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View Full Version : UNSEEN TORMENT Preliminary - Patch Notes - 04/03



Kaostic
04-03-2015, 09:34 PM
New God Skins

Bellona Torment
http://i.imgur.com/qiYRf4l.jpg
Xbalanque Shinobalanque
http://i.imgur.com/SfDCMx8.jpg


New Voice Packs

Bellona Torment
Xbalanque Shinobalanque


Emotes

Bellona Wave and Clap
Medusa Wave and Clap
Sylvanus Wave and Clap


UI

Added a VOICE PACK tab to the GODS page.
Added the Starfield behind all home scenes.
Added a friends online counter to the friends list icon in the bottom-right bar.
Removed ‘Add a Friend’ button from the bottom-right bar.
Fixed the God screen scaling on above 1440p resolutions.
Fixed God Page Scaling in 4:3 to not shrink the panels to super small.
Fixed Video settings showing as ‘Undefined’ when initially changing any Video setting and pressing RESET.
Fixed Match Lobby Tutorials not having the Gods centered.
Fixed the Re-Roll button and the Locked button briefly appearing overlayed in Assault.
Fixed the lobby countdown timer not showing “1”.
Fixed an issue where pressing ESC while in a Custom Room would take you to a black screen.
Fixed a Home page transition issue where the previous screen elements would persist.
Fixed the Match Lobby using wrong vignette.


Spectator

Updated the Gold Fury icon for the objective bar in the bottom-right.


Gameplay

Gods will no longer be able to charge through the Fire Giant.
Jungle Monsters will no longer regenerate HP when initiated on by any form of Crowd Control.


Misc

Addressing players getting stuck at loading screen.
Cinematic changes and various cleanups have been made to the Conquest Tutorial.
Updated many tooltip inconsistencies.
Readdressing issue with players getting stuck at loading screen.
Fixed music continuing to play while watching videos and streams.
Fixed Match Lobby Tutorials for Conquest and Arena not playing role voice over.
Fixed an issue with map decals showing above particles in Conquest.


Items

Blink

Teleporting with Blink will maintain your camera's pitch now.

Heavy Hammer

Corrected tooltip to list slow lasting 2s.

Magi’s Blessing

The passive (bubble) will no longer be consumed if you are currently immune to the crowd control effect that hits you.



Gods - Balance/Updates/Fixes

Anhur
http://hirezstudios.blob.core.windows.net/sitefinity/smite-god-icons/1773.jpg

General

Fixed intro roar delayed in lobby.




Ao Kuang
http://hirezstudios.blob.core.windows.net/sitefinity/smite-god-icons/2034.jpg

General

Fixed some popping animation issues when moving and using abilities simultaneously.

King of the Eastern Seas

Added timer on the ground targeter indicating when the ability will expire and Ao Kuang will be forced to land.


Arachne
http://hirezstudios.blob.core.windows.net/sitefinity/smite-god-icons/1699.jpg

Night Crawler

Added timer on the ground targeter indicating when the ability will expire and Arachne will be forced to land.


Awilix
http://hirezstudios.blob.core.windows.net/sitefinity/smite-god-icons/2037.jpg

Suku

Fixed Awilix being able to move with Suku while in the air during Ne Zha’s Wind Fire Wheels.


Chaac
http://hirezstudios.blob.core.windows.net/sitefinity/smite-god-icons/1966.jpg

Thunder Strike

Added ground fx to Slaughterhouse skin.

Storm Call

Added a warmup ground targeter.
Updated the ground targeter fx to better match the damage.


Cupid
http://hirezstudios.blob.core.windows.net/sitefinity/smite-god-icons/1778.jpg

General

Added clap sound fx for Lil’ Devil skin.

Hearts

Fixed the hearts bouncing into Towers and players not being able to pick them up.


Freya
http://hirezstudios.blob.core.windows.net/sitefinity/smite-god-icons/1784.jpg

Valkyrie’s Discretion

Added timer on the ground targeter indicating when the ability will expire and Freya will be forced to land.


Guan Yu
http://hirezstudios.blob.core.windows.net/sitefinity/smite-god-icons/1763.jpg

Cavalry Charge

Added timer on the ground targeter indicating when the ability will expire and Guan Yu will be forced to dismount.


