Janus's, but -30% damage is not to be scoffed at either. Over all I will agree that the ult is a bit lack luster, but I would say that it is roughly on par with the rest of the mages in the game.

Nox is a tricky god to play in that you effectively need to land two abilities to be aggressive. 2 without the 1 will almost never hit a god and 1 without 2 can be escaped by many skills. This, combined with long-ish cooldowns makes her a bit unforgiving to play. That said, a two second root is often a death sentence in a team fight and the combo it is one of the highest damage combos in the game. Perhaps changing the 1 to a cripple and root would make it a bit more reliable. The fact that her 1 only hits gods is a blessing and a curse. It makes it so that enemy gods can't hide in minions to avoid it, but it (along with the long cooldown on her 2 means that her wave clean can be in trouble if she mis-uses her 2.

One advantage that she has is that she effectively has two escapes: her dash and her root. This actually makes her a little less vulnerable than most mages. The ability to jump into gods with high mobility ults doesn't come up all the time, but it is great fun when it does.

BravoJuliet4me
06-27-2015, 06:13 AM
The changes will be interesting but the most important change that needs to be made is where is all of the random disconnects and lag coming from, it makes smite just not fun anymore sometimes. But on the other hand thank you for your game, it is truly a great game.

blindmax
07-05-2015, 02:42 PM
fix loki lol

Trubblegum
07-05-2015, 03:02 PM
fix loki lol

Loki is a crap assassin, because he has no teamfight presence in a game decided by teamfights.

Also, I'm telling the Mages Guild on you.

Kalabaster94
07-05-2015, 04:01 PM
Hello everyone...
I am a new player can someone tell me why I can not get into the game ,writes down where it should say PLAY ,write GAME IS DOWN... I've played all well and when I came out of the game and wanted to get back in the game it was written, and nothing I can do ... please ANSWER me.... Ty

Azurins
07-05-2015, 11:52 PM
How can I try the patch when the game says "Smite is out of date waiting on a new version"? :3 -_-