View Full Version : Feedback of in-game issues and a suggestion.

04-13-2015, 10:07 AM
Conquest Co-op:
- AI stand idling around sometimes for long periods of time.
- Walk up to towers, enemy, and just stare at it.
- Walk into a firefight and then just seem to forget what they are doing, again idling.

Ability animations don't always work. The main I found was Sylvanus, His Wisp ability doesn't do the animation properly, the friendly wisps only appear and even that isn't always. The other gods have some issues too.


A playlist that forces players to use in-game chat. So often have I played Conquest/Arena/Joust where the team doesn't communicate and you can tell they are in a party. Just would help those who want to play with randoms and still get a strategy going. or have pre-made lobbies like on PC, at least that way it is known that the team you are facing is ready.

Keep up the great work guys!

04-13-2015, 03:47 PM
Curse Voice + Friends with Curse voice = Large % win ratio. Ask Varen, If I didn't feed every dam game we'd have a 67% win ratio...

04-14-2015, 12:07 AM
You do know this is Xbox area and everyone gets a mic w/ console people just act like they are allergic to speaking. That or as OP stated they are in private voice parties.