Hades
http://hirezstudios.blob.core.windows.net/sitefinity/smite-god-icons/1676.jpg

Pillar of Agony

Added timer on the ground targeter indicating when the ability will expire.


Hercules
http://hirezstudios.blob.core.windows.net/sitefinity/smite-god-icons/1848.jpg

General

Fixed Petrified statues always showing with a shrunken head.
Updated his basic attack hit fx.


Hun Batz
http://hirezstudios.blob.core.windows.net/sitefinity/smite-god-icons/1673.jpg

Furious Monkey

Teleport has received some quality of life enhancements.

Added sound fx for teleport.
Added a directional ground targeter/timer underneath Hun Batz and target that appears after hitting the last living target.



Neith
http://hirezstudios.blob.core.windows.net/sitefinity/smite-god-icons/1872.jpg

General

Raised the voice pack volume for the Carnaval skin.

Backflip

Fixed Neith being able to land on Phoenix pedestals.


Rama
http://hirezstudios.blob.core.windows.net/sitefinity/smite-god-icons/2002.jpg

Astral Barrage

Added timer on the ground targeter indicating when the ability will expire and Rama will be forced to land.


Scylla
http://hirezstudios.blob.core.windows.net/sitefinity/smite-god-icons/1988.jpg

I’m a Monster

Added timer on the ground targeter indicating when the ability will expire.


Sun Wukong
http://hirezstudios.blob.core.windows.net/sitefinity/smite-god-icons/1944.jpg

Somersault Cloud

Added timer on the ground targeter indicating when the ability will expire and Sun Wukong will be forced to land.


Thanatos
http://hirezstudios.blob.core.windows.net/sitefinity/smite-god-icons/1943.jpg

Hovering Death

Added timer on the ground targeter indicating when the ability will expire and Thanatos will be forced to land.


Thor
http://hirezstudios.blob.core.windows.net/sitefinity/smite-god-icons/1779.jpg

Tectonic Rift

Fixed missing deploy and de-spawn sound fx for Blood Eagle skin.


Vamana
http://hirezstudios.blob.core.windows.net/sitefinity/smite-god-icons/1723.jpg

General

Cleaned up some animations in lobby.


Ymir
http://hirezstudios.blob.core.windows.net/sitefinity/smite-god-icons/1670.jpg

Shards of Ice

Added timer on the ground targeter indicating when the ability will expire.


Zeus
http://hirezstudios.blob.core.windows.net/sitefinity/smite-god-icons/1672.jpg

General

Fixed lightning bolts persisting while on the lobby pedestal.

Trubblegum
04-03-2015, 09:55 PM
Yes.

Thank you.

Thanatos got a timer on his ult.

McKnightrider
04-04-2015, 01:24 AM
So Bellona gets a skin "probably exclusive since it has a VP" before she gets gold/legendary/diamond?! That's odd.

Trubblegum
04-04-2015, 01:28 PM
So Bellona gets a skin "probably exclusive since it has a VP" before she gets gold/legendary/diamond?! That's odd.

It's not exclusive, it was available for purchase accidentally for a little bit, meaning it will most likely be available for purchase.

Be happy, Nox/Ao/Awilix/HouYi still need skins.

Mindblower77
04-05-2015, 05:00 AM
suprise suprise!!!!

no Medusa nerf :D

Kaostic
04-05-2015, 06:47 AM
suprise suprise!!!!

no Medusa nerf :D

My guess is that it's too early to tell if she actually need a nerf, or people just haven't learned to play against her yet. Time will tell :).

GongsunYiru
04-05-2015, 07:38 AM
I like the addition of timers a lot.

RainbowSplat
04-05-2015, 05:47 PM
suprise suprise!!!!

no Medusa nerf :D

medusa is balanced i only think its not fair that she have clear wawe very good i want them to buff back apollo clear wawe!

ExtremelyCasual
04-05-2015, 06:04 PM
medusa is balanced i only think its not fair that she have clear wawe very good i want them to buff back apollo clear wawe!

...I've seen matches where Medusa's have gone 21|3.
That's actually WORSE than launch Bellona. Hell, they didn't even nerf her right. There's still a certain Bellona build that essentially makes her unkillable.

The snake needs a nurf. The amount of burst that she has needs to get toned down, and the range on her ult needs a gimp. That's it. Otherwise she has a wonderful kit.

