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Ekozz
03-21-2014, 03:50 PM
Anything to say about assault map?
Here you go!

Merurulince
03-21-2014, 03:51 PM
Hel's hounds are 2loud4me.

Jokahine
03-21-2014, 04:14 PM
Chang'e should not be a healer.

Tokiko
03-21-2014, 05:25 PM
Healer balance gtfo. Hound volume a tad too high. (Insert "don't balance assault" rant here)

OblivKnight
03-21-2014, 05:39 PM
Cupid, Guan, Chang'e =/= Aphro, Ra

Assault pls.

Onrak
03-21-2014, 11:16 PM
i really think assault game should be balanced : Like 1 warrior/assassin/mage/hunter and guardian (and one healer if possible) in each team. At the moment you can have a full ranged team vs a full melee team.

baddwolf
03-22-2014, 02:27 AM
I would just like to say that the background for the map is amazing. So much detail and dynamics in it, it's just a great experience playing on that map.

Tokiko
03-22-2014, 12:49 PM
i really think assault game should be balanced : Like 1 warrior/assassin/mage/hunter and guardian (and one healer if possible) in each team. At the moment you can have a full ranged team vs a full melee team.

Should play one of the other game modes. Assault isn't supposed to be balanced. If you limit classes, you end up getting the same god 10x in a row in a day

Fazion
03-22-2014, 09:55 PM
They've been trying to perfect assault for a while now, with no success yet.
how about limiting each team with one dedicated healer (if the RNG gives the team a healer) and giving the opposite team the exact same healer?

harderthanfire
03-24-2014, 09:11 AM
The old but not old old assault matchup was better where it balanced the number of each role. Currently it is either be stomped or stomp there are hardly any close games. With the previous system games were much closer and much more fun.