Trubblegum
04-05-2015, 09:07 PM
Medusa isnt broken in reality (unlike a certain Ms. Processed Meat), but in actuality her numbers are just too high. Her 2 has too much of a splash-radius to justify how good of a clear it is, or why they bumped it back to 100%. Her dash is quite long for how fast it is, but that's to be expected. My real problem is how difficult it is to tell that Medusa is about to ult. No, it shouldnt be 'I HAVE YOU NOW' type obvious, but more of... say, Kukulkan, where you can tell it through both sound and visuals. All you get from Medusa is a green glow, then BAM half your health is gone and Medusa has gotten 3 vipers off on your ass. 2s Stun is also EXTREMELY OP for what Medusa is, a hunter. Artemis' trap is a very good ability, much harder to land, cant hit multiple people, does less damage, and only roots/cripples. I think lowering it to 1.3 or 1.5 would be a good nerf to the stun, and either increase the cast time or make it more noticeable, as right now you can't even tell between her 1 and 4 on some settings.

ImAeternalis
04-05-2015, 09:28 PM
How do people even find these bugs.

I love the timers. Though I feel it's unnecessary on Ymir.

The snake needs a nurf. The amount of burst that she has needs to get toned down, and the range on her ult needs a gimp. That's it. Otherwise she has a wonderful kit.[2]

SleepyStorm
04-06-2015, 04:57 AM
It's not exclusive, it was available for purchase accidentally for a little bit, meaning it will most likely be available for purchase.

Be happy, Nox/Ao/Awilix/HouYi still need skins.Artemis and Ymir still waiting for their recolors...




That's actually WORSE than launch Bellona. Hell, they didn't even nerf her right. There's still a certain Bellona build that essentially makes her unkillable..At least Medusa can be killed easily unlike pre-nerf Bellona, who was obnoxious and needed a whole team to kill her. And even then, she probably took 2 or 3 of them with her.

Kaostic
04-06-2015, 06:15 AM
How do people even find these bugs.

Enough people doing enough actions will eventually find anomalies. (I would quote the infinite chimps theory, but it was disproved, I believe)

RainbowSplat
04-06-2015, 09:44 AM
im starting to think medusa ult need be shorter range

Trubblegum
04-06-2015, 10:13 AM
Artemis and Ymir still waiting for their recolors...

At least Medusa can be killed easily unlike pre-nerf Bellona, who was obnoxious and needed a whole team to kill her. And even then, she probably took 2 or 3 of them with her.
Artemis has 2, one of which is free.

At least Ymir has SKINS.


And thus why I find it a huge joke from HiRez that they not only released her in such a broken and BS state that they also gave her a NON EXCLUSIVE SKIN before, like, 5 other gods before her got theirs.
She doesn't even have her bloody golden skins yet.

Jezereal
04-06-2015, 12:04 PM
im starting to think medusa ult need be shorter range
I've been saying for a while, the range needs to b e shortened by about 20, and in exchange give her a larger radius for it t hit. I am at the back end of my tower and she just walks in like 1 step, uses ult, and backs off. I mean hell, Poseidon has to get closer. and he's a freaking mage.
The stun duration on the ult is to long for an adc. Its LITERALLY as long as a ymir stun as an aoe. Yeah its an ult. But ymir doesn't do 800+100Power with his freeze, he has to combo it with his ult. Its all in 1 skill for medusa. Spit range is nearly retard level. It can hit almost 110 range I think. I know its at a minimum 80+ range. The 1 hurts like hell, but is actually balanced. The 3 is also balanced. The 2 could use a small range nerf. And the stun time needs to be knocked down by about 0.5 second to a grand finale of 1.5. The slow on the ult, needs to scale, 50% at level 5 is WOAH way to much. She's not op. But early game she will melt your duo lane. I have plenty of games, with not just me playing ADC that have large issues 2 v 1'in medusa in her lane. Its the poke, that really hurts them. The range/spread is just... to much.

BoomerDaWalrus
04-07-2015, 01:38 PM
Guess we aren't seeing Medusa anymore.

Trubblegum
04-08-2015, 03:53 PM
Guess we aren't seeing Medusa anymore.

People don't want to play gods that require skill.

Bellona was broken AF before the nerf, and everybody played her. They tap her with the nerf bat and all of a sudden people are washing their hands with boiling water and going "NEVER PLAYING THAT PIECE OF SHIT AGAIN"